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Module:Data/Ship/Usugumo
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Documentation for this module may be created at Module:Data/Ship/Usugumo/doc
-- [[Category:Player ship modules]]
return {
[""] = {
_name = "Usugumo",
_suffix = false,
_rarity = 4,
_api_id = 631,
_id = 431,
_true_id = false,
_japanese_name = "薄雲",
_reading = "うすぐも",
_class = "Fubuki",
_class_number = 7,
_type = 2,
_hp = 15,
_hp_max = 29,
_firepower = 10,
_firepower_max = 29,
_firepower_mod = false,
_armor = 5,
_armor_max = 19,
_armor_mod = false,
_torpedo = 27,
_torpedo_max = 69,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 10,
_aa_max = 39,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 7,
_luck_max = 49,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 20,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Usugumo/Kai",
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 5,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = "Shibafu",
_implementation_date = {2020, 6, 26},
_availability = nil,
_wikipedia = "Japanese destroyer Usugumo (1927)",
},
["Kai"] = {
_name = "Usugumo",
_suffix = "Kai",
_rarity = 5,
_api_id = 700,
_id = 431,
_true_id = 1700,
_japanese_name = "薄雲改",
_reading = "うすぐもかい",
_class = "Fubuki",
_class_number = 7,
_type = 2,
_hp = 30,
_hp_max = 49,
_firepower = 12,
_firepower_max = 49,
_firepower_mod = 1,
_armor = 13,
_armor_max = 49,
_armor_mod = 1,
_torpedo = 27,
_torpedo_max = 79,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 14,
_aa_max = 48,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 9,
_luck_max = 54,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 20,
_remodel_level = 40,
_remodel_ammo = 190,
_remodel_steel = 130,
_remodel_development_material = nil,
_remodel_blueprint = nil,
_remodel_catapult = nil,
_remodel_report = nil,
_remodel_from = "Usugumo/",
_remodel_to = false,
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 10,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 3,
},
}