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Difference between revisions of "Summer 2024 Event/E-2/Sandbox"
Jigaraphale (talk | contribs) (Created page with "=Sandbox Rules= This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements: * An overview...") |
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==Branching Table== | ==Branching Table== | ||
{{MapBranchingTable | {{MapBranchingTable | ||
− | |title = E- | + | |title = E-2 Branching Rules (Start Points) ▼/▲ |
− | |id = | + | |id = 59-2a |
− | |0 -> 1 = | + | |0 -> 1 = * Single Fleet |
+ | |0 -> 2 = * Combined Fleet | ||
}} | }} | ||
+ | {{MapBranchingTable | ||
+ | |title = E-2 Branching Rules (Start Point 1) ▼/▲ | ||
+ | |id = 59-2b | ||
+ | |order = A,C | ||
+ | |A/pink -> A1/battle = * Does not meet the requirements to go to A2 | ||
+ | |A/pink -> A2/battle = * Meet '''ALL''' of the following requirements: | ||
+ | ** Amount of DD ≥ 3 * | ||
+ | *** If Slow Fleet, then amount of DD ≥ 4 | ||
+ | |C -> D/empty = * Fail the LoS check | ||
+ | |C -> E/battle = * Pass the LoS check (Cn2 = 28~35 '''Hard''') | ||
+ | }} | ||
+ | |||
+ | {{MapBranchingTable | ||
+ | |title = E-2 Branching Rules (Start Point 2) ▼/▲ | ||
+ | |id = 59-2c | ||
+ | |order = G,I,L,N,P,R,S | ||
+ | |G/battle -> H/pink = * CTF/STF: Does not meet the requirements to go to I | ||
+ | |G/battle -> I/battle = * Meet '''ALL''' of the following requirements: | ||
+ | ** STF: Amount of (F)BB(V) + CV(B) ≥ 4 | ||
+ | ** STF: Amount of CL = 2 | ||
+ | ** STF: Amount of DD ≥ 4 | ||
+ | ** TCF: any | ||
+ | |G/battle -> K/battle = * Meet '''ALL''' of the following requirements: | ||
+ | ** CTF: Fast Fleet | ||
+ | ** CTF: Amount of CV(B) ≤ 2 | ||
+ | ** CTF/STF: Amount of DD ≥ 3 | ||
+ | ** STF: If amount of (F)BB(V) + CV(B) = 4, then amount of CL >= 3 | ||
+ | ** STF: If Slow Fleet, then at least 2CL 4DD | ||
+ | ** STF: Does not meet the requirements to go to I | ||
+ | |I/battle -> J/pink = * Does not meet the requirements to go to L | ||
+ | |I/battle -> L/empty = * Meet '''ALL''' of the following requirements: | ||
+ | ** STF: If Slow Fleet, amount of DD ≥ 6 * | ||
+ | ** TCF: If Slow Fleet, amount of CL ≥ 2 | ||
+ | |L/empty -> M/battle, N/empty = Active Branching | ||
+ | |N/empty -> O/pink, P/empty = Active Branching | ||
+ | |P/empty -> Q/battle, R/battle = Active Branching | ||
+ | |R/battle -> V/empty = * Fail the LoS check * | ||
+ | |R/battle -> W/battle = * Pass the LoS check * | ||
+ | |S/battle -> T/empty = * Fail the LoS check | ||
+ | |S/battle -> U/battle = * Pass the LoS check | ||
+ | }} | ||
<nowiki>*</nowiki> = Rule under review | <nowiki>*</nowiki> = Rule under review | ||
Revision as of 04:32, 28 July 2024
Sandbox Rules
This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:
- An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
- List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
- A list of working compositions that work: (these must have possible alternatives for players who may or may not have all ships needed for a specific path),
- The Paths said compositions will take (to explain each path the composition will/can take),
- A summary or description of what kind of obstacles a composition will face.
- A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
- Optional: Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).
Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.
No editor is allowed to edit over other's work without their consent/approval.
Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the Summer 2024 Event, being reviewed and updated once more before it can be released.
Overall there should be 3 versions of the guide that have to be constructed, including Preliminary > Polished > Finalized Guides
With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.
All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.
Branching Table
E-2 Branching Rules (Start Points) ▼/▲ | ||
---|---|---|
Nodes | Rules | |
Start | 1 |
|
2 |
|
E-2 Branching Rules (Start Point 1) ▼/▲ | ||
---|---|---|
Nodes | Rules | |
A |
A1 |
|
A2 |
| |
C |
D |
|
E |
|
E-2 Branching Rules (Start Point 2) ▼/▲ | ||
---|---|---|
Nodes | Rules | |
G |
H |
|
I |
| |
K |
| |
I |
J |
|
L |
| |
L |
M |
Active Branching |
N | ||
N |
O |
Active Branching |
P | ||
P |
Q |
Active Branching |
R | ||
R |
V |
|
W |
| |
S |
T |
|
U |
|
* = Rule under review
? = Ship type/amount under review
Historical Bonuses
DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.
Ship Bonuses
??
Equipment Bonuses
??
Debuff
??
XX's Guide
Map Overview
E1 is a single fleet, two-phase map consisting of one transport and one boss phase.
- 1 LBAS is available to sortie on this map
- This map uses 3 locks: