• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
no edit summary
Line 176: Line 176:  
| {{Ship/Banner|Akagi|small=true}} || The game gives her to you for free as the reward of a very early and very easy quest. Great all around stats, good plane capacity. Definitely use her.
 
| {{Ship/Banner|Akagi|small=true}} || The game gives her to you for free as the reward of a very early and very easy quest. Great all around stats, good plane capacity. Definitely use her.
 
|-
 
|-
| {{Ship/Banner|Kaga|small=true}} || Akagi's sister. The best of all choices here due to her solid stats and best-in-class aircraft capacity. Can be found in 2-3 and early world 3.
+
| {{Ship/Banner|Kaga|small=true}} || Very similar to Akagi, but she trades a bit of firepower for the largest single aircraft slot in the game. The best of all choices here due to her solid stats and best-in-class aircraft capacity. Can be found in 2-3 and early world 3.
 
|-
 
|-
 
| {{Ship/Banner|Souryuu|small=true}}{{Ship/Banner|Hiryuu|small=true}} || At Kai, they're effectively identical. The weakest of the 6 Kai IJN CAs. Like Kaga, they start dropping in 2-3 and early world 3.
 
| {{Ship/Banner|Souryuu|small=true}}{{Ship/Banner|Hiryuu|small=true}} || At Kai, they're effectively identical. The weakest of the 6 Kai IJN CAs. Like Kaga, they start dropping in 2-3 and early world 3.
Line 241: Line 241:  
! style="width:725px"|Explanation
 
! style="width:725px"|Explanation
 
|-
 
|-
| {{Ship/Banner|Fusou|small=true}}{{Ship/Banner|Yamashiro|small=true}} || The most common BB drops. Worse than the others in almost every way. Use them if they're your first battleship, but bench them once you get any other (F)BB(V).
+
| {{Ship/Banner|Fusou|small=true}}{{Ship/Banner|Yamashiro|small=true}} || The most common BB drops. Worse than the others in every way. Use them if they're your first battleship, but bench them once you get any other (F)BB(V).
 
|}
 
|}
   −
|-|Ships of Note (Misc.)=
+
|-|Absolute Must Have Ships (Misc.)=
   −
(this section needs a better name and better formatting, I'll fix it later)
+
(this section maybe still needs a better name and better formatting)
    
{| class="wikitable"
 
{| class="wikitable"
Line 267: Line 267:  
! style="width:725px"|Explanation
 
! style="width:725px"|Explanation
 
|-
 
|-
|style="text-align:center;"|{{Ship/Banner|Akashi|small=true}} || Extremely important, and the sooner she's acquired the better. She grants the player access to Akashi's Improvement Arsenal, which allows the improvement of equipment, and her ability to gradually repair lightly damaged ships greatly aids Instant Repair conservation efforts. She should be immediately placed in the player's PVP fleet when acquired to get her to Kai, where she gains the ability to repair an additional ship and a boost to her Improvement success rate.  
+
|style="text-align:center;"|{{Ship/Banner|Akashi|small=true}} || Extremely important, and the sooner she's acquired the better. She grants the player access to Akashi's Improvement Arsenal which allows the improvement of equipment, and her ability to gradually repair lightly damaged ships greatly aids Instant Repair conservation efforts. She should be immediately placed in the player's PVP fleet when acquired to get her to Kai, where she gains the ability to repair an additional ship and a boost to her Improvement success rate.  
   −
She drops in the boss node of 1-5, 2-5 and 3-5. The easiest place to farm her is in 1-5, but it requires an HQ level of at least '''50''' Since 1-5 is the best place to focus level DD/CL, she can hopefully be encountered while training your light ships.
+
She drops in the boss node of 1-5, 2-5 and 3-5. The easiest place to farm her is in 1-5, but it requires an HQ level of at least '''50'''. Since 1-5 is the best place to focus level DD/CL, she can hopefully be encountered while training your light ships.
 
|}
 
|}
   Line 276: Line 276:  
== Stage 2: Late Standard Maps, Extra Operations, and Event Readiness ==
 
== Stage 2: Late Standard Maps, Extra Operations, and Event Readiness ==
   −
Stage 2 roughly follows Stage 1, although it is possible for someone who isn't finished with the basics to make small forays into an event to collect some rewards.
+
Stage 2 roughly follows Stage 1, although it is possible for someone who isn't finished with the basics to make small forays into an event to collect some rewards.  
   −
Here the focus expands beyond a small core of effective ships - you want some unique and rare ships that perform specific functions, fill empty niches not covered in Stage 1, and overall you want to increase the number of leveled, remodeled and modernized ships in your fleet to the point that you can put together any type of Combined Fleet. Ships that were mentioned in Stage 1 that you did not train at the time will be revisited in Part 2, and ships with poor Kais that were ''not'' mentioned in Part 1 will be visited in Part 2 now that Kai Ni remodel levels are more reasonable to attain.
+
Here the focus expands beyond a small core of effective ships - you want some unique and rare ships that perform specific functions, fill empty niches not covered in Stage 1, and overall you want to increase the number of leveled, remodeled and modernized ships in your fleet to the point that you can put together any type of Combined Fleet. Ships that were mentioned in Stage 1 that you did not train at the time will be revisited in Part 2, and ships with poor Kais that were ''not'' mentioned in Part 1 will be visited in Part 2 now that Kai Ni remodel levels are more reasonable to attain. Furthermore, historical bonuses will be mentioned in regards to the girls that frequently have them, especially night battle attackers.
+
 
Furthermore, historical bonuses will be mentioned in regards to the girls that frequently have them, especially night battle attackers.
+
It's important to note that depending on the contents of an event, Easy difficulty ''may'' be fully clearable without everything outlined here - but it is best to be fully prepared. Events tend to run for over a month, so if you are not ready when one starts you can use the time to focus your efforts towards what you need to clear the event maps.
+
You should aim for a minimum of '''10 DD, 3 CL, 4 CA/V, 4 CV, 4 CVL, 4 FBB, 1 BBV, 1 AV, 2 CLT''', plus a few specialized ships that will be mentioned specifically farther down.
+
You should aim for a minimum of '''10 DD, 3 CL, 4 CA/V, 4 CV, 4 CVL, 4 FBB, 1 BBV, 1 AV, 2 CLT''', plus a few specialized ships that will be mentioned specifically farther down. With everything outlined in this part of the guide (and an equivalent set of equipment), a player should be able to clear the entirety of any event on at least Easy difficulty, and some early maps might be doable on Medium or even Hard.  
    
At this point directions for where to collect specific key ships, if they're hard to find, is also given out, as it is feasible to begin target farming them. Construction is 100% not recommended at this point as farming gets you a better chance at ships per resources spent and gets you additional experience, too.
 
At this point directions for where to collect specific key ships, if they're hard to find, is also given out, as it is feasible to begin target farming them. Construction is 100% not recommended at this point as farming gets you a better chance at ships per resources spent and gets you additional experience, too.

Navigation menu