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Difference between revisions of "Module:Equipment"
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Line 8: | Line 8: | ||
local equipments = {} | local equipments = {} | ||
− | local function requireEquipmentModule(name) | + | local function requireEquipmentModule(name, is_enemy) |
− | local success, data = U.requireModule('Data/Equipment/' .. name) | + | local success, data |
+ | if not is_enemy then | ||
+ | success, data = U.requireModule('Data/Equipment/' .. name) | ||
+ | if not success then | ||
+ | success, data = U.requireModule('Data/Item/' .. name) | ||
+ | end | ||
+ | if not success then | ||
+ | success, data = U.requireModule('Data/PseudoItem/' .. name) | ||
+ | end | ||
+ | if not success then | ||
+ | data = U.find(EquipmentCollection, name, '_name') or {_name = name} | ||
+ | success = true | ||
+ | end | ||
+ | end | ||
if not success then | if not success then | ||
success, data = U.requireModule('Data/EnemyEquipment/' .. name) | success, data = U.requireModule('Data/EnemyEquipment/' .. name) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
end | end | ||
return data | return data | ||
end | end | ||
− | function Equipment:create(name) | + | function Equipment:create(name, is_enemy) |
if not name then | if not name then | ||
return EquipmentData() | return EquipmentData() | ||
end | end | ||
if not equipments[name] then | if not equipments[name] then | ||
− | equipments[name] = EquipmentData(requireEquipmentModule(name)) | + | equipments[name] = EquipmentData(requireEquipmentModule(name, is_enemy)) |
end | end | ||
return equipments[name] | return equipments[name] |
Revision as of 02:04, 24 May 2021
Documentation for this module may be created at Module:Equipment/doc
local U = require('Module:Core')
local EquipmentData = require('Module:EquipmentData')
local EquipmentCollection = mw.loadData('Module:Collection/Equipment')
local Equipment = {}
local equipments = {}
local function requireEquipmentModule(name, is_enemy)
local success, data
if not is_enemy then
success, data = U.requireModule('Data/Equipment/' .. name)
if not success then
success, data = U.requireModule('Data/Item/' .. name)
end
if not success then
success, data = U.requireModule('Data/PseudoItem/' .. name)
end
if not success then
data = U.find(EquipmentCollection, name, '_name') or {_name = name}
success = true
end
end
if not success then
success, data = U.requireModule('Data/EnemyEquipment/' .. name)
end
return data
end
function Equipment:create(name, is_enemy)
if not name then
return EquipmentData()
end
if not equipments[name] then
equipments[name] = EquipmentData(requireEquipmentModule(name, is_enemy))
end
return equipments[name]
end
function Equipment:get(stat, name)
return self:create(name)[stat]()
end
function Equipment:get_module(name, typeName)
return name and string.format('Module:Data/%s/%s', typeName or 'Equipment', name) or nil
end
function Equipment:extend(data)
data = data or {}
setmetatable(data, data)
data.__index = self
data.__call = self.__call
return data
end
Equipment.__call = Equipment.create
setmetatable(Equipment, Equipment)
return Equipment