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Module:Data/Ship/Suzuya

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< Module:Data‎ | Ship
Revision as of 05:44, 7 April 2017 by Tsubakura (talk | contribs) (Don't go changing the ship class, just because of her dialogues. Dialogues are one thing, historical facts is the other.)
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Documentation for this module may be created at Module:Data/Ship/Suzuya/doc

--Categories:
--[[Category:Player ship modules]]

local Suzuya = {
	[""] = {
		_name = "Suzuya",
		_rarity = 4,
		_api_id = 124,
		_id = 124,
		_true_id = false,
		_japanese_name = "鈴谷",
		_reading = "すずや",
		_class = "Mogami",
		_class_number = 3,
		_type = 5,
		_hp = 40,
		_hp_max = 59,
		_firepower = 40,
		_firepower_max = 59,
		_firepower_mod = 2,
		_armor = 30,
		_armor_max = 59,
		_armor_mod = 2,
		_torpedo = 18,
		_torpedo_max = 69,
		_torpedo_mod = 1,
		_evasion = 31,
		_evasion_max = 62,
		_aa = 18,
		_aa_max = 59,
		_aa_mod = false,
		_asw = 0,
		_asw_max = false,
		_speed = 10,
		_los = 14,
		_los_max = 39,
		_range = 2,
		_luck = 5,
		_luck_max = 49,
		_luck_mod = false,
		_buildable = true,
		_buildable_lsc = true,
		_build_time = 90,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Suzuya/Kai",
		_fuel = 40,
		_ammo = 65,
		_scrap_fuel = 2,
		_scrap_ammo = 3,
		_scrap_steel = 12,
		_scrap_baux = 1,
		_equipment = {
			{equipment = "20.3cm Twin Gun Mount", size = 2},
			{equipment = "Type 0 Reconnaissance Seaplane", size = 2},
			{equipment = false, size = 2},
		},
		_voice_actor = "Sarah Emi Bridcutt",
		_artist = "Konishi",
		_implementation_date = {2013, 8, 1},
		_availability = {"drop", "event_reward", event_reward = {{2013,7,3}}},
		_wikipedia = "Japanese cruiser Suzuya (1934)",
	},
	["Kai"] = {
		_name = "Suzuya",
		_suffix = "Kai",
		_rarity = 5,
		_api_id = 129,
		_id = 129,
		_true_id = false,
		_japanese_name = "鈴谷改",
		_reading = "すずやかい",
		_class = "Mogami",
		_class_number = 3,
		_type = 6,
		_hp = 50,
		_hp_max = 67,
		_firepower = 24,
		_firepower_max = 75,
		_firepower_mod = 2,
		_armor = 37,
		_armor_max = 72,
		_armor_mod = 2,
		_torpedo = 18,
		_torpedo_max = 69,
		_torpedo_mod = 1,
		_evasion = 34,
		_evasion_max = 69,
		_aa = 20,
		_aa_max = 59,
		_aa_mod = 3,
		_asw = 0,
		_asw_max = false,
		_speed = 10,
		_los = 22,
		_los_max = 59,
		_range = 2,
		_luck = 10,
		_luck_max = 69,
		_luck_mod = false,
		_remodel_level = 35,
		_remodel_ammo = 110,
		_remodel_steel = 270,
		_remodel_development_material = false,
		_remodel_blueprint = false,
		_remodel_catapult = false,
		_remodel_from = "Suzuya/",
		_remodel_to = "Suzuya/Kai Ni",
		_fuel = 50,
		_ammo = 55,
		_scrap_fuel = 2,
		_scrap_ammo = 2,
		_scrap_steel = 13,
		_scrap_baux = 4,
		_equipment = {
			{equipment = "20.3cm Twin Gun Mount", size = 5},
			{equipment = "No. 21 Air Radar", size = 6},
			{equipment = "Zuiun", size = 5},
			{equipment = false, size = 6},
		},
