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Difference between revisions of "Module:Data/Ship/Hayasui"

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com>Ckwng
(Hayasui base.)
 
com>Ckwng
Line 5: Line 5:
 
[""] = {
 
[""] = {
 
_name = "Hayasui",
 
_name = "Hayasui",
_rarity = nil,
+
_rarity = 6,
_api_id = nil,
+
_api_id = 460,
_id = nil,
+
_id = 260,
 
_true_id = false,
 
_true_id = false,
 
_japanese_name = "速吸",
 
_japanese_name = "速吸",
Line 13: Line 13:
 
_class = "Hayasui",
 
_class = "Hayasui",
 
_class_number = 1,
 
_class_number = 1,
_type = 15,
+
_type = 22,
_hp = nil,
+
_hp = 43,
_hp_max = nil,
+
_hp_max = 50,
_firepower = nil,
+
_firepower = 4,
_firepower_max = nil,
+
_firepower_max = 22,
_firepower_mod = nil,
+
_firepower_mod = 0,
_armor = nil,
+
_armor = 3,
_armor_max = nil,
+
_armor_max = 15,
_armor_mod = nil,
+
_armor_mod = 1,
_torpedo = nil,
+
_torpedo = 0,
_torpedo_max = nil,
+
_torpedo_max = 0,
_torpedo_mod = nil,
+
_torpedo_mod = 0,
_evasion = nil,
+
_evasion = "?",
_evasion_max = nil,
+
_evasion_max = "?",
_aa = nil,
+
_aa = 10,
_aa_max = nil,
+
_aa_max = 32,
_aa_mod = nil,
+
_aa_mod = 1,
_asw = nil,
+
_asw = "?",
_asw_max = nil,
+
_asw_max = "?",
_speed = nil,
+
_speed = 5,
_los = nil,
+
_los = "?",
_los_max = nil,
+
_los_max = "?",
_range = nil,
+
_range = 1,
_luck = nil,
+
_luck = 7,
_luck_max = nil,
+
_luck_max = 39,
 
_luck_mod = false,
 
_luck_mod = false,
 
_buildable = false,
 
_buildable = false,
 
_buildable_lsc = false,
 
_buildable_lsc = false,
_build_time = nil,
+
_build_time = 220,
 
_remodel_level = false,
 
_remodel_level = false,
 
_remodel_from = false,
 
_remodel_from = false,
 
_remodel_to = "Hayasui/Kai",
 
_remodel_to = "Hayasui/Kai",
_fuel = nil,
+
_fuel = 100,
_ammo = nil,
+
_ammo = 15,
_scrap_fuel = nil,
+
_scrap_fuel = 6,
_scrap_ammo = nil,
+
_scrap_ammo = false,
_scrap_steel = nil,
+
_scrap_steel = 20,
_scrap_baux = nil,
+
_scrap_baux = 1,
_equipment = {
+
_equipment = {  
{equipment = nil, size = nil},
+
{ equipment = nil, size = 6},  
{equipment = nil, size = nil},
+
{ equipment = nil, size = 1},  
{equipment = nil, size = nil},
 
{equipment = nil, size = nil},
 
 
},
 
},
 
},
 
},
Line 61: Line 59:
 
_name = "Hayasui",
 
_name = "Hayasui",
 
_suffix = "Kai",
 
_suffix = "Kai",
_rarity = nil,
+
_rarity = 7,
_api_id = nil,
+
_api_id = 352,
_id = nil,
+
_id = 260,
_true_id = nil,
+
_true_id = 1432,
 
_japanese_name = "速吸改",
 
_japanese_name = "速吸改",
 
_reading = "はやすいかい",
 
_reading = "はやすいかい",
 
_class = "Hayasui",
 
_class = "Hayasui",
 
_class_number = 1,
 
_class_number = 1,
_type = 15,
+
_type = 22,
_hp = nil,
+
_hp = 48,
_hp_max = nil,
+
_hp_max = 50,
_firepower = nil,
+
_firepower = 8,
_firepower_max = nil,
+
_firepower_max = 36,
_firepower_mod = nil,
+
_firepower_mod = 1,
_armor = nil,
+
_armor = 6,
_armor_max = nil,
+
_armor_max = 19,
_armor_mod = nil,
+
_armor_mod = 1,
_torpedo = nil,
+
_torpedo = 0,
_torpedo_max = nil,
+
_torpedo_max = 0,
_torpedo_mod = nil,
+
_torpedo_mod = 1,
 
_evasion = nil,
 
_evasion = nil,
 
_evasion_max = nil,
 
_evasion_max = nil,
_aa = nil,
+
_aa = 20,
_aa_max = nil,
+
_aa_max = 48,
_aa_mod = nil,
+
_aa_mod = 2,
 
