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Module:Data/Ship/Teruzuki

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< Module:Data‎ | Ship
Revision as of 17:58, 9 August 2015 by com>Ckwng (Blank out remodel level and rarity)
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Documentation for this module may be created at Module:Data/Ship/Teruzuki/doc

--Categories:
--[[Category:Player ship modules]]

local Teruzuki = {
	[""] = {
		_name = "Teruzuki",
		_rarity = nil,
		_api_id = nil,
		_id = nil,
		_true_id = false,
		_japanese_name = "照月",
		_reading = "てるづき",
		_class = "Akizuki",
		_class_number = 2,
		_type = 2,
		_hp = nil,
		_hp_max = nil,
		_firepower = nil,
		_firepower_max = nil,
		_firepower_mod = false,
		_armor = nil,
		_armor_max = nil,
		_armor_mod = 1,
		_torpedo = nil,
		_torpedo_max = nil,
		_torpedo_mod = 1,
		_evasion = nil,
		_evasion_max = nil,
		_aa = nil,
		_aa_max = nil,
		_aa_mod = 3,
		_asw = nil,
		_asw_max = nil,
		_speed = 10,
		_los = nil,
		_los_max = nil,
		_range = 1,
		_luck = nil,
		_luck_max = nil,
		_luck_mod = false,
		_buildable = false,
		_buildable_lsc = false,
 		_build_time = 30,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Teruzuki/Kai",
		_fuel = 20,
		_ammo = 25,
		_scrap_fuel = 1,
		_scrap_ammo = 2,
		_scrap_steel = 6,
		_scrap_baux = 1,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
	["Kai"] = {
		_name = "Teruzuki",
		_suffix = "Kai",
		_rarity = nil,
		_api_id = false,
		_id = false,
		_true_id = false,
		_cg_reference = "Teruzuki/",
		_cg_damaged_reference = "Teruzuki/",
		_japanese_name = "照月改",
		_reading = "てるづきかい",
		_class = "Akizuki",
		_class_number = 2,
		_type = 2,
		_hp = nil,
		_hp_max = nil,
		_firepower = nil,
		_firepower_max = nil,
		_firepower_mod = 1,
		_armor = nil,
		_armor_max = nil,
		_armor_mod = 1,
		_torpedo = nil,
		_torpedo_max = nil,
		_torpedo_mod = 1,
		_evasion = nil,
		_evasion_max = nil,
		_aa = nil,
		_aa_max = nil,
		_aa_mod = 3,
		_asw = nil,
		_asw_max = nil,
		_speed = 10,
		_los = nil,
		_los_max = nil,
		_range = 1,
		_luck = nil,
		_luck_max = nil,
		_luck_mod = false,
		_remodel_level = nil,
		_remodel_ammo = nil,
		_remodel_steel = nil,
		_remodel_blueprint = false,
		_remodel_from = "Teruzuki/",
		_remodel_to = false,
		_fuel = 20,
		_ammo = 25,
		_scrap_fuel = 1,
		_scrap_ammo = 2,
		_scrap_steel = 6,
		_scrap_baux = 1,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
}

return Teruzuki