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Difference between revisions of "Tutorial: FAQ"
(fix typo; add expedition question; modify stats and ship being sank explanation.) |
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==Newcomer / Beginners== | ==Newcomer / Beginners== | ||
− | ====Is this game translated/is there an | + | ====Is this game translated/is there an English patch?==== |
− | No, this game is not translated and because it's a browser game, an English patch is pretty much non- | + | No, this game is not translated and because it's a browser game, an English patch is pretty much non-existent. Will it be translated? Highly unlikely. |
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− | ====I notice all this | + | ====I notice all this terminologies, CA, CVL, CV, etc:<span style="display: none;"> </span><span id="cke_bm_171E" style="display: none;"> </span>==== |
We are following the hull classifications. | We are following the hull classifications. | ||
*DD - Destroyers | *DD - Destroyers | ||
− | *CL - Light | + | *CL - Light Cruisers |
*CA - Heavy Cruisers | *CA - Heavy Cruisers | ||
*CVL - Light Aircraft Carriers | *CVL - Light Aircraft Carriers | ||
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#Expeditions. | #Expeditions. | ||
#During Sortie, there are nodes that grant you resources. | #During Sortie, there are nodes that grant you resources. | ||
− | # | + | #Dailies/Quests/Missions |
====Alright, I built my ship, kicked some ass and I noticed the orange faces. What gives?==== | ====Alright, I built my ship, kicked some ass and I noticed the orange faces. What gives?==== | ||
− | Fatigue. It's accumulated when you sent your ships to sortie and its stacked through subsequent sortie. How much fatigue accumulated depends on the performance in battle. When you see the faces, let them rest for a while (orange: 10-11 mins, red: 21-40mins). Docking would help as well. Note: The higher the fatigue, the more probable it is to sink when heavily damaged | + | Fatigue. It's accumulated when you sent your ships to sortie and its stacked through subsequent sortie. How much fatigue accumulated depends on the performance in battle. When you see the faces, let them rest for a while (orange: 10-11 mins, red: 21-40mins). Docking would help as well. Note: The higher the fatigue, the more probable it is to sink when heavily damaged. |
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====My ship sank.==== | ====My ship sank.==== | ||
+ | <s>Print her picture, frame it, burn an incense paper and ring a bicycle bell because you're not getting her back unless you found another copy oh her but you and I know, it will never be the same.</s> Or you could equip the emergency repair (応急修理要員) on her. You can get some by completing quests or you could purchase some from the cash shop. | ||
− | + | To avoid your ship from being sunk, '''make sure the ships didn't have sad face/excessive fatigue before a sortie and they are not moderately damaged (中破) or more'''. | |
− | ====How does | + | ====How does emergency repair (応急修理要員) work?==== |
− | Ships equipped with 応急修理要員 will be revived to 1HP once they sank and be invulnerable throughout the battle. Note: Night battle and day battle are considered | + | Ships equipped with 応急修理要員 will be revived to 1HP once they sank and be invulnerable throughout the battle. Note: Night battle and day battle are considered separate. However, it's a one-time use, so use it very carefully. |
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− | ====Does level of your flagship | + | ====Does level or type of your flagship matter in crafting?==== |
− | + | Depends. | |
+ | *Crafting ships are only dependent on the amount of resources you pumped in, apparently. | ||
+ | *Crafting equipment may depend on the amount of resources '''and''' type of your flagship. | ||
− | ====Is it | + | ====Is it important to craft equipment?==== |
− | Not | + | Not until you're level 20. You can try, but don't expect the rare ones. Even higher level admirals are pulling their hair out of frustration for this. |
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− | ====Weird animation: An 'arc' appears in front of my flagship and another ship of mine got | + | ====Weird animation: An 'arc' appears in front of my flagship and another ship of mine got damaged instead, what happened?==== |
− | Flagship protection. Ships will | + | Flagship protection. Ships will occasionally protect the flagship from getting damaged. What really causes it is not known but some formation boost the probability of it happening more than the others. Ring-shaped / Diamond shaped formation will raise the probability of it happening more than the Vertical line formation. |
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− | == | + | ==Equipment and Stats== |
====What does each stat mean?==== | ====What does each stat mean?==== | ||
− | *耐久(Endurance) - HP | + | *耐久 (Endurance) - HP |
− | *火力(Firepower) - | + | *火力 (Firepower) - How much damage your ship's artillery does during bombing/shelling phase. |
− | *装甲( | + | *装甲 (Armor) - Damage reduction against incoming attack. |
− | *雷装( | + | *雷装 (Torpedo) - How much damage it may inflict with torpedo attack. should not be confused with anti-submarine warfare. |
