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-- Normally we get game object assets by GameObjectConstructor('game object name'):some_asset(), which would build the
 +
-- file name using a standard convention, but for the lack of respective game object classes, here is a bunch of assets.
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-- Can be deprecated once there are classes.
 +
 
return {
 
return {
fuel = "FuelKai.png",
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  hp = 'Icon_HP.png',
ammo = "AmmoKai.png",
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  firepower = 'Icon_Gun.png',
steel = "SteelKai.png",
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  armor = 'Icon_Armor.png',
bauxite = "BauxiteKai.png",
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  torpedo = 'Icon_Torpedo.png',
instant_repair = "Irepair.png",
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  evasion = 'Icon_Evasion.png',
instant_construction = "Itorch.png",
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  aa = 'Icon_AA.png',
development_material = "Devmat.png",
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  aircraft = 'Icon_Aircraft.png',
improvement_material = "Screw.png",
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  asw = 'Icon_ASW.png',
bucket = "Instant_repair_icon.png",
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  speed = 'Icon_Speed.png',
conmat = "Instant_construction_icon.png",
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  los = 'Icon_LOS.png',
devmat = "Development_material_icon.png",
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  range = 'Icon_Range.png',
screw = "Improvement_material_icon.png",
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  luck = 'Icon_Luck.png',
blueprint_large = "BlueprintKai.png",
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  bombing = 'Icon_Dive.png',
furniture_coin_box_small = "Coinbox1.png",
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  shelling_accuracy = 'Icon_Hit.png',
furniture_coin_box_medium = "Coinbox2.png",
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  anti_bomber = 'Icon_Hit.png',
furniture_coin_box_large = "Coinbox3.png",
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  interception = 'Icon_Interception.png',
furniture_coin = "Coin.png",
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  combat_radius = 'Icon_Range.png',
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  remodel = 'Remodel_Icon.png',
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  fuel = 'FuelKai.png',
furniture_coin_item = "Item Icon Furniture Coin.png",
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  ammo = 'AmmoKai.png',
emergency_repair_personnel_item = "Item Icon Emergency Repair Personnel.png",
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  steel = 'SteelKai.png',
emergency_repair_goddess_item = "Item Icon Emergency Repair Goddess.png",
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  bauxite = 'BauxiteKai.png',
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  instant_repair = 'Irepair.png',
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  instant_construction = 'Itorch.png',
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  development_material = 'Devmat.png',
instant_repair_item = "Item Icon Instant Repair Material.png",
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  improvement_material = 'Screw.png',
instant_construction_item = "Item Icon Instant Construction Material.png",
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  bucket = 'Instant_repair_icon.png',
development_material_item = "Item Icon Development Material.png",
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  conmat = 'Instant_construction_icon.png',
improvement_material_card = "Item Card Improvement Material.png",
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  devmat = 'Development_material_icon.png',
improvement_material_item = "Item Icon Improvement Material.png",
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  screw = 'Improvement_material_icon.png',
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  blueprint_large = 'BlueprintKai.png',
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  furniture_coin_box_small = 'Coinbox1.png',
--furniture_box_small = "Item Card Furniture Box (Small).png",
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  furniture_coin_box_medium = 'Coinbox2.png',
furniture_box_small_item = "Item Icon Furniture Box (Small).png",
+
  furniture_coin_box_large = 'Coinbox3.png',
furniture_box_medium = "Item Card Furniture Box (Medium).png",
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  furniture_coin = 'Coin.png',
furniture_box_medium_item = "Item Icon Furniture Box (Medium).png",
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  furniture_coin_item = 'Item Icon Furniture Coin.png',
furniture_box_large = "Item Card Furniture Box (Large).png",
