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Hard ship locking on E-5 has been confirmed. Wikiwiki also confirms that you can sortie all ships from previous maps in E-5 on difficulties other than Hard mode.
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#***Switching between any other difficulties will not reset the debuff mechanism.
 
#***Switching between any other difficulties will not reset the debuff mechanism.
 
#**If you are playing on Hard difficulty, it is necessary to preserve the strongest elements of your fleet for the final map.
 
#**If you are playing on Hard difficulty, it is necessary to preserve the strongest elements of your fleet for the final map.
#***Based on data that has been data-mined so far (refer to image below), it is believed that the final map '''utilises a separate fleet-lock on Hard mode'''. Do take this into account before committing any ships to the main operation.
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#***The final map '''utilises a separate fleet-lock on Hard mode''' (refer to the two images on the right below). Do take this into account before committing any ships to the main operation.
 
#***[[File:2016AutumnEventChart.png|900px]]
 
#***[[File:2016AutumnEventChart.png|900px]]
 
#The armor-reducing system of the [[Summer 2015 Event]]'s final map, where certain nodes had to be killed to reduce boss armor, is likely to return, but in a simplified version ('''see above for new changes regarding this''').
 
#The armor-reducing system of the [[Summer 2015 Event]]'s final map, where certain nodes had to be killed to reduce boss armor, is likely to return, but in a simplified version ('''see above for new changes regarding this''').
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| style="text-align:center;"| No
 
| style="text-align:center;"| No
 
| style="text-align:center;"| <span style="color:blue">'''Blue'''</span>
 
| style="text-align:center;"| <span style="color:blue">'''Blue'''</span>
| rowspan="5" style="text-align:center;"|'''Tagging''':<br> Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.<br>''As per above, it is currently believed that E-5 will have an orange ship lock exclusive to Hard Mode; details to follow.''<br>'''Deployment Restriction''':<br> ''Normal or Hard:'' Must have either the same-colored tag or no tag. <br>''Easy:'' No restrictions.
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| rowspan="5" style="text-align:center;"|'''Tagging''':<br> Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.<br>''As per above, E-5 has an orange ship lock exclusive to Hard mode; outside of Hard mode, '''all ships''' sortied during previous maps can be used in E-5.''<br>'''Deployment Restriction''':<br> ''Normal or Hard:'' Must have either the same-colored tag or no tag. <br>''Easy:'' No restrictions.
 
| style="text-align:center;"|'''No restrictions. All difficulties OK'''
 
| style="text-align:center;"|'''No restrictions. All difficulties OK'''
 
|style="text-align:center;"| Transportation Operation (?)
 
|style="text-align:center;"| Transportation Operation (?)
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