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Difference between revisions of "Module:EnemyShipData"
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com>Ckwng (ShipCapabilities support) |
com>Ckwng (Move air_power down to ShipData) |
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EnemyShipData.luck_leveled = EnemyShipData.luck | EnemyShipData.luck_leveled = EnemyShipData.luck | ||
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EnemyShipData.__call = EnemyShipData.create | EnemyShipData.__call = EnemyShipData.create | ||
return EnemyShipData | return EnemyShipData |
Revision as of 02:05, 5 June 2015
Documentation for this module may be created at Module:EnemyShipData/doc
local ShipData = require("Module:ShipData")
local EnemyShipData = ShipData{
_constructor_module = "Module:EnemyShip",
}
EnemyShipData.hp_leveled = EnemyShipData.hp
EnemyShipData.firepower_leveled = EnemyShipData.firepower
EnemyShipData.torpedo_leveled = EnemyShipData.torpedo
EnemyShipData.aa_leveled = EnemyShipData.aa
EnemyShipData.armor_leveled = EnemyShipData.armor
EnemyShipData.asw_leveled = EnemyShipData.asw
EnemyShipData.evasion_leveled = EnemyShipData.evasion
EnemyShipData.los_leveled = EnemyShipData.los
EnemyShipData.luck_leveled = EnemyShipData.luck
EnemyShipData.__call = EnemyShipData.create
return EnemyShipData