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Difference between revisions of "Module:Data/Enemy/Air Defense Princess"

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Line 12: Line 12:
 
_reading = "ぼうくうせいき",
 
_reading = "ぼうくうせいき",
 
_type = 2,
 
_type = 2,
_hp = nil,
+
_hp = 255,
_firepower = nil,
+
_firepower = 190,
_armor = nil,
+
_armor = 395,
_torpedo = 0,
+
_torpedo = 95,
 
_evasion = nil,
 
_evasion = nil,
_aa = nil,
+
_aa = 390,
 
_asw = 0,
 
_asw = 0,
 
_speed = 10,
 
_speed = 10,

Revision as of 02:07, 15 August 2015

Documentation for this module may be created at Module:Data/Enemy/Air Defense Princess/doc

--Categories:
--[[Category: Enemy boss ship modules]]

local Air_Defense_Princess = {
	[""] = {
		_name = "Air Defense Princess",
		_rarity = 8,
		_back = -12,
		_api_id = 628,
		_id = 628,
		_japanese_name = "防空棲姫",
		_reading = "ぼうくうせいき",
		_type = 2,
		_hp = 255,
		_firepower = 190,
		_armor = 395,
		_torpedo = 95,
		_evasion = nil,
		_aa = 390,
		_asw = 0,
		_speed = 10,
		_los = nil,
		_range = 1,
		_luck = nil,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
	["A"] = "/",
	["B"] = {
		_name = "Air Defense Princess",
		_suffix = "B",
		_display_suffix = "(B)",
		_rarity = 8,
		_back = -12,
		_api_id = 629,
		_id = 626,
		_battle_card_reference = "/",
		_cg_reference = "/",
		_japanese_name = "防空棲姫",
		_reading = "ぼうくうせいき",
		_type = 2,
		_hp = nil,
		_firepower = nil,
		_armor = nil,
		_torpedo = 0,
		_evasion = nil,
		_aa = nil,
		_asw = 0,
		_speed = 10,
		_los = nil,
		_range = 1,
		_luck = nil,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
	["C"] = {
		_name = "Air Defense Princess",
		_suffix = "C",
		_display_suffix = "(C)",
		_rarity = 8,
		_back = -12,
		_api_id = 630,
		_id = 630,
		_battle_card_reference = "/",
		_cg_reference = "/",
		_japanese_name = "防空棲姫",
		_reading = "ぼうくうせいき",
		_type = 2,
		_hp = nil,
		_firepower = nil,
		_armor = 395,
		_torpedo = 0,
		_evasion = nil,
		_aa = 390,
		_asw = 0,
		_speed = 10,
		_los = nil,
		_range = 1,
		_luck = nil,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
}
 
return Air_Defense_Princess