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Module:Data/Ship/Fletcher
< Module:Data | Ship
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Documentation for this module may be created at Module:Data/Ship/Fletcher/doc
-- [[Category:Player ship modules]]
return {
[""] = {
_name = "Fletcher",
_suffix = false,
_rarity = 6,
_api_id = 596,
_id = 396,
_true_id = false,
_japanese_name = "Fletcher",
_reading = "フレッチャー",
_class = "Fletcher",
_class_number = 1,
_type = 2,
_hp = 18,
_hp_max = 38,
_firepower = 12,
_firepower_max = 31,
_firepower_mod = 1,
_armor = 7,
_armor_max = 20,
_armor_mod = 1,
_torpedo = 20,
_torpedo_max = 60,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 32,
_aa_max = 62,
_aa_mod = 2,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 30,
_luck_max = 89,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 23,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Fletcher/Kai",
_fuel = 20,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 7,
_scrap_baux = 2,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = {2019, 5, 25},
_availability = nil,
},
["Kai"] = {
_name = "Fletcher",
_suffix = "Kai",
_rarity = 7,
_api_id = 692,
_id = 396,
_true_id = 1492,
_japanese_name = "Fletcher改",
_reading = "フレッチャーかい",
_class = "Fletcher",
_class_number = 1,
_type = 2,
_hp = 35,
_hp_max = 52,
_firepower = 15,
_firepower_max = 54,
_firepower_mod = 1,
_armor = 16,
_armor_max = 52,
_armor_mod = 1,
_torpedo = 26,
_torpedo_max = 72,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 40,
_aa_max = 91,
_aa_mod = 3,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 40,
_luck_max = 100,
_luck_mod = false,
_build_time = 23,
_remodel_level = 55,
_remodel_ammo = 270,
_remodel_steel = 180,
_remodel_development_material = nil,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_report = false,
_remodel_from = "Fletcher/",
_remodel_to = false,
_fuel = 20,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 12,
_scrap_baux = 3,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 3,
},
class = {
_name = "Fletcher",
_class = true,
_base_type = 2,
},
}