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Difference between revisions of "Template:ShipDataDocumentation"
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===_name=== | ===_name=== | ||
− | String. The name of the ship. | + | String. The name of the ship. |
+ | |||
+ | If unknown, omit or set to nil. | ||
===_rarity=== | ===_rarity=== | ||
− | Integer. A number from 1-8 indicating the rarity of the ship. | + | Integer. A number from 1-8 indicating the rarity of the ship. Refer to ''api_backs''. |
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_id=== | ||
+ | Integer. The id of the ship as shown in the Ship Library. Refer to ''api_sortno''. | ||
+ | |||
+ | However, if this ship shares a slot in the ship list with another ship, ''api_sortno'' may not match the id it is listed under in the Ship Library. In this case use the Ship Library id. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_true_id=== | ||
+ | Integer. The true id of the ship. If the Ship Library id does not match the ''api_sortno'', the ''api_sortno'' should be recorded as the ''_true_id''. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_card=== | ||
+ | String. The name of the card image on [[Kancolle Wiki]]. Omit "File:" from the image. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_japanese_name=== | ||
+ | STring. The japanese name of the ship. Refer to ''api_name''. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===reading=== | ||
+ | String. The furigana for the name of the ship. Refer to ''api_yomi''. | ||
+ | |||
+ | For ships that have multiple names, ''api_yomi'' may contain the readings for all of the names and will require editing. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_class=== | ||
+ | String. The class of the ship. | ||
+ | |||
+ | Module:''_class'' will be loaded to provide data on the ship class. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_type=== | ||
+ | Integer. The type of the ship. A number from 1-21. Refer to ''api_stype''. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_hp=== | ||
+ | Integer. The base hp of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_hp_max=== | ||
+ | Integer. The max hp of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_firepower=== | ||
+ | Integer. The base firepower of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_firepower_max=== | ||
+ | Integer. The max firepower of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_firepower_mod=== | ||
+ | Integer. The amount of firepower the ship grants through [[Modernization]]. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_armor=== | ||
+ | Integer. The base armor of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_armor_max=== | ||
+ | Integer. The max armor of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_armor_mod=== | ||
+ | Integer. The amount of armor the ship grants through [[Modernization]]. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_torpedo=== | ||
+ | Integer. The base torpedo of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_torpedo_max=== | ||
+ | Integer. The max torpedo of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_torpedo_mod=== | ||
+ | Integer. The amount of torpedo the ship grants through [[Modernization]]. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_evasion=== | ||
+ | Integer. The base evasion of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_evasion_max=== | ||
+ | Integer. The max evasion of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_aa=== | ||
+ | Integer. The base AA of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_aa_max=== | ||
+ | Integer. The max AA of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_aa_mod=== | ||
+ | Integer. The amount of AA the ship grants through [[Modernization]]. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_asw=== | ||
+ | Integer. The base ASW of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_asw_max=== | ||
+ | Integer. The max ASW of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_speed=== | ||
+ | Integer. The speed of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_los=== | ||
+ | Integer. The base LOS of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_los_max=== | ||
+ | Integer. The max LOS of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_range=== | ||
+ | Integer. The range of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_luck=== | ||
+ | Integer. The base luck of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_luck_max=== | ||
+ | Integer. The max luck of the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_luck_mod=== | ||
+ | Integer. The amount of luck the ship grants through [[Modernization]]. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_buildable=== | ||
+ | Boolean. Whether or not this ship is buildable. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_build_time=== | ||
+ | Integer. The amount of minutes it takes to build the ship. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_fuel=== | ||
+ | Integer. The max amount of fuel consumed. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_ammo=== | ||
+ | Integer. The max amount of ammo consumed. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_scrap_fuel=== | ||
+ | Integer. The amount of fuel returned when the ship is scrapped. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_scrap_ammo=== | ||
+ | Integer. The amount of ammo returned when the ship is scrapped. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_scrap_steel=== | ||
+ | Integer. The amount of steel returned when the ship is scrapped. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_scrap_baux=== | ||
+ | Integer. The amount of bauxite returned when the ship is scrapped. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ===_equipment=== | ||
+ | Table. A table containing other tables that represent equipment slots. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | ====Equipment Slot==== | ||
+ | Table. A table representing an equipment slot. | ||
+ | |||
+ | =====equipment===== | ||
+ | String. The name of the equipment in the slot. | ||
+ | |||
+ | If no equipment is equipped, set to ''false''. | ||
+ | |||
+ | If unknown, omit or set to nil. | ||
+ | |||
+ | =====size===== | ||
+ | String. The size of the slot. | ||
+ | |||
+ | If unknown, omit or set to nil. |
Revision as of 23:48, 21 February 2015
This is a module containing the data for {{{1}}}.
Ship Data Format
This module should return a table, which contains other tables for each form of the ship. The table for the basic form should be under the key "", or the empty string. Remodels should be under the suffix of that remodel, like "Kai" or "Kai Ni".
For example,
local Ooyodo = { [""] = { ... }, ["Kai"] = { ... }, } return Ooyodo
Ship Form Data Format
The table for each form should contain a number of key value pairs that describe the ship.
_name
String. The name of the ship.
If unknown, omit or set to nil.
_rarity
Integer. A number from 1-8 indicating the rarity of the ship. Refer to api_backs.
If unknown, omit or set to nil.
_id
Integer. The id of the ship as shown in the Ship Library. Refer to api_sortno.
However, if this ship shares a slot in the ship list with another ship, api_sortno may not match the id it is listed under in the Ship Library. In this case use the Ship Library id.
If unknown, omit or set to nil.
_true_id
Integer. The true id of the ship. If the Ship Library id does not match the api_sortno, the api_sortno should be recorded as the _true_id.
If unknown, omit or set to nil.
_card
String. The name of the card image on Kancolle Wiki. Omit "File:" from the image.
If unknown, omit or set to nil.
_japanese_name
STring. The japanese name of the ship. Refer to api_name.
If unknown, omit or set to nil.
reading
String. The furigana for the name of the ship. Refer to api_yomi.
For ships that have multiple names, api_yomi may contain the readings for all of the names and will require editing.
If unknown, omit or set to nil.
_class
String. The class of the ship.
Module:_class will be loaded to provide data on the ship class.
If unknown, omit or set to nil.
_type
Integer. The type of the ship. A number from 1-21. Refer to api_stype.
If unknown, omit or set to nil.
_hp
Integer. The base hp of the ship.
If unknown, omit or set to nil.
_hp_max
Integer. The max hp of the ship.
If unknown, omit or set to nil.
_firepower
Integer. The base firepower of the ship.
If unknown, omit or set to nil.
_firepower_max
Integer. The max firepower of the ship.
If unknown, omit or set to nil.
_firepower_mod
Integer. The amount of firepower the ship grants through Modernization.
If unknown, omit or set to nil.
_armor
Integer. The base armor of the ship.
If unknown, omit or set to nil.
_armor_max
Integer. The max armor of the ship.
If unknown, omit or set to nil.
_armor_mod
Integer. The amount of armor the ship grants through Modernization.
If unknown, omit or set to nil.
_torpedo
Integer. The base torpedo of the ship.
If unknown, omit or set to nil.
_torpedo_max
Integer. The max torpedo of the ship.
If unknown, omit or set to nil.
_torpedo_mod
Integer. The amount of torpedo the ship grants through Modernization.
If unknown, omit or set to nil.
_evasion
Integer. The base evasion of the ship.
If unknown, omit or set to nil.
_evasion_max
Integer. The max evasion of the ship.
If unknown, omit or set to nil.
_aa
Integer. The base AA of the ship.
If unknown, omit or set to nil.
_aa_max
Integer. The max AA of the ship.
If unknown, omit or set to nil.
_aa_mod
Integer. The amount of AA the ship grants through Modernization.
If unknown, omit or set to nil.
_asw
Integer. The base ASW of the ship.
If unknown, omit or set to nil.
_asw_max
Integer. The max ASW of the ship.
If unknown, omit or set to nil.
_speed
Integer. The speed of the ship.
If unknown, omit or set to nil.
_los
Integer. The base LOS of the ship.
If unknown, omit or set to nil.
_los_max
Integer. The max LOS of the ship.
If unknown, omit or set to nil.
_range
Integer. The range of the ship.
If unknown, omit or set to nil.
_luck
Integer. The base luck of the ship.
If unknown, omit or set to nil.
_luck_max
Integer. The max luck of the ship.
If unknown, omit or set to nil.
_luck_mod
Integer. The amount of luck the ship grants through Modernization.
If unknown, omit or set to nil.
_buildable
Boolean. Whether or not this ship is buildable.
If unknown, omit or set to nil.
_build_time
Integer. The amount of minutes it takes to build the ship.
If unknown, omit or set to nil.
_fuel
Integer. The max amount of fuel consumed.
If unknown, omit or set to nil.
_ammo
Integer. The max amount of ammo consumed.
If unknown, omit or set to nil.
_scrap_fuel
Integer. The amount of fuel returned when the ship is scrapped.
If unknown, omit or set to nil.
_scrap_ammo
Integer. The amount of ammo returned when the ship is scrapped.
If unknown, omit or set to nil.
_scrap_steel
Integer. The amount of steel returned when the ship is scrapped.
If unknown, omit or set to nil.
_scrap_baux
Integer. The amount of bauxite returned when the ship is scrapped.
If unknown, omit or set to nil.
_equipment
Table. A table containing other tables that represent equipment slots.
If unknown, omit or set to nil.
Equipment Slot
Table. A table representing an equipment slot.
equipment
String. The name of the equipment in the slot.
If no equipment is equipped, set to false.
If unknown, omit or set to nil.
size
String. The size of the slot.
If unknown, omit or set to nil.