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Difference between revisions of "Module:ShipGraphicKai"
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m |
(always hd for enemies) |
||
Line 11: | Line 11: | ||
if _.ifind(fallback, ship:unique_name()) then | if _.ifind(fallback, ship:unique_name()) then | ||
hd = false | hd = false | ||
+ | end | ||
+ | if ship:api_id() and ship:api_id() > 1500 then | ||
+ | hd = true | ||
end | end | ||
return args.damaged and ship:cg_damaged(hd) or ship:cg(hd) | return args.damaged and ship:cg_damaged(hd) or ship:cg(hd) |
Revision as of 06:59, 18 September 2018
Documentation for this module may be created at Module:ShipGraphicKai/doc
local Formatting = require('Module:Formatting')
local ShipAsset = require('Module:ShipAsset')
local _ = require('Module:Core')
local fallback = require('Module:ShipGraphicKai/Fallback')
local ShipGraphicKai = ShipAsset{}
function ShipGraphicKai:get_source(ship, args)
local hd = args.hd
if _.ifind(fallback, ship:unique_name()) then
hd = false
end
if ship:api_id() and ship:api_id() > 1500 then
hd = true
end
return args.damaged and ship:cg_damaged(hd) or ship:cg(hd)
end
function ShipGraphicKai:get(ship, args, link)
if not args then
args = ship
ship = args.ship
end
args[1] = self:get_source(ship, args)
args.link = link
return Formatting:format_image(args)
end
return ShipGraphicKai