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*Alternatively, you can send land base to the pre-boss node if you're not confident with sending them to the boss-node
 
*Alternatively, you can send land base to the pre-boss node if you're not confident with sending them to the boss-node
 
*Sending Ryuuseis to the boss is fine as the range isn't too high and you don't have 4 land base bomber to use in land base.
 
*Sending Ryuuseis to the boss is fine as the range isn't too high and you don't have 4 land base bomber to use in land base.
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===Totaku's Proposal===
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E-1 is relatively simple to do on event with a moderately trained fleet. As most of the map will require you to engage against simple surface fleets and submarines. A good general recommendation for who to choose for this map if you play on normal or hard difficulty is avoid using fleets affiliated with '''Pearl Harbor''', the <span style="color:Yellow; text-shadow:0px 0px 2px black;">'''2nd Fleet of Operation Ten-Go'''</span>, and '''fleets that made up <span style="color:Blue; text-shadow:0px 0px 2px black;">Operation AL and Northern Forces'''</span>. Most other standard ships that are not key ships and are average in combat are suitable for this map.
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'''Objective'''
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Over the course of this map you will need to complete a patrolling operation around 4 major key points:
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* Patrol around the Stugaru Strait and reach the base in '''Northern Houkkaido (Node G)'''
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* Patrol and '''take out all enemy forces (S Rank)''' in the '''outer Houkkaidou Sea (Node O)'''
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* Patrol and take out all enemy forces '''(S Rank)''' near '''Hitokappu Bay (Node S)'''
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* Patrol and reach '''Hitokappu Bay (Node U)'''
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Note that all condition as of current are based on Hard Difficulty and can vary in lower difficulty. Most of these nodes can be done without the assistance of LBAS at this point unless you need assistance.
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'''Patrol around the Stugaru Strait and reach the base in Northern Houkkaido (Node G)'''
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'''Recommended Fleet'''<br>
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'''1CL, 4DD, 1DE'''
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'''Path: D-B-C-F-G'''
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Bring a Fleet with a mix of combat and ASW, choose to go left from the starting point and use line abreast against subs and use vangard against surface fleets. Your fleet should eventually reach G with little to no difficulty.
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'''Patrol and take out all enemy forces (S Rank) in the outer Houkkaidou Sea (Node O)'''
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'''Recommended Fleet'''<br>
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'''1CL, 4DD, 1DE'''
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'''Path: D-H-I-L-O-R'''
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Bring you fleet and have them more combat focused for this fight. The path is simple to reach as you can select the path you need to reach Node O. Use the same methods ad previously mentioned and use '''Line Ahead on Node O'''. An S rank is required to meet the condition.
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'''Patrol and take out all enemy forces (S Rank) in the outer Houkkaidou Sea (Node O)'''
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'''Recommended Fleet'''<br>
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'''1CL, 4DD, 1DE'''
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'''Path: D-H-I-L-Q-P-S''' '''LoS of 12.7+ (Cn1) needed'''
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Bring you fleet and have them more combat focused for this fight. The path is simple to reach as you can select the path you need to reach Node S. Be sure to bring enough Radars and Seaplane Scouts to meet the requirements to go to node S (estimated to be 12.7+ (Cn1) LoS) Use the same methods ad previously mentioned and use '''Line Ahead on Node S'''. An S rank is required to meet the condition.
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'''Patrol and reach '''Hitokappu Bay (Node U)'''
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'''Recommended Fleet'''<br>
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'''1CL, 3-4DD, 0-1DE (5 ships only)'''
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'''Path: D-H-I-J-L-Q-T-U'''
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Bring a Fleet of only 5 ships with a mix of combat and ASW, choose to go left from the starting point and use line abreast against subs and use vangard against surface fleets. Your fleet should eventually reach U with little to no difficulty.
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Once all conditions are met the '''path to Node W''' will be revealed.
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From there all you need to do is defeat the main enemy fleet lead by the new '''[[Light Cruiser Tsu-Class|Tsu-class Flagship]]'''
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'''Recommended Fleet'''<br>
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'''0-1 CAV, 1-2 CL, 4DD'''<br>
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'''1 CL, 5 DD'''
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'''Path: D-H-I-J-L-O-W'''
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Bring a surface combat focused fleet to help provide a chance to stand up against the enemy fleets in boss node. How you chose to tackle this fight can vary, as it's optional to begin a CAV (which can provide an edge in both Node O and W) or use (2 CL to conserve CAVs for possible later operations) Most fight leading up to the boss should be about the same. You will need a relatively good LoS (about 14+(?) ''(verification required)'') to avoid hitting node V and go straight to W.
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Use ASW for subs and Vangaurd formation for Surface Fleets, however if some difficulty does rise with getting though node O, [[LBAS]] assistance can be considered, but otherwise, concentrate all LBAS attacks on the boss node (Node W).
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The boss will be a '''[[Light Cruiser Tsu-Class|Tsu-class Flagship]]''' which has HP on par to a Flagship Transport, and the combat strength similar to a battleship along with a much higher AA which will give it's fleet stronger AA in general. The Tsu-class will have several other CLs and DD in tow (and more elite Tsu-classes on higher difficulty.)
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Bringing an LBAS to the boss may present some risks for you planes as they may get shotdown and possibly loose rank but otherwise should help you clear out most of the enemy ships easily. If you bring name squadron planes like the '''Nanoka Squadron''' and other various named or skilled planes, it'll be more likely to survive the surface AA attacks.
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If your LBAS clear out enough it should result in an eay fight where you wipe out almost everyone and finish off the Tsu-class in night battle. Repeat until the operation is complete.
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'''LBAS Recommendation'''
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'''4 Ryuusei or 4 Land Base Bombers (Range 5)'''
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Everything on this map will have no air power, so bringing only bombers here is a good way to take out any problems that may appear and due to how easy the map is, it's possible to use this place to rank up planes as well.
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