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Difference between revisions of "Docking"
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Benlisquare (talk | contribs) (format symbols) |
(rewording and convert to math formula.) |
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* Docking (repair) can restore your ships to full health, which costs you fuel and steel. | * Docking (repair) can restore your ships to full health, which costs you fuel and steel. | ||
− | * Larger | + | * Larger and higher-level ships take more time to repair. But it is possible to repair a ship instantly by using fast repair material (bucket). |
− | + | * You can shave off the last minute of repair time by switching to the docking screen when a ship has less than one minute of repair time to go. | |
− | |||
− | * You can | ||
* You start the game with two repair dock slots--you can pay gold (DMM points) to buy keys in shop and expand to 3 or 4 slots. | * You start the game with two repair dock slots--you can pay gold (DMM points) to buy keys in shop and expand to 3 or 4 slots. | ||
− | + | ||
+ | ==Repair time== | ||
+ | <math>\text {Repair time} = \text {HP loss} \times \text {repair time} \times \text {ship type} + \text {30 seconds}</math> | ||
{| class="wikitable" | {| class="wikitable" | ||
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! style="text-align: center;"|Multiplier | ! style="text-align: center;"|Multiplier | ||
|- | |- | ||
− | |Slow battleship, | + | |Slow battleship, Aircraft carrier |
| style="text-align: center;"|2 | | style="text-align: center;"|2 | ||
|- | |- | ||
− | |Heavy Cruiser, | + | |Heavy Cruiser, Battlecruiser/fast battleship, Light aircraft carrier |
| style="text-align: center;"|1.5 | | style="text-align: center;"|1.5 | ||
|- | |- | ||
− | |Light Cruiser, Destroyer, Aircraft | + | |Light Cruiser, Destroyer, Aircraft-carrying submarine |
| style="text-align: center;"|1 | | style="text-align: center;"|1 | ||
|- | |- | ||
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| style="text-align: center;"|0.5 | | style="text-align: center;"|0.5 | ||
|} | |} | ||
− | * | + | *Battlecruiser/fast battleship: Kongou-class |
− | + | *Aircraft-carrying submarine: [[I-58]] Kai (her repair time will double after remodel) | |
− | *Aircraft | + | *These are assumed times based on calculations and rounding. |
+ | *Represented as [minutes]:[seconds] | ||
{| | {| | ||
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|} | |} | ||
|} | |} | ||
− | + | ||
− | + | ==Repair cost== | |
− | + | :''See [[ship list]] or [[Ship_Maximum_Status|remodeled ship list]] for their base fuel cost.'' | |
− | + | <math>\text {Steel} = \text {Base fuel cost} \times \text {HP loss} \times 0.06</math><br /> | |
− | + | <math>\text {Fuel} = \text {Base fuel cost} \times \text {HP loss} \times 0.032</math> | |
− | + | ||
− | * | + | ==Example== |
+ | Level 67 [[Kongou]] with 41/75 HP (34 damage) will have: | ||
+ | *Repair time: | ||
+ | **<math>34 \times \text{455 seconds} \times 1.5 + \text{30 seconds} = \text{23235 seconds or 6:27:15}</math> | ||
+ | *Resource costs: | ||
+ | **<math>90 \times 34 \times 0.06 = \text{183 steel}</math> | ||
+ | **<math>90 \times 34 \times 0.032 = \text{97 fuel}</math> |
Revision as of 15:47, 9 November 2013
- Docking (repair) can restore your ships to full health, which costs you fuel and steel.
- Larger and higher-level ships take more time to repair. But it is possible to repair a ship instantly by using fast repair material (bucket).
- You can shave off the last minute of repair time by switching to the docking screen when a ship has less than one minute of repair time to go.
- You start the game with two repair dock slots--you can pay gold (DMM points) to buy keys in shop and expand to 3 or 4 slots.
Repair time
[math]\displaystyle{ \text {Repair time} = \text {HP loss} \times \text {repair time} \times \text {ship type} + \text {30 seconds} }[/math]
Ship Type | Multiplier |
---|---|
Slow battleship, Aircraft carrier | 2 |
Heavy Cruiser, Battlecruiser/fast battleship, Light aircraft carrier | 1.5 |
Light Cruiser, Destroyer, Aircraft-carrying submarine | 1 |
Submarine | 0.5 |
- Battlecruiser/fast battleship: Kongou-class
- Aircraft-carrying submarine: I-58 Kai (her repair time will double after remodel)
- These are assumed times based on calculations and rounding.
- Represented as [minutes]:[seconds]
|
|
|
|
|
Repair cost
- See ship list or remodeled ship list for their base fuel cost.
[math]\displaystyle{ \text {Steel} = \text {Base fuel cost} \times \text {HP loss} \times 0.06 }[/math]
[math]\displaystyle{ \text {Fuel} = \text {Base fuel cost} \times \text {HP loss} \times 0.032 }[/math]
Example
Level 67 Kongou with 41/75 HP (34 damage) will have:
- Repair time:
- [math]\displaystyle{ 34 \times \text{455 seconds} \times 1.5 + \text{30 seconds} = \text{23235 seconds or 6:27:15} }[/math]
- Resource costs:
- [math]\displaystyle{ 90 \times 34 \times 0.06 = \text{183 steel} }[/math]
- [math]\displaystyle{ 90 \times 34 \times 0.032 = \text{97 fuel} }[/math]