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Difference between revisions of "Module:Data/Enemy/Anzio Princess"

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com>Battlecruiser
m (_range = 1)
Line 4: Line 4:
 
   [""] = {
 
   [""] = {
 
     _name = "Anzio Princess",
 
     _name = "Anzio Princess",
     _rarity = nil,
+
     _rarity = 8,
     _back = nil,
+
     _back = -11,
 
     _api_id = 1883,
 
     _api_id = 1883,
 
     _id = 1883,
 
     _id = 1883,
Line 21: Line 21:
 
     _speed = 10,
 
     _speed = 10,
 
     _los = nil,
 
     _los = nil,
     _range = nil,
+
     _range = 1,
 
     _luck = nil,
 
     _luck = nil,
 
     _equipment = {
 
     _equipment = {
Line 33: Line 33:
 
     _name = "Anzio Princess",
 
     _name = "Anzio Princess",
 
     _suffix = "II",
 
     _suffix = "II",
     _rarity = nil,
+
     _rarity = 8,
     _back = nil,
+
     _back = -11,
 
     _api_id = 1884,
 
     _api_id = 1884,
 
     _id = 1884,
 
     _id = 1884,
Line 52: Line 52:
 
     _speed = 10,
 
     _speed = 10,
 
     _los = nil,
 
     _los = nil,
     _range = nil,
+
     _range = 1,
 
     _luck = nil,
 
     _luck = nil,
 
     _equipment = {
 
     _equipment = {
Line 64: Line 64:
 
     _name = "Anzio Princess",
 
     _name = "Anzio Princess",
 
     _suffix = "III",
 
     _suffix = "III",
     _rarity = nil,
+
     _rarity = 8,
     _back = nil,
+
     _back = -11,
 
     _api_id = 1885,
 
     _api_id = 1885,
 
     _id = 1885,
 
     _id = 1885,
Line 83: Line 83:
 
     _speed = 10,
 
     _speed = 10,
 
     _los = nil,
 
     _los = nil,
     _range = nil,
+
     _range = 1,
 
     _luck = nil,
 
     _luck = nil,
 
     _equipment = {
 
     _equipment = {
Line 95: Line 95:
 
     _name = "Anzio Princess",
 
     _name = "Anzio Princess",
 
     _suffix = "- Damaged",
 
     _suffix = "- Damaged",
     _rarity = nil,
+
     _rarity = 8,
     _back = nil,
+
     _back = -12,
 
     _api_id = 1886,
 
     _api_id = 1886,
 
     _id = 1886,
 
     _id = 1886,
Line 114: Line 114:
 
     _speed = 10,
 
     _speed = 10,
 
     _los = nil,
 
     _los = nil,
     _range = nil,
+
     _range = 1,
 
     _luck = nil,
 
     _luck = nil,
 
     _equipment = {
 
     _equipment = {
Line 126: Line 126:
 
     _name = "Anzio Princess",
 
     _name = "Anzio Princess",
 
     _suffix = "- Damaged II",
 
     _suffix = "- Damaged II",
     _rarity = nil,
+
     _rarity = 8,
     _back = nil,
+
     _back = -12,
 
     _api_id = 1887,
 
     _api_id = 1887,
 
     _id = 1887,
 
     _id = 1887,
Line 147: Line 147:
 
     _speed = 10,
 
     _speed = 10,
 
     _los = nil,
 
     _los = nil,
     _range = nil,
+
     _range = 1,
 
     _luck = nil,
 
     _luck = nil,
 
     _equipment = {
 
     _equipment = {
Line 159: Line 159:
 
     _name = "Anzio Princess",
 
     _name = "Anzio Princess",
 
     _suffix = "- Damaged III",
 
     _suffix = "- Damaged III",
     _rarity = nil,
+
     _rarity = 8,
     _back = nil,
+
     _back = -11,
 
     _api_id = 1888,
 
     _api_id = 1888,
 
     _id = 1888,
 
     _id = 1888,
Line 180: Line 180:
 
     _speed = 10,
 
     _speed = 10,
 
     _los = nil,
 
     _los = nil,
     _range = nil,
+
     _range = 1,
 
     _luck = nil,
 
     _luck = nil,
 
     _equipment = {
 
     _equipment = {

Revision as of 04:51, 8 September 2019

Documentation for this module may be created at Module:Data/Enemy/Anzio Princess/doc

-- [[Category:Enemy boss ship modules]]

