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Module:Data/Ship/Chitose
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Revision as of 00:31, 25 September 2015 by com>Ckwng (Add _remodel_catapult)
Documentation for this module may be created at Module:Data/Ship/Chitose/doc
--Categories:
--[[Category:Player ship modules]]
local Chitose = {
[""] = {
_name = "Chitose",
_rarity = 2,
_api_id = 102,
_id = 49,
_true_id = false,
_battle_card_damaged_extension = "png",
_japanese_name = "千歳",
_reading = "ちとせ",
_class = "Chitose",
_class_number = 1,
_type = 16,
_hp = 40,
_hp_max = 59,
_firepower = 9,
_firepower_max = 29,
_firepower_mod = false,
_armor = 18,
_armor_max = 39,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 20,
_evasion_max = 39,
_aa = 14,
_aa_max = 29,
_aa_mod = 1,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 34,
_los_max = 69,
_range = 1,
_luck = 10,
_luck_max = 49,
_luck_mod = false,
_buildable = true,
_buildable_lsc = false,
_build_time = 140,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Chitose/Kai",
_fuel = 35,
_ammo = 35,
_scrap_fuel = 3,
_scrap_ammo = 1,
_scrap_steel = 13,
_scrap_baux = 4,
_equipment = {
{equipment = "12.7cm Twin High-angle Gun Mount", size = 12},
{equipment = "Type 0 Reconnaissance Seaplane", size = 12},
},
},
["Kai"] = {
_name = "Chitose",
_suffix = "Kai",
_rarity = 3,
_api_id = 104,
_id = 95,
_true_id = false,
_japanese_name = "千歳改",
_reading = "ちとせかい",
_class = "Chitose",
_class_number = 1,
_type = 16,
_hp = 41,
_hp_max = 59,
_firepower = 9,
_firepower_max = 29,
_firepower_mod = false,
_armor = 20,
_armor_max = 39,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = 29,
_torpedo_mod = false,
_evasion = 25,
_evasion_max = 44,
_aa = 15,
_aa_max = 29,
_aa_mod = 2,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 36,
_los_max = 69,
_range = 1,
_luck = 10,
_luck_max = 49,
_luck_mod = false,
_remodel_level = 10,
_remodel_ammo = 40,
_remodel_steel = 70,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Chitose/",
_remodel_to = "Chitose/A",
_fuel = 35,
_ammo = 40,
_scrap_fuel = 3,
_scrap_ammo = 1,
_scrap_steel = 14,
_scrap_baux = 4,
_equipment = {
{equipment = "Type 0 Reconnaissance Seaplane", size = 12},
{equipment = "Zuiun", size = 6},
{equipment = "12.7cm Twin Gun Mount", size = 6},
},
},
["A"] = {
_name = "Chitose",
_suffix = "A",
_rarity = 3,
_api_id = 106,
_id = 99,
_true_id = false,
_japanese_name = "千歳甲",
_reading = "ちとせこう",
_class = "Chitose",
_class_number = 1,
_type = 16,
_hp = 42,
_hp_max = 59,
_firepower = 9,
_firepower_max = 29,
_firepower_mod = false,
_armor = 21,
_armor_max = 39,
_armor_mod = 2,
_torpedo = 15,
_torpedo_max = 72,
_torpedo_mod = 2,
_evasion = 27,
_evasion_max = 49,
_aa = 17,
_aa_max = 39,
_aa_mod = 1,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 30,
_los_max = 69,
_range = 1,
_luck = 10,
_luck_max = 59,
_luck_mod = false,
_remodel_level = 12,
_remodel_ammo = 80,
_remodel_steel = 70,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Chitose/Kai",
_remodel_to = "Chitose/Carrier",
_fuel = 35,
_ammo = 45,
_scrap_fuel = 3,
_scrap_ammo = 3,
_scrap_steel = 15,
_scrap_baux = 3,
_equipment = {
{equipment = "Type 0 Reconnaissance Seaplane", size = 12},
{equipment = "Kouhyouteki", size = 6},
{equipment = "Kouhyouteki", size = 6},
},
},
["Carrier"] = {
_name = "Chitose",
_suffix = "Carrier",
_rarity = 4,
_api_id = 108,
_id = 104,
_true_id = false,
_japanese_name = "千歳航",
_reading = "ちとせこう",
_class = "Chitose",
_class_number = 1,
_type = 7,
_hp = 47,
_hp_max = 59,
_firepower = 0,
_firepower_max = 19,
_firepower_mod = false,
_armor = 25,
_armor_max = 39,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 37,
_evasion_max = 67,
_aa = 20,
_aa_max = 49,
_aa_mod = 3,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 36,
_los_max = 69,
_range = 1,
_luck = 10,
_luck_max = 59,
_luck_mod = false,
_remodel_level = 15,
_remodel_ammo = 60,
_remodel_steel = 100,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Chitose/A",
_remodel_to = "Chitose/Carrier Kai",
_fuel = 40,
_ammo = 40,
_scrap_fuel = 5,
_scrap_ammo = 5,
_scrap_steel = 17,
_scrap_baux = 4,
_equipment = {
{equipment = "Type 0 Fighter Model 21", size = 21},
{equipment = "Type 97 Torpedo Bomber", size = 9},
{equipment = false, size = 6},
},
},
["Carrier Kai"] = {
_name = "Chitose",
_suffix = "Carrier Kai",
_rarity = 5,
_api_id = 291,
_id = 104,
_true_id = 1391,
_cg_reference = "Chitose/Carrier",
_cg_damaged_reference = "Chitose/Carrier",
_japanese_name = "千歳航改",
_reading = "ちとせこうかい",
_class = "Chitose",
_class_number = 1,
_type = 7,
_hp = 57,
_hp_max = 79,
_firepower = 0,
_firepower_max = 34,
_firepower_mod = false,
_armor = 32,
_armor_max = 64,
_armor_mod = 3,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 37,
_evasion_max = 69,
_aa = 27,
_aa_max = 69,
_aa_mod = 3,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 42,
_los_max = 79,
_range = 1,
_luck = 12,
_luck_max = 59,
_luck_mod = false,
_remodel_level = 35,
_remodel_ammo = 250,
_remodel_steel = 550,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Chitose/Carrier",
_remodel_to = "Chitose/Carrier Kai Ni",
_fuel = 45,
_ammo = 40,
_scrap_fuel = 5,
_scrap_ammo = 10,
_scrap_steel = 24,
_scrap_baux = 7,
_equipment = {
{equipment = "Type 0 Fighter Model 52", size = 24},
{equipment = "Type 97 Torpedo Bomber", size = 16},
{equipment = "12cm 30-tube Rocket Launcher", size = 8},
{equipment = false, size = 8},
},
},
["Carrier Kai Ni"] = {
_name = "Chitose",
_suffix = "Carrier Kai Ni",
_rarity = 6,
_api_id = 296,
_id = 121,
_true_id = false,
_japanese_name = "千歳航改二",
_reading = "ちとせこうかいに",
_class = "Chitose",
_class_number = 1,
_type = 7,
_hp = 58,
_hp_max = 79,
_firepower = 0,
_firepower_max = 34,
_firepower_mod = false,
_armor = 32,
_armor_max = 65,
_armor_mod = 3,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 38,
_evasion_max = 69,
_aa = 30,
_aa_max = 72,
_aa_mod = 3,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 42,
_los_max = 79,
_range = 1,
_luck = 13,
_luck_max = 59,
_luck_mod = false,
_remodel_level = 50,
_remodel_ammo = 370,
_remodel_steel = 430,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Chitose/Carrier Kai",
_remodel_to = false,
_fuel = 45,
_ammo = 40,
_scrap_fuel = 5,
_scrap_ammo = 10,
_scrap_steel = 24,
_scrap_baux = 7,
_equipment = {
{equipment = "Type 0 Fighter Model 52", size = 24},
{equipment = "25mm Twin Autocannon Mount", size = 16},
{equipment = "12cm 30-tube Rocket Launcher", size = 11},
{equipment = false, size = 8},
},
},
class = {
_name = "Chitose",
_class = true,
_base_type = 16,
},
}
return Chitose