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  emergency_repair_personnel_item = 'Item Icon Emergency Repair Personnel.png',
furniture_box_large_item = "Item Icon Furniture Box (Large).png",
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  emergency_repair_goddess_item = 'Item Icon Emergency Repair Goddess.png',
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  instant_repair_item = 'Item Icon Instant Repair Material.png',
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  instant_construction_item = 'Item Icon Instant Construction Material.png',
furniture_fairy = "Item Card Furniture Fairy.png",
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  development_material_item = 'Item Icon Development Material.png',
furniture_fairy_item = "Item Icon Furniture Fairy.png",
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  improvement_material_card = 'Item Card Improvement Material.png',
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  improvement_material_item = 'Item Icon Improvement Material.png',
mamiya = "Item Card Food Supply Ship Mamiya.png",
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  furniture_box_small = 'Item Card Furniture Box (Small).png',
mamiya_item = "Item Icon Food Supply Ship Mamiya.png",
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  furniture_box_small_item = 'Item Icon Furniture Box (Small).png',
marriage = "Item Card Marriage Ring and Documents.png",
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  furniture_box_medium = 'Item Card Furniture Box (Medium).png',
chocolate = "Item Card Special Chocolate.png",
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  furniture_box_medium_item = 'Item Icon Furniture Box (Medium).png',
medal = "Item Card Medal.png",
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  furniture_box_large = 'Item Card Furniture Box (Large).png',
blueprint = "Item Card Remodel Blueprint.png",
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  furniture_box_large_item = 'Item Icon Furniture Box (Large).png',
blueprint_item = "Item Icon Remodel Blueprint.png",
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  furniture_fairy = 'Item Card Furniture Fairy.png',
irako = "Item Card Food Supply Ship Irako.png",
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  furniture_fairy_item = 'Item Icon Furniture Fairy.png',
irako_item = "Item Icon Food Supply Ship Irako.png",
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  mamiya = 'Item Card Food Supply Ship Mamiya.png',
present_box = "Item Card Present Box.png",
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  mamiya_item = 'Item Icon Food Supply Ship Mamiya.png',
present_box_item = "Item Icon Present Box.png",
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  marriage = 'Item Card Marriage Ring and Documents.png',
first_class_medal = "Item Card First Class Medal.png",
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  chocolate = 'Item Card Special Chocolate.png',
hishimochi = "Item Card Hishimochi.png",
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  medal = 'Item Card Medal.png',
headquarters_personnel = "Item Card Headquarters Personnel.png",
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  blueprint = 'Item Card Remodel Blueprint.png',
headquarters_personnel_item = "Item Icon Headquarters Personnel.png",
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  blueprint_item = 'Item Icon Remodel Blueprint.png',
reinforcement_expansion = "Item Card Reinforcement Expansion.png",
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  irako = 'Item Card Food Supply Ship Irako.png',
reinforcement_expansion_item = "Item Icon Reinforcement Expansion.png",
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  irako_item = 'Item Icon Food Supply Ship Irako.png',
prototype_deck_catapult = "Item Card Prototype Flight Deck Catapult.png",
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  present_box = 'Item Card Present Box.png',
prototype_deck_catapult_item = "Item Card Prototype Flight Deck Catapult.png",
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  present_box_item = 'Item Icon Present Box.png',
combat_provisions = "Item Card Combat provisions.png",
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  first_class_medal = 'Item Card First Class Medal.png',
combat_provisions_item = "Item Icon Combat Provisions.png",
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  hishimochi = 'Item Card Hishimochi.png',
underway_replenishment = "Item Card Underway Replenishment.png",
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  headquarters_personnel = 'Item Card Headquarters Personnel.png',
underway_replenishment_item = "Item Icon Underway Replenishment.png",
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  headquarters_personnel_item = 'Item Icon Headquarters Personnel.png',
mackerel = "Item Card Mackerel.png",
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  reinforcement_expansion = 'Item Card Reinforcement Expansion.png',