return {
  [""] = {
    _name = "Anzio Princess",
    _rarity = 8,
    _back = -11,
    _api_id = 1883,
    _id = 1883,
    _can_debuff = true,
    _japanese_name = "アンツィオ沖棲姫",
    _reading = "アンツィオおきせいき",
    _type = 2,
    _hp = 800,
    _firepower = 158,
    _armor = 229,
    _torpedo = 158,
    _evasion = nil,
    _aa = 66,
    _asw = nil,
    _speed = 10,
    _los = nil,
    _range = 1,
    _luck = nil,
    _equipment = {
      {equipment = "Abyssal 4.7inch Gun Mk.XII", size = 0, estimation = true},
      {equipment = "Abyssal 4.7inch Gun Mk.XII", size = 0, estimation = true},
      {equipment = "Abyssal FCS + CIC", size = 0, estimation = true},
      {equipment = "High-speed Abyssal Torpedo mod.3", size = 0, estimation = true},
    },
  },
  ["II"] = {
    _name = "Anzio Princess",
    _suffix = "II",
    _rarity = 8,
    _back = -11,
    _api_id = 1884,
    _id = 1884,
    _can_debuff = true,
    _battle_card_damaged_reference = "/",
    _cg_damaged_reference = "/",
    _japanese_name = "アンツィオ沖棲姫",
    _reading = "アンツィオおきせいき",
    _type = 2,
    _hp = 840,
    _firepower = 178,
    _armor = 269,
    _torpedo = 178,
    _evasion = nil,
    _aa = 77,
    _asw = nil,
    _speed = 10,
    _los = nil,
    _range = 1,
    _luck = nil,
    _equipment = {
      {equipment = "Abyssal 4.7inch Gun Mk.XII", size = 0, estimation = true},
      {equipment = "Abyssal 4.7inch Gun Mk.XII", size = 0, estimation = true},
      {equipment = "Abyssal FCS + CIC", size = 0, estimation = true},
      {equipment = "High-speed Abyssal Torpedo mod.3", size = 0, estimation = true},
    },
  },
  ["III"] = {
    _name = "Anzio Princess",
    _suffix = "III",
    _rarity = 8,
    _back = -11,
    _api_id = 1885,
    _id = 1885,
    _can_debuff = true,
    _battle_card_damaged_reference = "/",
    _cg_damaged_reference = "/",
    _japanese_name = "アンツィオ沖棲姫",
    _reading = "アンツィオおきせいき",
    _type = 2,
    _hp = 888,
    _firepower = 188,
    _armor = 299,
    _torpedo = 228,
    _evasion = nil,
    _aa = 88,
    _asw = nil,
    _speed = 10,
    _los = nil,
    _range = 1,
    _luck = nil,
    _equipment = {
      {equipment = "Abyssal 4.7inch Gun Mk.XII", size = 0, estimation = true},
      {equipment = "Abyssal 4.7inch Gun Mk.XII", size = 0, estimation = true},
      {equipment = "Abyssal FCS + CIC", size = 0, estimation = true},
      {equipment = "High-speed Abyssal Torpedo mod.3", size = 0, estimation = true},
    },
  },
  ["Damaged"] = {
    _name = "Anzio Princess",
    _suffix = "- Damaged",
    _rarity = 8,
    _back = -12,
    _api_id = 1886,
    _id = 1886,
    _can_debuff = true,
    _battle_card_damaged_reference = "/",
    _cg_damaged_reference = "/",
    _japanese_name = "アンツィオ沖棲姫-壊",
    _reading = "アンツィオおきせいき-かい",
    _type = 2,
    _hp = 800,
    _firepower = 179,
    _armor = 249,
    _torpedo = 209,
    _evasion = nil,
    _aa = 77,
    _asw = nil,
    _speed = 10,
    _los = nil,
    _range = 1,
    _luck = nil,
    _equipment = {
      {equipment = "Abyssal 4.7inch Gun Mk.XII", size = 0, estimation = true},
      {equipment = "Abyssal 4.7inch Gun Mk.XII", size = 0, estimation = true},
      {equipment = "Abyssal FCS + CIC", size = 0, estimation = true},
      {equipment = "High-speed Abyssal Torpedo mod.3", size = 0, estimation = true},
    },
  },
  ["Damaged II"] = {
    _name = "Anzio Princess",
    _suffix = "- Damaged II",
    _rarity = 8,
    _back = -12,
    _api_id = 1887,
    _id = 1887,
    _battle_card_reference = "/Damaged",
	_cg_reference = "/Damaged",
	_can_debuff = true,
	_battle_card_damaged_reference = "/",
    _cg_damaged_reference = "/",
    _japanese_name = "アンツィオ沖棲姫-壊",
    _reading = "アンツィオおきせいき-かい",
    _type = 2,
    _hp = 840,
    _firepower = 189,
    _armor = 299,
    _torpedo = 249,
    _evasion = nil,
    _aa = 88,
    _asw = nil,
    _speed = 10,
    _los = nil,
    _range = 1,
    _luck = nil,
    _equipment = {
      {equipment = "Abyssal 4.7inch Gun Mk.XII", size = 0, estimation = true},
      {equipment = "Abyssal 4.7inch Gun Mk.XII", size = 0, estimation = true},
      {equipment = "Abyssal FCS + CIC", size = 0, estimation = true},
      {equipment = "High-speed Abyssal Torpedo mod.3", size = 0, estimation = true},
    },
  },
  ["Damaged III"] = {
    _name = "Anzio Princess",
    _suffix = "- Damaged III",
    _rarity = 8,
    _back = -11,
    _api_id = 1888,
    _id = 1888,
    _battle_card_reference = "/Damaged",
	_cg_reference = "/Damaged",
	_can_debuff = true,
	_battle_card_damaged_reference = "/",
    _cg_damaged_reference = "/",
    _japanese_name = "アンツィオ沖棲姫-壊",
    _reading = "アンツィオおきせいき-かい",
    _type = 2,
    _hp = 888,
    _firepower = 199,
    _armor = 339,
    _torpedo = 299,
    _evasion = nil,
    _aa = 99,
    _asw = nil,
    _speed = 10,
    _los = nil,
    _range = 1,
    _luck = nil,
    _equipment = {
      {equipment = "Abyssal 4.7inch Gun Mk.XII", size = 0, estimation = true},
      {equipment = "Abyssal 4.7inch Gun Mk.XII", size = 0, estimation = true},
      {equipment = "Abyssal FCS + CIC", size = 0, estimation = true},
      {equipment = "High-speed Abyssal Torpedo mod.3", size = 0, estimation = true},
    },
  },
}