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Module:Data/Ship/Sado
< Module:Data | Ship
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Documentation for this module may be created at Module:Data/Ship/Sado/doc
--Categories:
--[[Category:Player ship modules]]
return {
[""] = {
_name = "Sado",
_rarity = 4,
_api_id = 531,
_id = 339,
_true_id = false,
_japanese_name = "佐渡",
_reading = "さど",
_class = "Etorofu",
_class_number = 3,
_type = 1,
_hp = 9,
_hp_max = 18,
_firepower = 4,
_firepower_max = 19,
_firepower_mod = 1,
_armor = 4,
_armor_max = 16,
_armor_mod = false,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 7,
_aa_max = 29,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 7,
_luck_max = 49,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 14,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Sado/Kai",
_fuel = 10,
_ammo = 10,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = {2017,11,17},
_availability = nil,
},
["Kai"] = {
_name = "Sado",
_suffix = "Kai",
_rarity = 5,
_api_id = 385,
_id = 1465,
_true_id = false,
_japanese_name = "佐渡改",
_reading = "さどかい",
_class = "Etorofu",
_class_number = 3,
_type = 1,
_hp = 17,
_hp_max = 28,
_firepower = 5,
_firepower_max = 39,
_firepower_mod = 1,
_armor = 7,
_armor_max = 33,
_armor_mod = false,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 12,
_aa_max = 54,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 9,
_luck_max = 59,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 14,
_remodel_level = 37,
_remodel_ammo = 95,
_remodel_steel = 55,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Sado/",
_remodel_to = false,
_fuel = 10,
_ammo = 10,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
},
}