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  reinforcement_expansion_item = 'Item Icon Reinforcement Expansion.png',
skilled_crew_member = "Item Card Skilled Crew Member.png",
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  prototype_deck_catapult = 'Item Card Prototype Flight Deck Catapult.png',
ne_type_engine = "Item Card Ne Type Engine.png",
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  prototype_deck_catapult_item = 'Item Card Prototype Flight Deck Catapult.png',
ne_type_engine_item = "Item Icon Ne Type Engine.png",
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  combat_provisions = 'Item Card Combat provisions.png',
decoration_material = "Item Card Decoration Material.png",
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  combat_provisions_item = 'Item Icon Combat Provisions.png',
construction_corps = "Item Card Construction Corps.png",
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  underway_replenishment = 'Item Card Underway Replenishment.png',
construction_corps_item = "Item Icon Construction Corps.png",
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  underway_replenishment_item = 'Item Icon Underway Replenishment.png',
new_technology_aircraft_blueprint = "Item Card New Technology Aircraft Blueprint.png",
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  mackerel = 'Item Card Mackerel.png',
new_technology_aircraft_blueprint_item = "Item Icon New Technology Aircraft Blueprint.png",
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  skilled_crew_member = 'Item Card Skilled Crew Member.png',
new_model_gun_mount_improvement_material = "Item Card New Model Gun Mount Improvement Material.png",
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  ne_type_engine = 'Item Card Ne Type Engine.png',
new_model_gun_mount_improvement_material_item = "Item Icon New Model Gun Mount Improvement Material.png",
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  ne_type_engine_item = 'Item Icon Ne Type Engine.png',
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  decoration_material = 'Item Card Decoration Material.png',
new_model_aerial_armament_material = "Item Card New Model Aerial Armament Material.png",
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  construction_corps = 'Item Card Construction Corps.png',
new_model_aerial_armament_material_item = "Item Icon New Model Aerial Armament Material.png",
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  construction_corps_item = 'Item Icon Construction Corps.png',
report = "Item Card Action Report.png",
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  new_technology_aircraft_blueprint = 'Item Card New Technology Aircraft Blueprint.png',
report_item = "Item Icon Action Report.png",
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  new_technology_aircraft_blueprint_item = 'Item Icon New Technology Aircraft Blueprint.png',
strait_medal = "Item Card Strait Medal.png",
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  new_model_gun_mount_improvement_material = 'Item Card New Model Gun Mount Improvement Material.png',
xmas_select_gift_box = "Item Card Xmas Select Gift Box.png",
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  new_model_gun_mount_improvement_material_item = 'Item Icon New Model Gun Mount Improvement Material.png',
xmas_select_gift_box_item = "Item Icon Xmas Select Gift Box.png",
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  new_model_aerial_armament_material = 'Item Card New Model Aerial Armament Material.png',
shou_gou_medal = "Item Card Shou-Gou Medal.png",
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  new_model_aerial_armament_material_item = 'Item Icon New Model Aerial Armament Material.png',
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  report = 'Item Card Action Report.png',
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  report_item = 'Item Icon Action Report.png',
rice = "Item Card Rice.png",
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  strait_medal = 'Item Card Strait Medal.png',
umeboshi = "Item Card Umeboshi.png",
+
  xmas_select_gift_box = 'Item Card Xmas Select Gift Box.png',
nori = "Item Card Nori.png",
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  xmas_select_gift_box_item = 'Item Icon Xmas Select Gift Box.png',
tea = "Item Card Tea.png",
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  shou_gou_medal = 'Item Card Shou-Gou Medal.png',
houshou_dinner_ticket = "Item Card Houshou Dinner Ticket.png",
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  rice = 'Item Card Rice.png',
setsubun_beans = "Item Card Setsubun Beans.png"
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  umeboshi = 'Item Card Umeboshi.png',
 +
  nori = 'Item Card Nori.png',
 +
  tea = 'Item Card Tea.png',
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  houshou_dinner_ticket = 'Item Card Houshou Dinner Ticket.png',
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  setsubun_beans = 'Item Card Setsubun Beans.png'
 
}
 
}
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