_asw = nil,
 
_asw = nil,
 
_asw_max = nil,
 
_asw_max = nil,
_speed = nil,
+
_speed = 5,
 
_los = nil,
 
_los = nil,
 
_los_max = nil,
 
_los_max = nil,
_range = nil,
+
_range = 1,
_luck = nil,
+
_luck = 8,
_luck_max = nil,
+
_luck_max = 44,
_luck_mod = nil,
+
_luck_mod = false,
_remodel_level = nil,
+
_remodel_level = 25,
_remodel_ammo = nil,
+
_remodel_ammo = 200,
_remodel_steel = nil,
+
_remodel_steel = 270,
_remodel_blueprint = nil,
+
_remodel_blueprint = false,
 
_remodel_from = "Hayasui/",
 
_remodel_from = "Hayasui/",
 
_remodel_to = false,
 
_remodel_to = false,
_fuel = nil,
+
_fuel = 120,
_ammo = nil,
+
_ammo = 20,
_scrap_fuel = nil,
+
_scrap_fuel = 8,
_scrap_ammo = nil,
+
_scrap_ammo = 1,
_scrap_steel = nil,
+
_scrap_steel = 20,
_scrap_baux = nil,
+
_scrap_baux = 1,
_equipment = {
+
_equipment = {  
{equipment = nil, size = nil},
+
{ equipment = nil, size = 6},  
{equipment = nil, size = nil},
+
{ equipment = nil, size = 3},  
{equipment = nil, size = nil},
+
{ equipment = nil, size = 1},  
{equipment = nil, size = nil},
 
 
},
 
},
 
},
 
},

Revision as of 13:49, 10 August 2015

Documentation for this module may be created at Module:Data/Ship/Hayasui/doc

--Categories:
--[[Category:Player ship modules]]

local Hayasui = {
	[""] = {
		_name = "Hayasui",
		_rarity = 6,
		_api_id = 460,
		_id = 260,
		_true_id = false,
		_japanese_name = "速吸",
		_reading = "はやすい",
		_class = "Hayasui",
		_class_number = 1,
		_type = 22,
		_hp = 43,
		_hp_max = 50,
		_firepower = 4,
		_firepower_max = 22,
		_firepower_mod = 0,
		_armor = 3,
		_armor_max = 15,
		_armor_mod = 1,
		_torpedo = 0,
		_torpedo_max = 0,
		_torpedo_mod = 0,
		_evasion = "?",
		_evasion_max = "?",
		_aa = 10,
		_aa_max = 32,
		_aa_mod = 1,
		_asw = "?",
		_asw_max = "?",
		_speed = 5,
		_los = "?",
		_los_max = "?",
		_range = 1,
		_luck = 7,
		_luck_max = 39,
		_luck_mod = false,
		_buildable = false,
		_buildable_lsc = false,
		_build_time = 220,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Hayasui/Kai",
		_fuel = 100,
		_ammo = 15,
		_scrap_fuel = 6,
		_scrap_ammo = false,
		_scrap_steel = 20,
		_scrap_baux = 1,
		_equipment = { 
			{ equipment = nil, size = 6}, 
			{ equipment = nil, size = 1}, 
		},
	},
	["Kai"] = {
		_name = "Hayasui",
		_suffix = "Kai",
		_rarity = 7,
		_api_id = 352,
		_id = 260,
		_true_id = 1432,
		_japanese_name = "速吸改",
		_reading = "はやすいかい",
		_class = "Hayasui",
		_class_number = 1,
		_type = 22,
		_hp = 48,
		_hp_max = 50,
		_firepower = 8,
		_firepower_max = 36,
		_firepower_mod = 1,
		_armor = 6,
		_armor_max = 19,
		_armor_mod = 1,
		_torpedo = 0,
		_torpedo_max = 0,
		_torpedo_mod = 1,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 20,
		_aa_max = 48,
		_aa_mod = 2,
		_asw = nil,
		_asw_max = nil,
		_speed = 5,
		_los = nil,
		_los_max = nil,
		_range = 1,
		_luck = 8,
		_luck_max = 44,
		_luck_mod = false,
		_remodel_level = 25,
		_remodel_ammo = 200,
		_remodel_steel = 270,
		_remodel_blueprint = false,
		_remodel_from = "Hayasui/",
		_remodel_to = false,
		_fuel = 120,
		_ammo = 20,
		_scrap_fuel = 8,
		_scrap_ammo = 1,
		_scrap_steel = 20,
		_scrap_baux = 1,
		_equipment = { 
			{ equipment = nil, size = 6}, 
			{ equipment = nil, size = 3}, 
			{ equipment = nil, size = 1}, 
		},
	},
	class = {
		_name = "Hayasui",
		_class = true,
		_base_type = 15,
	},
}

return Hayasui