	},
	["Kai Ni"] = {
		_name = "Suzuya",
		_suffix = "Kai Ni",
		_rarity = 7,
		_api_id = 503,
		_id = 303,
		_true_id = false,
		_japanese_name = "鈴谷改二",
		_reading = "すずやかいに",
		_class = "Mogami",
		_class_number = 3,
		_type = 6,
		_hp = 61,
		_hp_max = 73,
		_firepower = 30,
		_firepower_max = 76,
		_firepower_mod = 2,
		_armor = 42,
		_armor_max = 74,
		_armor_mod = 2,
		_torpedo = 40,
		_torpedo_max = 88,
		_torpedo_mod = 1,
		_evasion = nil,
		_evasion_max = 82,
		_aa = 30,
		_aa_max = 85,
		_aa_mod = 3,
		_asw = 0,
		_asw_max = 0,
		_speed = 10,
		_los = nil,
		_los_max = 83,
		_range = 2,
		_luck = 14,
		_luck_max = 74,
		_luck_mod = false,
		_buildable = nil,
		_buildable_lsc = nil,
		_build_time = 100,
		_remodel_level = 84,
		_remodel_ammo = 1200,
		_remodel_steel = 2000,
		_remodel_development_material = false,
		_remodel_blueprint = true,
		_remodel_catapult = false,
		_remodel_from = "Suzuya/Kai",
		_remodel_to = "Suzuya/Carrier Kai Ni",
		_fuel = 55,
		_ammo = 60,
		_scrap_fuel = 5,
		_scrap_ammo = 8,
		_scrap_steel = 20,
		_scrap_baux = 5,
		_equipment = {
			{equipment = false, size = 3},
			{equipment = false, size = 3},
			{equipment = false, size = 7},
			{equipment = false, size = 11},
		},
		_voice_flag = 3,
		_implementation_date = nil,
	},
	["Carrier Kai Ni"] = {
		_name = "Suzuya",
		_suffix = "Carrier Kai Ni",
		_rarity = 8,
		_api_id = 508,
		_id = 308,
		_true_id = false,
		_japanese_name = "鈴谷航改二",
		_reading = "すずやこうかいに",
		_class = "Mogami",
		_class_number = 3,
		_type = 7,
		_hp = 61,
		_hp_max = 73,
		_firepower = 0,
		_firepower_max = 56,
		_firepower_mod = 1,
		_armor = 42,
		_armor_max = 74,
		_armor_mod = 3,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = nil,
		_evasion_max = 83,
		_aa = 33,
		_aa_max = 87,
		_aa_mod = 3,
		_asw = 0,
		_asw_max = 0,
		_speed = 10,
		_los = nil,
		_los_max = 85,
		_range = 2,
		_luck = 13,
		_luck_max = 74,
		_luck_mod = false,
		_buildable = nil,
		_buildable_lsc = nil,
		_build_time = 100,
		_remodel_level = 88,
		_remodel_ammo = 800,
		_remodel_steel = 4700,
		_remodel_development_material = false,
		_remodel_blueprint = true,
		_remodel_catapult = false,
		_remodel_from = "Suzuya/Kai Ni",
		_remodel_to = "Suzuya/Kai Ni",
		_remodel_to_level = 88,
		_remodel_to_ammo = 1300,
		_remodel_to_steel = 4500,
		_remodel_to_development_material = nil,
		_remodel_to_blueprint = false,
		_remodel_to_catapult = false,
		_fuel = 60,
		_ammo = 55,
		_scrap_fuel = 5,
		_scrap_ammo = 9,
		_scrap_steel = 20,
		_scrap_baux = 6,
		_equipment = {
			{equipment = false, size = 15},
			{equipment = false, size = 12},
			{equipment = false, size = 12},
			{equipment = false, size = 8},
		},
		_voice_flag = 3,
		_implementation_date = nil,
	},
	["Xmas"] = "/Christmas",
	["Christmas"] = {
		_name = "Suzuya",
		_suffix = "Christmas",
		_display_suffix = "(Christmas)",
		_api_id = 829,
		_type = 5,
		_seasonal = true,
		_simple_naming = true,
	},
}

return Suzuya