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Difference between revisions of "Module:ShipGraphicKai"
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(always hd for enemies) |
m (no ternary life) |
||
Line 15: | Line 15: | ||
hd = true | hd = true | ||
end | end | ||
− | + | if args.damaged then | |
+ | return ship:cg_damaged(hd) | ||
+ | else | ||
+ | return ship:cg(hd) | ||
+ | end | ||
end | end | ||
Revision as of 17:19, 16 December 2018
Documentation for this module may be created at Module:ShipGraphicKai/doc
local Formatting = require('Module:Formatting')
local ShipAsset = require('Module:ShipAsset')
local _ = require('Module:Core')
local fallback = require('Module:ShipGraphicKai/Fallback')
local ShipGraphicKai = ShipAsset{}
function ShipGraphicKai:get_source(ship, args)
local hd = args.hd
if _.ifind(fallback, ship:unique_name()) then
hd = false
end
if ship:api_id() and ship:api_id() > 1500 then
hd = true
end
if args.damaged then
return ship:cg_damaged(hd)
else
return ship:cg(hd)
end
end
function ShipGraphicKai:get(ship, args, link)
if not args then
args = ship
ship = args.ship
end
args[1] = self:get_source(ship, args)
args.link = link
return Formatting:format_image(args)
end
return ShipGraphicKai