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Difference between revisions of "Template:MapBranchingTable/doc"

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==Parameter Naming==
 
==Parameter Naming==
* id = <value>
 
 
* <"From" Node> -> <"To" Node> = <argument value>  
 
* <"From" Node> -> <"To" Node> = <argument value>  
 
** 0 = Start
 
** 0 = Start
Line 8: Line 7:
 
** <Node>/storm = Purple node
 
** <Node>/storm = Purple node
 
** <Node>/resource = Green node
 
** <Node>/resource = Green node
 +
 +
To assign a manual id for the tables, you can use "id = <value>". This is generally not necessary, unless you want some buttons to show/hide multiple branches for whatever reason you have. Either way, the option is there.
  
 
To change the width of the table, you can use "width = auto" for a more compact table. If "width" is not stated, it will create a wide table that fits the screen on default. Table is always collapsed by default.
 
To change the width of the table, you can use "width = auto" for a more compact table. If "width" is not stated, it will create a wide table that fits the screen on default. Table is always collapsed by default.
 
'''Note''': Make sure that you assign an unique id value for each table, because the buttons are linked by the id value. If all the tables you have created has the same value, the button will also show/hide all the tables when clicked.
 
  
 
With the use of a template, invoking the module through #invoke is no longer required and you can treat this module as a template.
 
With the use of a template, invoking the module through #invoke is no longer required and you can treat this module as a template.

Revision as of 22:06, 3 February 2017

Parameter Naming

  • <"From" Node> -> <"To" Node> = <argument value>
    • 0 = Start
    • 1, 2, 3, etc = Starting points, when a map has multiple starting points, depending on the branching rules.
    • <Node>/battle = Red node, which is also the default if nothing is assigned
    • <Node>/empty = Blue node
    • <Node>/storm = Purple node
    • <Node>/resource = Green node

To assign a manual id for the tables, you can use "id = <value>". This is generally not necessary, unless you want some buttons to show/hide multiple branches for whatever reason you have. Either way, the option is there.

To change the width of the table, you can use "width = auto" for a more compact table. If "width" is not stated, it will create a wide table that fits the screen on default. Table is always collapsed by default.

With the use of a template, invoking the module through #invoke is no longer required and you can treat this module as a template. Each parameter line still requires a pipe character "|".

Examples

Example 1

{{MapBranchingTable
|0 -> 1 = Some text...
|0 -> 2 = Some text...
|1 -> A = Some text...
|1 -> B/resource = [[DD]], [[CL]]
|1 -> C/storm =
* A
* list
|C/storm -> D/empty = ...
}}
Branching Rules
Nodes Rules
Start
1

Some text...

2

Some text...

1
A

Some text...

B

DD, CL

C
  • A
  • list
C
D

...


Example 2

{{MapBranchingTable
|width = auto
|0 -> 1 = Some text...
|0 -> 2 = Some text...
|1 -> A = Some text...
|1 -> B/resource = [[DD]], [[CL]]
|1 -> C/storm =
* A
* list
|C/storm -> D/empty = ...
}}
Branching Rules
Nodes Rules
Start
1

Some text...

2

Some text...

1
A

Some text...

B

DD, CL

C
  • A
  • list
C
D

...


Example 3

{{MapBranchingTable
|id = E-1
|width = auto
|0 -> 1 = Some text...
|0 -> 2 = Some text...
|1 -> A = Some text...
|1 -> B/resource = [[DD]], [[CL]]
|1 -> C/storm =
* A
* list
|C/storm -> D/empty = ...
}}
Branching Rules
Nodes Rules
Start
1

Some text...

2

Some text...

1
A

Some text...

B

DD, CL

C
  • A
  • list
C
D

...

Credits

Special thanks to がか(gaka) for writing this module.