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cat_night_r1 = {image = "Abyssal_Night_Cat_Fighter_581_Equipment.png", style = {top = "13px", left = "106px"}, size = "30x28px"},
 
cat_night_r1 = {image = "Abyssal_Night_Cat_Fighter_581_Equipment.png", style = {top = "13px", left = "106px"}, size = "30x28px"},
 
cat_night_r2 = {image = "Abyssal_Night_Cat_Fighter_581_Equipment.png", style = {top = "1px", left = "127px"}, size = "35x30px"},
 
cat_night_r2 = {image = "Abyssal_Night_Cat_Fighter_581_Equipment.png", style = {top = "1px", left = "127px"}, size = "35x30px"},
status_expedition = {image = "Battle Card Status Expedition.png", top = 0, left = 0, width = 160, length = 40 },
+
status_expedition = {image = "Battle Card Status Expedition.png", top = 0, left = 0, width = 160, height = 40 },
status_repair = {image = "Battle Card Status Repair.png", top = 0, left = 0, width = 160, length = 40 },
+
status_repair = {image = "Battle Card Status Repair.png", top = 0, left = 0, width = 160, height = 40 },
status_retreat = {image = "Battle Card Status Retreat.png", top = 0, left = 0, width = 160, length = 40 },
+
status_retreat = {image = "Battle Card Status Retreat.png", top = 0, left = 0, width = 160, height = 40 },
status_light_damage = {image = "Battle Card Status Light Damage.png", top = 0, left = 0, width = 160, length = 40 },
+
status_light_damage = {image = "Battle Card Status Light Damage.png", top = 0, left = 0, width = 160, height = 40 },
status_medium_damage = {image = "Battle Card Status Medium Damage.png", top = 0, left = 0, width = 160, length = 40 },
+
status_medium_damage = {image = "Battle Card Status Medium Damage.png", top = 0, left = 0, width = 160, height = 40 },
status_heavy_damage = {image = "Battle Card Status Heavy Damage.png", top = 0, left = 0, width = 160, length = 40 },
+
status_heavy_damage = {image = "Battle Card Status Heavy Damage.png", top = 0, left = 0, width = 160, height = 40 },
status_sunk = {image = "Battle Card Status Sunk.png", top = 0, left = 0, width = 160, length = 40 },
+
status_sunk = {image = "Battle Card Status Sunk.png", top = 0, left = 0, width = 160, height = 40 },
status_light_damage_installation = {image = "Battle Card Status Light Damage Installation.png", top = 0, left = 0, width = 160, length = 40 },
+
status_light_damage_installation = {image = "Battle Card Status Light Damage Installation.png", top = 0, left = 0, width = 160, height = 40 },
status_medium_damage_installation = {image = "Battle Card Status Medium Damage Installation.png", top = 0, left = 0, width = 160, length = 40 },
+
status_medium_damage_installation = {image = "Battle Card Status Medium Damage Installation.png", top = 0, left = 0, width = 160, height = 40 },
status_heavy_damage_installation = {image = "Battle Card Status Heavy Damage Installation.png", top = 0, left = 0, width = 160, length = 40 },
+
status_heavy_damage_installation = {image = "Battle Card Status Heavy Damage Installation.png", top = 0, left = 0, width = 160, height = 40 },
status_sunk_installation = {image = "Battle Card Status Sunk Installation.png", top = 0, left = 0, width = 160, length = 40 },
+
status_sunk_installation = {image = "Battle Card Status Sunk Installation.png", top = 0, left = 0, width = 160, height = 40 },
 
smudge_light = {image = "Battle Card Smudge Light.png", style = {top = "0px", left = "0px"}},
 
smudge_light = {image = "Battle Card Smudge Light.png", style = {top = "0px", left = "0px"}},
 
smudge_medium = {image = "Battle Card Smudge Medium.png", style = {top = "0px", left = "0px"}},
 
smudge_medium = {image = "Battle Card Smudge Medium.png", style = {top = "0px", left = "0px"}},
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