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Difference between revisions of "Module:Data/Enemy/Airfield Princess"
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com>Battlecruiser m (from http://nekokan333.blog.fc2.com/?no=410) |
com>Ckwng (Add liberation) |
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Line 136: | Line 136: | ||
_id = 650, | _id = 650, | ||
_battle_card_reference = "/", | _battle_card_reference = "/", | ||
+ | _battle_card_layers = {"liberation_r1", "liberation_r2"}, | ||
_cg_reference = "/", | _cg_reference = "/", | ||
_japanese_name = "飛行場姫", | _japanese_name = "飛行場姫", | ||
Line 167: | Line 168: | ||
_id = 651, | _id = 651, | ||
_battle_card_reference = "/", | _battle_card_reference = "/", | ||
+ | _battle_card_layers = {"liberation_ace_r1", "liberation_r2"}, | ||
_cg_reference = "/", | _cg_reference = "/", | ||
_japanese_name = "飛行場姫", | _japanese_name = "飛行場姫", | ||
Line 198: | Line 200: | ||
_id = 652, | _id = 652, | ||
_battle_card_reference = "/", | _battle_card_reference = "/", | ||
+ | _battle_card_layers = {"liberation_ace_r1", "liberation_ace_r2"}, | ||
_cg_reference = "/", | _cg_reference = "/", | ||
_japanese_name = "飛行場姫", | _japanese_name = "飛行場姫", |
Revision as of 08:25, 20 February 2016
Documentation for this module may be created at Module:Data/Enemy/Airfield Princess/doc
--Categories:
--[[Category: Enemy boss ship modules]]
local Airfield_Princess = {
[""] = {
_name = "Airfield Princess",
_rarity = 8,
_back = -11,
_api_id = 556,
_id = 556,
_japanese_name = "飛行場姫",
_reading = "ひこうじょうき",
_type = 10,
_hp = 500,
_firepower = 70,
_armor = 140,
_torpedo = 0,
_evasion = 1,
_aa = 120,
_asw = 0,
_speed = 0,
_los = 90,
_range = 2,
_luck = 10,
_installation = true,
_equipment = {
{equipment = "Abyssal Fighter Mark.II", size = 98},
{equipment = "Abyssal Fighter Mark.II", size = 98},
{equipment = "Abyssal Dive Bomber Mark.II", size = 98},
{equipment = "Abyssal Torpedo Bomber Mark.II", size = 98},
},
},
["A"] = "/II",
["II"] = {
_name = "Airfield Princess",
_suffix = "II",
_rarity = 8,
_back = -12,
_api_id = 631,
_id = 631,
_battle_card_layers = {"hell_r"},
_japanese_name = "飛行場姫",
_reading = "ひこうじょうき",
_type = 10,
_hp = 500,
_firepower = 85,
_armor = 160,
_torpedo = 0,
_evasion = nil,
_aa = 120,
_asw = 0,
_speed = 0,
_los = nil,
_range = 1,
_luck = nil,
_installation = true,
_equipment = {
{equipment = "Abyssal Cat Fighter Kai", size = 98, estimation = true},
{equipment = "Abyssal Hell Dive Bomber", size = 98, estimation = true},
{equipment = "Abyssal Revenge Torpedo Bomber Kai", size = 98, estimation = true},
{equipment = "Abyssal Revenge Torpedo Bomber", size = 98, estimation = true},
},
},
["B"] = "/III",
["III"] = {
_name = "Airfield Princess",
_suffix = "III",
_rarity = 8,
_back = -12,
_api_id = 632,
_id = 632,
_battle_card_reference = "/II",
_battle_card_layers = {"hell_r1", "revenge_kai_r2"},
_cg_reference = "/II",
_japanese_name = "飛行場姫",
_reading = "ひこうじょうき",
_type = 10,
_hp = 500,
_firepower = 90,
_armor = 175,
_torpedo = 0,
_evasion = nil,
_aa = 130,
_asw = 0,
_speed = 0,
_los = nil,
_range = 1,
_luck = nil,
_installation = true,
_equipment = {
{equipment = "Abyssal Cat Fighter Kai", size = 98, estimation = true},
{equipment = "Abyssal Hell Dive Bomber Kai", size = 98, estimation = true},
{equipment = "Abyssal Revenge Torpedo Bomber Kai", size = 98, estimation = true},