− | *回避(Evasion) - Self-explanatory | + | *回避 (Evasion) - Self-explanatory |
− | *対空(Anti-Air) - Self-explanatory though, how it's used is another matter altogether. | + | *対空 (Anti-Air) - Self-explanatory though, how it's used is another matter altogether. |
− | *搭載( | + | *搭載 (Aircraft) - Total plane capacity for each ship. For capacity in each slot, see [[#What_does_the_number_besides_my_plane_stands_for.3F|this]]. |
− | *対潜(Anti-submarines) - | + | *対潜 (Anti-submarines/ASW) - Ships capability to conduct anti-submarine warfare; higher chance of inflicting damage to submarines. |
− | *速力(Speed) - Self-explanatory. Speed in battle is still uncleared but it apparently gives a bonus to evasion if all ships are fast speed | + | *速力 (Speed) - Self-explanatory. Speed in battle is still uncleared but it apparently gives a bonus to evasion if all ships are fast speed |
− | *索敵(Reconnaissance) - This stat apparently determines the success of the recon phase at the start of the battle, provided the recon plane was flown from the ship(?) The higher it is, the higher the success though it may also depend on the enemy's anti-air. | + | *索敵(Reconnaissance/LOS) - This stat apparently determines the success of the recon phase at the start of the battle, provided the recon plane was flown from the ship(?) The higher it is, the higher the success though it may also depend on the enemy's anti-air. |
− | *射程(Range) - Determines the firing order during the start of the battle. Ships with longer range will start off first. | + | *射程 (Range) - Determines the firing order during the start of the battle. Ships with longer range will start off first. |
− | *運(Luck) - Self-explanatory; still have no idea what this does. | + | *運 (Luck) - Self-explanatory; still have no idea what this does. |
Generally if the stat is 0, it means the ship can't do anything pertaining to that and there's no way you could increase it. | Generally if the stat is 0, it means the ship can't do anything pertaining to that and there's no way you could increase it. | ||
− | ====Does slot positioning of the | + | ====Does slot positioning of the equipment matters?==== |
− | In general, yes. | + | In general, yes. Weapon put on the fourth slot will not be activated but the stats gained will still be in effect. For ships capable of carrying aircraft, each slot may gives different aircraft-carrying capacity. see [[#What_does_the_number_besides_my_plane_stands_for.3F|below]]. |
====Red, green, yellow and blue planes?==== | ====Red, green, yellow and blue planes?==== | ||
− | Red | + | Red plane are dive bomber, blue plane are torpedo bomber, green plane are for air-superiority, and yellow plane are used for recon phase. |
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==Expeditions== | ==Expeditions== | ||
− | + | ====Help! my fleet failed to do an expedition.==== | |
+ | There are at least two reason for that, which is: | ||
+ | *Incorrect fleet composition; see [[Expedition#Composition|Composition]] for more details. | ||
+ | *Not resupplying your ship |
Revision as of 14:36, 30 September 2013
A collection of questions that are frequently/hypothetically asked. This page is still under correction and revision.
Newcomer / Beginners
Is this game translated/is there an English patch?
No, this game is not translated and because it's a browser game, an English patch is pretty much non-existent. Will it be translated? Highly unlikely.
How do I get in?
In short, you would first need a DMM account and a VPN to register for the game. The following wiki links should be enough:
I notice all this terminologies, CA, CVL, CV, etc:
We are following the hull classifications.
- DD - Destroyers
- CL - Light Cruisers
- CA - Heavy Cruisers
- CVL - Light Aircraft Carriers
- CV - Aircraft carriers
- AS - Submarine tender
- BB - Battleship
- AV - Seaplane Tender / Seaplane carriers
- BBV - Aviation Battleship
- CAV - Aviation Cruiser
- CT - Torpedo Cruisers
- SS - Submarines
And how about w/x/y/z when you talk about crafting and what not?
Fuel/ammo/steel/bauxite
green/yellow/gray/brown
How does resources work in this game?
You have fuel (green), ammo (dark brown/yellow), steel (gray) and bauxite (brown). Fuel and ammo are generally used for resupplying your ship, while fuel and steel are used to repair your ship. Bauxite is used for planes in terms of crafting and resupplying planes to your carriers.
In crafting, different amount will be used for different equipment; planes will require higher bauxite, some guns require higher ammo capacity. Refer to the Development page.
Gathering resources come in 4 ways:
- Just wait it out. Fuel, ammo and steel regenerates at 3 points per 3 minute. Bauxite is 1 point per 3 minute.
- Expeditions.
- During Sortie, there are nodes that grant you resources.
- Dailies/Quests/Missions
Alright, I built my ship, kicked some ass and I noticed the orange faces. What gives?
Fatigue. It's accumulated when you sent your ships to sortie and its stacked through subsequent sortie. How much fatigue accumulated depends on the performance in battle. When you see the faces, let them rest for a while (orange: 10-11 mins, red: 21-40mins). Docking would help as well. Note: The higher the fatigue, the more probable it is to sink when heavily damaged.
