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Difference between revisions of "Tutorial:Leveling"
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>Ninthsense (Created page with "{{Under construction|notready=true}} <tabber>1-5=First tab sample text. |-|3-2A=Second tab content goes here. |-|4-2=Third tab content goes here. |-|5-4= </tabber>") |
>Ninthsense |
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{{Under construction|notready=true}} | {{Under construction|notready=true}} | ||
+ | |||
+ | This is a guide to leveling your ship girls effectively through sorties. | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ==Suggested places to level:== | ||
+ | |||
+ | *'''1-5''': Lower level Admirals who haven't cleared 2-4 yet. Good place to level DD/CL early on. | ||
+ | |||
+ | *'''3-2A''': A generally good place to level with decent xp gain and very easy enemies. Is very versatile and can be used to level all types of ships. | ||
+ | *'''4-2''': A more challenging place to level with a focus on leveling ships with ASW capabilities (DD, CL)at a faster pace. | ||
+ | *'''5-2''': | ||
+ | *'''5-4A''': | ||
+ | *'''5-4''': High base xp and relatively easy. Can be cleared for both HQ xp and Ship xp. | ||
+ | |||
+ | |||
<tabber>1-5=First tab sample text. | <tabber>1-5=First tab sample text. | ||
+ | |||
|-|3-2A=Second tab content goes here. | |-|3-2A=Second tab content goes here. | ||
|-|4-2=Third tab content goes here. | |-|4-2=Third tab content goes here. | ||
|-|5-4= | |-|5-4= | ||
</tabber> | </tabber> | ||
+ | |||
+ | ==General Tips== | ||
+ | |||
+ | *Maps have a base XP, which is typically the same for all nodes. Higher base XP maps can be faster leveling and/or more resource efficient. | ||
+ | *Leveling speed, cycling ships | ||
+ | *Resource cost: Submarines, Destroyers and Light Cruisers have relatively low consumption. | ||
+ | |||
+ | ==Other notes and tricks== | ||
+ | |||
+ | ===Submarines as tanks=== | ||
+ | Submarines draw fire from all ships that can target it (DD, CL) This helps to prevent chip damage and lowers your repair costs as submarines have very low repair costs. Earlier on, Submarines can be obtained through construction or on the map 1-5. They have low sortie costs. | ||
+ | |||
+ | ===XP Mechanics=== | ||
+ | *Flagship gives 50% extra xp | ||
+ | |||
+ | *MVP gives double xp. | ||
+ | |||
+ | *MVP is awarded to the ship that does the most total damage with ties going to ship in highest slot. | ||
+ | -S rank gives 20% extra xp, C- ranks have xp penalty | ||
+ | |||
+ | *Placing a ship at flagship and achieving MVP grants the most xp. | ||
+ | |||
+ | ===Morale considerations=== | ||
+ | Morale affects ship performance like accuracy and evasion which can affect rank and help influence MVP | ||
+ | -CVL premptive strike is not influenced by morale | ||
+ | |||
+ | ===Difference between HQ XP and Ship XP=== | ||
+ | |||
+ | *HQ XP and ship XP are different things. | ||
+ | |||
+ | *HQ XP increases the most when you achieve victory at a boss node. -It can help to avoid getting HQ XP early on as certain maps like event maps can get more difficult at certain HQ tiers. | ||
+ | |||
+ | * | ||
+ | |||
+ | ==Other ways to level== | ||
+ | *'''PvP''' - can give high amounts of XP with no need to repair and low HQ xp gained. | ||
+ | **Only refreshes twice a day for a maximum of 10 opponents per day. | ||
+ | **Targeted admiral might change his fleet composition while you are initiating attack. | ||
+ | *'''Expeditions''' - Can be a source of xp for lower level ships. | ||
+ | **Expeditions 22, 23 focus on xp instead of resources, but these specific expeditions are not recommended in general as they are very slow and resource inefficient as well as taking away the use of a fleet in gathering resources. | ||
+ | **Sparkling can help achieve Great Sucess, which doubles the XP gain | ||
+ | ***It can be useful to combine leveling with sparkling to help increase your resources. |
Revision as of 06:16, 22 December 2014
This is a guide to leveling your ship girls effectively through sorties.
Suggested places to level:
- 1-5: Lower level Admirals who haven't cleared 2-4 yet. Good place to level DD/CL early on.
- 3-2A: A generally good place to level with decent xp gain and very easy enemies. Is very versatile and can be used to level all types of ships.
- 4-2: A more challenging place to level with a focus on leveling ships with ASW capabilities (DD, CL)at a faster pace.
- 5-2:
- 5-4A:
- 5-4: High base xp and relatively easy. Can be cleared for both HQ xp and Ship xp.
First tab sample text.
Second tab content goes here.
Third tab content goes here.
General Tips
- Maps have a base XP, which is typically the same for all nodes. Higher base XP maps can be faster leveling and/or more resource efficient.
- Leveling speed, cycling ships
- Resource cost: Submarines, Destroyers and Light Cruisers have relatively low consumption.
Other notes and tricks
Submarines as tanks
Submarines draw fire from all ships that can target it (DD, CL) This helps to prevent chip damage and lowers your repair costs as submarines have very low repair costs. Earlier on, Submarines can be obtained through construction or on the map 1-5. They have low sortie costs.
XP Mechanics
- Flagship gives 50% extra xp
- MVP gives double xp.
- MVP is awarded to the ship that does the most total damage with ties going to ship in highest slot.
-S rank gives 20% extra xp, C- ranks have xp penalty
- Placing a ship at flagship and achieving MVP grants the most xp.
Morale considerations
Morale affects ship performance like accuracy and evasion which can affect rank and help influence MVP -CVL premptive strike is not influenced by morale
Difference between HQ XP and Ship XP
- HQ XP and ship XP are different things.
- HQ XP increases the most when you achieve victory at a boss node. -It can help to avoid getting HQ XP early on as certain maps like event maps can get more difficult at certain HQ tiers.
Other ways to level
- PvP - can give high amounts of XP with no need to repair and low HQ xp gained.
- Only refreshes twice a day for a maximum of 10 opponents per day.
- Targeted admiral might change his fleet composition while you are initiating attack.
- Expeditions - Can be a source of xp for lower level ships.
- Expeditions 22, 23 focus on xp instead of resources, but these specific expeditions are not recommended in general as they are very slow and resource inefficient as well as taking away the use of a fleet in gathering resources.
- Sparkling can help achieve Great Sucess, which doubles the XP gain
- It can be useful to combine leveling with sparkling to help increase your resources.