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Sortie=
 
Sortie=
 
==[[1-4]]==
 
==[[1-4]]==
There really isn't a good place to farm steel but this is the only map where it is possible to do it at a low cost. This map has random branching which means you are not guaranteed to hit the steel node. The bright side is that you can gain {{Ammo}} or {{Bauxite}} instead. What you want to do is maximize the power of your opening strike to minimize the damage your DDs will take. Since a majority of the enemies encountered have weak ASW and are forced to target submarines, taking one along can allow you to sub-tank the map. You will want to '''retreat in the battle after the resource node'''.
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Node {{MapRoute|C|green}} is a "normal resource node" rewarding 10~20 {{Steel}}
 
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*Also rewads the same quantity of ammo {{Ammo}}, or {{Bauxite}}.
;Resource Gain
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Not a great place to farm {{Steel}}. This is mitigated by the easy route, low cost, and the other resources gained.
* 10-20 (5 {{Steel}}{{Ammo}}{{Bauxite}} increments)
  −
** +2 per {{Drum}}
  −
** +3 per {{LandingCraft}}
      
;Recommended Fleets
 
;Recommended Fleets
* 2CVL 3DD 1SSV
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* 0-1AV, 1-2CVL, 3DD, 1SS(V)
* 1AV 1CVL 3DD 1SSV
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*Route = {{MapRoute|B|red|C|green|F|blue|J|green|H|green}}
 +
**There is a random chance to go on the South route instead.
    
;Equipment Setups
 
;Equipment Setups
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!Notes
 
!Notes
 
|-
 
|-
! rowspan=2| DD
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! DD
 
| {{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
 
| {{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
| Ideally you should be using landing craft capable destroyers to supplement the meager resource returns.
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| {{Drum}} can serve as Landing Craft substitutes when lacking enough.
|-
  −
| {{Drum}}{{Drum}}{{Drum}}
  −
| This setup is when you are not using Landing Craft-capable destroyers.  
   
|-
 
|-
 
! CVL
 
! CVL
| {{BluePlane}}{{BluePlane}}{{RedPlane}}{{GreenPlane}}
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| {{BluePlane}}{{BluePlane}}{{RedPlane}}{{GreenPlane}}<br>{{BluePlane}}/{{RedPlane}} & {{LandingCraft}}{{LandingCraft}}
| This setup maximizes the CVL's airstrike capability and takes AS+ against the enemy CVLs. If using 2CVL, the other one can swap a fighter for a [[Type 2 Recon Aircraft]] to maximize airstrike damage.
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| As no air power is required, this setup maximizes the CVL's airstrike capability and gives them CVCI capabilities to clean up any survivors.
|-
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*Using {{LandingCraft}} capable CVL is also a viable option to maximize gains.
! rowspan=2| SSV
  −
| {{LandingCraft}}{{LandingCraft}}
  −
| Just stack Ka-Mi tanks to maximize your resource gains if you can manage it. For 3-slot submarines like [[I-13]] and [[I-14]], just give them an additional tank.  
   
|-
 
|-
| {{TorpedoWeapon}}{{TorpedoWeapon}}
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! SS(V)
| If you lack tanks, you can just equip torpedoes on your SSV. Ideally, she should have the [[61cm Triple (Oxygen) Torpedo Mount]] to maximize her armor.
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| {{Amphibious Tank}}{{Amphibious Tank}}
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| {{TorpedoWeapon}} are also viable options when lacking enough Amphibious Tanks.
 +
*[[Luigi Torelli]] is also a recommended substitute that can carry {{Drum}}
 
|-
 
|-
 
! AV
 
! AV
| {{TorpedoWeapon}}{{Seaplane}}{{Seaplane}}
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| {{SPB}}{{SPB}}{{Minisub}}<br>{{LandingCraft}}{{LandingCraft}}{{LandingCraft}}
| The AV is meant to be a CVL-lite with opening torpedo capability. It is not recommended to use AV that cannot perform an opening torpedo strike.
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| Either a setup giving both an Otorp and an airstrike, or resource focused.
 
|}
 
|}
  
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