The inverse of fatigue is glitter which promises boost to stats (?) and last indefinitely until the next sortie/practice/expedition
Oh, and how about expedition?
You need a second fleet. Which can be activated in the 'Quest' section:
- Complete 「水雷戦隊」を編成せよ!which requires a light cruiser as the flagship and destroyers filling the rest.
- Complete 6隻編成の艦隊を編成せよ! which is basically, filling all slots in the fleet with ships.
- Remember to check the quest to fulfil it.
My ship sank.
Print her picture, frame it, burn an incense paper and ring a bicycle bell because you're not getting her back unless you found another copy oh her but you and I know, it will never be the same. Or you could equip the emergency repair (応急修理要員) on her. You can get some by completing quests or you could purchase some from the cash shop.
To avoid your ship from being sunk, make sure the ships didn't have sad face/excessive fatigue before a sortie and they are not moderately damaged (中破) or more.
How does emergency repair (応急修理要員) work?
Ships equipped with 応急修理要員 will be revived to 1HP once they sank and be invulnerable throughout the battle. Note: Night battle and day battle are considered separate. However, it's a one-time use, so use it very carefully.
I want ship X, Y, Z, etc.
(Need help on this)
Follow this recipes
- Any BB: 400/30/600/30
- Shimakaze/Yukikaze: 250/30/250/30
- Light crafts and sub: 250/30/200/30
- Aircraft carriers: 300/30/400/300
Does level or type of your flagship matter in crafting?
Depends.
- Crafting ships are only dependent on the amount of resources you pumped in, apparently.
- Crafting equipment may depend on the amount of resources and type of your flagship.
Is it important to craft equipment?
Not until you're level 20. You can try, but don't expect the rare ones. Even higher level admirals are pulling their hair out of frustration for this.
Sortie
Why do I keep getting sent to the wrong place?
Different nodes on different maps will have different requirements. Some of the nodes are random in nature while the rest are dependent on your fleet composition (Boss in 3-2 for example can only be reached by a fleet of destroyers).
Weird animation: An 'arc' appears in front of my flagship and another ship of mine got damaged instead, what happened?
Flagship protection. Ships will occasionally protect the flagship from getting damaged. What really causes it is not known but some formation boost the probability of it happening more than the others. Ring-shaped / Diamond shaped formation will raise the probability of it happening more than the Vertical line formation.
What ships are 'counters' e.g. destroyers against subs?
Generally, Battleships and regular carriers are the queens of the battlefield except when it comes to submarines. Heavy Cruisers are jack of all trades and light cruisers and destroyers are natural enemies of submarines and probably the only enemies as they could drop depth charges.
Equipment and Stats
What does each stat mean?
- 耐久 (Endurance) - HP
- 火力 (Firepower) - How much damage your ship's artillery does during bombing/shelling phase.
- 装甲 (Armor) - Damage reduction against incoming attack.
- 雷装 (Torpedo) - How much damage it may inflict with torpedo attack. should not be confused with anti-submarine warfare.
- 回避 (Evasion) - Self-explanatory
- 対空 (Anti-Air) - Self-explanatory though, how it's used is another matter altogether.
- 搭載 (Aircraft) - Total plane capacity for each ship. For capacity in each slot, see this.
- 対潜 (Anti-submarines/ASW) - Ships capability to conduct anti-submarine warfare; higher chance of inflicting damage to submarines.
- 速力 (Speed) - Self-explanatory. Speed in battle is still uncleared but it apparently gives a bonus to evasion if all ships are fast speed
- 索敵(Reconnaissance/LOS) - This stat apparently determines the success of the recon phase at the start of the battle, provided the recon plane was flown from the ship(?) The higher it is, the higher the success though it may also depend on the enemy's anti-air.
- 射程 (Range) - Determines the firing order during the start of the battle. Ships with longer range will start off first.
- 運 (Luck) - Self-explanatory; still have no idea what this does.
Generally if the stat is 0, it means the ship can't do anything pertaining to that and there's no way you could increase it.
Does slot positioning of the equipment matters?
In general, yes. Weapon put on the fourth slot will not be activated but the stats gained will still be in effect. For ships capable of carrying aircraft, each slot may gives different aircraft-carrying capacity. see below.
Red, green, yellow and blue planes?
Red plane are dive bomber, blue plane are torpedo bomber, green plane are for air-superiority, and yellow plane are used for recon phase.
What does the number besides my plane stands for?
The capacity of the planes it can hold. Different slots have different capacity and will affect the performance of the carrier. Blues on the slot with the most planes = more damage during the bombing phase
Expeditions
Help! my fleet failed to do an expedition.
There are at least two reason for that, which is:
- Incorrect fleet composition; see Composition for more details.
- Not resupplying your ship