- Welcome to the Kancolle Wiki!
- If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord
Difference between revisions of "Module:EnemyShipInfoMini"
Jump to navigation
Jump to search
Line 29: | Line 29: | ||
! colspan="4" style="background-color: LightSkyBlue;" | '''Equipment''' | ! colspan="4" style="background-color: LightSkyBlue;" | '''Equipment''' | ||
|- style="background-color: whitesmoke;" | |- style="background-color: whitesmoke;" | ||
− | | colspan="4" style="text-align: center;" | | + | | colspan="4" style="text-align: center;" | ${slot_details} |
+ | |- | ||
+ | | colspan="4" style="padding: 0px;" | <div class="mw-collapsible mw-collapsed"> | ||
+ | <div style="background-color: lightskyblue; text-align: center; margin: 0px;">'''Extra Statistics'''</div> | ||
+ | <div class="mw-collapsible-content" style="padding: 2px"> | ||
+ | <p style="display: ${opening_airstrike_display};">Airstrike: ${opening_airstrike}</p> | ||
+ | <p>${day_battle}</p> | ||
+ | <p style="display: ${artillery_spotting_display};">${artillery_spotting}</p> | ||
+ | <p style="display: ${opening_torpedo_display};">Opening Salvo</p> | ||
+ | <p style="display: ${closing_torpedo_display};">Torpedo: ${closing_torpedo}</p> | ||
+ | <p>ASW ${asw_attack}</p> | ||
+ | <p>NB ${night_battle}</p> | ||
+ | </div> | ||
+ | </div> | ||
|}]], | |}]], | ||
} | } | ||
Line 36: | Line 49: | ||
local link, text, section = self._ship:link() | local link, text, section = self._ship:link() | ||
self._vars.name = Formatting:format_link(link, text, section) | self._vars.name = Formatting:format_link(link, text, section) | ||
+ | end | ||
+ | |||
+ | function EnemyShipInfoMini:slot_details() | ||
+ | local slots = {} | ||
+ | for i = 1, self._default_slot_num do | ||
+ | local num_of_slots, num_of_enabled_slots = self._ship:slots_length(), self._ship:slots() | ||
+ | local locked = num_of_enabled_slots and i > num_of_enabled_slots | ||
+ | local icon = "" | ||
+ | if num_of_slots and i > num_of_slots then | ||
+ | |||
+ | else | ||
+ | local equipment, link = self._ship:slot(i), nil | ||
+ | if equipment then | ||
+ | icon = equipment:icon() | ||
+ | link = equipment:link() | ||
+ | else | ||
+ | icon = locked and "" or false | ||
+ | end | ||
+ | if icon ~= "" then | ||
+ | icon = Formatting:format_image{Formatting:format_equipment_icon(icon), caption = link, link = link} | ||
+ | end | ||
+ | end | ||
+ | table.insert(slots, icon) | ||
+ | end | ||
+ | self._vars.slot_details = table.concat(slots) | ||
end | end | ||
Line 63: | Line 101: | ||
end | end | ||
end | end | ||
+ | |||
+ | EnemyShipInfoMini.test = EnemyShipInfoMini.EnemyInfoboxMini(nil, {"Destroyer I-Class"}) | ||
return EnemyShipInfoMini | return EnemyShipInfoMini |
Revision as of 22:52, 5 February 2016
Documentation for this module may be created at Module:EnemyShipInfoMini/doc
local format = require('Module:StringInterpolation').format
local getArgs = require('Module:GetArgs')
local Formatting = require('Module:Formatting')
local EnemyShipInfoKai = require('Module:EnemyShipInfoKai')
local ShipBattleCardKai = require('Module:ShipBattleCardKai')
local EnemyShipInfoMini = EnemyShipInfoKai{
_template = [[{|class="typography-xl-optout ${table_class}" style="margin: auto; float: none; border: 1px solid darkgray; width: 160px;"
|-
! colspan="4" style="height: 80px;" | ${name}<br />${japanese_name}
|-
! colspan="4" style="background-color: LightSkyBlue;" | Statistics
|- style="background-color: whitesmoke;"
| style="text-align: center;" | ${icons.hp}
| style="text-align: center;" | ${hp}
| style="text-align: center;" | ${icons.armor}
| style="text-align: center;" | ${armor}
|- style="background-color: whitesmoke;"
| style="text-align: center;" | ${icons.firepower}
| style="text-align: center;" | ${firepower}
| style="text-align: center;" | ${icons.torpedo}
| style="text-align: center;" | ${torpedo}
|- style="background-color: whitesmoke;"
| style="text-align: center;" | ${icons.asw}
| style="text-align: center;" | ${asw}
| style="text-align: center;" | ${icons.aa}
| style="text-align: center;" | ${aa}
|-
! colspan="4" style="background-color: LightSkyBlue;" | '''Equipment'''
|- style="background-color: whitesmoke;"
| colspan="4" style="text-align: center;" | ${slot_details}
|-
| colspan="4" style="padding: 0px;" | <div class="mw-collapsible mw-collapsed">
<div style="background-color: lightskyblue; text-align: center; margin: 0px;">'''Extra Statistics'''</div>
<div class="mw-collapsible-content" style="padding: 2px">
<p style="display: ${opening_airstrike_display};">Airstrike: ${opening_airstrike}</p>
<p>${day_battle}</p>
<p style="display: ${artillery_spotting_display};">${artillery_spotting}</p>
<p style="display: ${opening_torpedo_display};">Opening Salvo</p>
<p style="display: ${closing_torpedo_display};">Torpedo: ${closing_torpedo}</p>
<p>ASW ${asw_attack}</p>
<p>NB ${night_battle}</p>
</div>
</div>
|}]],
}
function EnemyShipInfoMini:name()
local link, text, section = self._ship:link()
self._vars.name = Formatting:format_link(link, text, section)
end
function EnemyShipInfoMini:slot_details()
local slots = {}
for i = 1, self._default_slot_num do
local num_of_slots, num_of_enabled_slots = self._ship:slots_length(), self._ship:slots()
local locked = num_of_enabled_slots and i > num_of_enabled_slots
local icon = ""
if num_of_slots and i > num_of_slots then
else
local equipment, link = self._ship:slot(i), nil
if equipment then
icon = equipment:icon()
link = equipment:link()
else
icon = locked and "" or false
end
if icon ~= "" then
icon = Formatting:format_image{Formatting:format_equipment_icon(icon), caption = link, link = link}
end
end
table.insert(slots, icon)
end
self._vars.slot_details = table.concat(slots)
end
local collapsible_template = [[<div style="display:inline-block;">
<div class="mw-customtoggle-${toggle_id}">
{|class="wikitable" style="cursor: pointer; margin: auto; border: 1px solid darkgray;"
| ${card_image}
|}
</div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-${toggle_id}">
${table}
</div>
</div>]]
function EnemyShipInfoMini.EnemyInfoboxMini(frame, args)
local args = args or getArgs{frame = frame:getParent()}
if args.id then
args.link = "nil"
return format{
collapsible_template,
toggle_id = args.id,
card_image = ShipBattleCardKai:Asset(args),
table = EnemyShipInfoMini:Infobox(args),
}
else
return EnemyShipInfoMini:Infobox(args)
end
end
EnemyShipInfoMini.test = EnemyShipInfoMini.EnemyInfoboxMini(nil, {"Destroyer I-Class"})
return EnemyShipInfoMini