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Difference between revisions of "Documentation/Events"
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**How many phases does the map have (if any)? | **How many phases does the map have (if any)? | ||
**Does the map have debuffs/unlocks? Are they relevant/necessary? How are they triggered? | **Does the map have debuffs/unlocks? Are they relevant/necessary? How are they triggered? | ||
− | **Does the map have more than one lock | + | **Does the map have shiplocking, and on what difficulties if so? |
+ | ***Does the map have more than one lock? | ||
+ | ***Does the map allow post-clear farming with ships regardless of tag? | ||
+ | **Are there multiple start points? What are the start point conditions if so? | ||
**Are there any historical/bonus ships? How significant is the bonus/How necessary are the ships? | **Are there any historical/bonus ships? How significant is the bonus/How necessary are the ships? | ||
**Is LBAS available? | **Is LBAS available? | ||
Line 34: | Line 37: | ||
**Where should LBAS (if any) be sent? | **Where should LBAS (if any) be sent? | ||
***Again, does this change during LD? | ***Again, does this change during LD? | ||
+ | **Does the player need to take into consideration shiplocking for later maps? | ||
*Try to be as succinct as possible. Never use five sentences to explain what could have been explained in one. Avoid excessively "fluffy", non-meaningful descriptions. | *Try to be as succinct as possible. Never use five sentences to explain what could have been explained in one. Avoid excessively "fluffy", non-meaningful descriptions. | ||
− | |||
=Translators= | =Translators= |
Revision as of 13:12, 23 June 2020
General jobs that need doing during event updates.
Editors
- Make sure event page is created and populated.
- New mechanics
- New ship girls
- New equipment
- New enemies
- Friend fleets (update if necessary)
- Ship locks (if any)
- Individual map sections
Simple Writing Guide (Map Sections)
- What does the player need to do in order to clear this map?
- How many phases does the map have (if any)?
- Does the map have debuffs/unlocks? Are they relevant/necessary? How are they triggered?
- Does the map have shiplocking, and on what difficulties if so?
- Does the map have more than one lock?
- Does the map allow post-clear farming with ships regardless of tag?
- Are there multiple start points? What are the start point conditions if so?
- Are there any historical/bonus ships? How significant is the bonus/How necessary are the ships?
- Is LBAS available?
- Are Friend Fleets available (yet)?
- Are Support Expeditions recommended (and/or does this change for Last Dance)?
- What fleets and routes should the player bring/take in order to clear this map or the various phases of the map?
- What ship loadouts (e.g. ASW, Anti-Installation, TCI) are required for the routing?
- What FP is required (if any)?
- Are AO barrels/resupply necessary?
- Are there any significant changes that need to be made for Last Dance [LD]?
- Are there multiple viable routes? What is the trade-off/difference, if any?
- Are there significantly different fleet limitations (e.g. max number of large ships, carriers or no carriers, AV/AO/AR routing) for each route?
- Does difficulty affect routing or fleet limitations?
- Again, does this change during LD?
- Are there any fleets/routes that are viable for easier difficulties but not on harder difficulties?
- Where should LBAS (if any) be sent?
- Again, does this change during LD?
- Does the player need to take into consideration shiplocking for later maps?
- What ship loadouts (e.g. ASW, Anti-Installation, TCI) are required for the routing?
- Try to be as succinct as possible. Never use five sentences to explain what could have been explained in one. Avoid excessively "fluffy", non-meaningful descriptions.
Translators
- Ooyodo chalkboards
- Friend Fleet lines
- Ping an editor to update individual shipgirl pages after lines are translated.
- New ship girl lines/equipment flavour text
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