{equipment = "Abyssal Revenge Torpedo Bomber", size = 98, estimation = true},
},
},
["C"] = "/IV",
["IV"] = {
_name = "Airfield Princess",
_suffix = "IV",
_rarity = 8,
_back = -12,
_api_id = 633,
_id = 633,
_battle_card_reference = "/II",
_battle_card_layers = {"hell_kai_r1", "revenge_kai_r2"},
_cg_reference = "/II",
_japanese_name = "飛行場姫",
_reading = "ひこうじょうき",
_type = 10,
_hp = 500,
_firepower = 95,
_armor = 190,
_torpedo = 0,
_evasion = nil,
_aa = 140,
_asw = 0,
_speed = 0,
_los = nil,
_range = 1,
_luck = nil,
_installation = true,
_equipment = {
{equipment = "Abyssal Cat Fighter Kai", size = 98, estimation = true},
{equipment = "Abyssal Hell Dive Bomber Kai", size = 98, estimation = true},
{equipment = "Abyssal Revenge Torpedo Bomber Kai", size = 98, estimation = true},
{equipment = "Abyssal Revenge Torpedo Bomber Kai", size = 98, estimation = true},
},
},
["V"] = {
_name = "Airfield Princess",
_suffix = "V",
_rarity = 8,
_back = -12,
_api_id = 650,
_id = 650,
_battle_card_reference = "/",
_battle_card_layers = {"liberation_r1", "liberation_r2"},
_cg_reference = "/",
_japanese_name = "飛行場姫",
_reading = "ひこうじょうき",
_type = 10,
_hp = 500,
_firepower = 50,
_armor = 140,
_torpedo = 0,
_evasion = nil,
_aa = 120,
_asw = 0,
_speed = 0,
_los = nil,
_range = 1,
_luck = nil,
_installation = true,
_equipment = {
{equipment = "Abyssal Liberation Land-based Dive Bomber", size = 12, estimation = true},
{equipment = "Abyssal Liberation Land-based Dive Bomber", size = 12, estimation = true},
{equipment = "Abyssal Liberation Land-based Dive Bomber", size = 6, estimation = true},
{equipment = "Abyssal Liberation Land-based Dive Bomber", size = 6, estimation = true},
},
},
["VI"] = {
_name = "Airfield Princess",
_suffix = "VI",
_rarity = 8,
_back = -12,
_api_id = 651,
_id = 651,
_battle_card_reference = "/",
_battle_card_layers = {"liberation_ace_r1", "liberation_r2"},
_cg_reference = "/",
_japanese_name = "飛行場姫",
_reading = "ひこうじょうき",
_type = 10,
_hp = 500,
_firepower = 60,
_armor = 140,
_torpedo = 0,
_evasion = nil,
_aa = 120,
_asw = 0,
_speed = 0,
_los = nil,
_range = 1,
_luck = nil,
_installation = true,
_equipment = {
{equipment = "Abyssal Liberation Land-based Dive Bomber Ace", size = 24, estimation = true},
{equipment = "Abyssal Liberation Land-based Dive Bomber", size = 12, estimation = true},
{equipment = "Abyssal Liberation Land-based Dive Bomber", size = 6, estimation = true},
{equipment = "Abyssal Liberation Land-based Dive Bomber", size = 6, estimation = true},
},
},
["VII"] = {
_name = "Airfield Princess",
_suffix = "VII",
_rarity = 8,
_back = -12,
_api_id = 652,
_id = 652,
_battle_card_reference = "/",
_battle_card_layers = {"liberation_ace_r1", "liberation_ace_r2"},
_cg_reference = "/",
_japanese_name = "飛行場姫",
_reading = "ひこうじょうき",
_type = 10,
_hp = 500,
_firepower = 70,
_armor = 140,
_torpedo = 0,
_evasion = nil,
_aa = 120,
_asw = 0,
_speed = 0,
_los = nil,
_range = 1,
_luck = nil,
_installation = true,
_equipment = {
{equipment = "Abyssal Liberation Land-based Dive Bomber Ace", size = 24, estimation = true},
{equipment = "Abyssal Liberation Land-based Dive Bomber Ace", size = 24, estimation = true},
{equipment = "Abyssal Liberation Land-based Dive Bomber", size = 12, estimation = true},
{equipment = "Abyssal Liberation Land-based Dive Bomber", size = 12, estimation = true},
},
},
}
return Airfield_Princess