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Difference between revisions of "Sandbox"

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m (Kill invoke)
(Enemy composition test)
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==Southwestern Area Buntan Offshore==
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==Japan Offshore/Nanao Northern Bay/Maizuru Bay==
 
{{AreaDetails
 
{{AreaDetails
 
  |AreaCode              =E-1
 
  |AreaCode              =E-1
  |MapAreaCode          =35-1
+
  |MapAreaCode          =37-1
  |AreaOrigName          =南西海域 ブンタン沖
+
  |AreaOrigName          =日本近海/七尾北湾/舞鶴湾
  |AreaTransName        =Southwestern Area Buntan Offshore
+
  |AreaTransName        =Japan Offshore/Nanao Northern Bay/Maizuru Bay
  |Difficulty            =☆☆☆☆☆☆
+
  |Difficulty            =☆☆☆☆☆☆☆
  |OperationOrigName    =ブンタン沖哨戒
+
  |OperationOrigName    =「光」作戦準備
  |OperationTransName    =Buntan Naval Patrol
+
  |OperationTransName    =Preparation for Operation Hikari
  |OperationOrigContent  =敵深海棲艦の東洋艦隊への迎撃<br />作戦を展開する。まず、作戦海<br />域の対潜哨戒と前路掃討を実施<br />する!哨戒部隊、出撃せよ!
+
  |OperationOrigContent  =
 
  |OperationTransContent =
 
  |OperationTransContent =
  |AreaHP               =Operation A: 900<br />Operation B: 700<br />Operation C: 550
+
  |AreaTP               =100
  |EventCommonRewards    =Mamiya<br />1st Land Based Air Squadron
+
  |EventCommonRewards    =[[Reinforcement Expansion]]<br />Submarine Dresser<br />2nd Land Based Air Squadron
  |EventOpARewards      =Irako x 3, [[Battle Rations]] x 2, [[Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)]], [[Type 1 Land Attacker Model 34]]
+
  |EventOpARewards      =[[Zuiun (631 Air Group)]], Irako x 3, Mamiya
  |EventOpBRewards      =Irako x 2, [[Battle Rations]] x 2, [[Daihatsu-class Landing Craft (Type 89 Medium Tanks & Marines)]], [[Type 1 Land Attacker]]
+
  |EventOpBRewards      =[[Zuiun (631 Air Group)]], Irako x 2
  |EventOpCRewards      =Irako, [[Battle Rations]], [[Daihatsu-class Landing Craft]], [[Type 96 Land Attacker]]
+
  |EventOpCRewards      =Irako
  |Tips                  =*'''Need around 30 LOS to guarantee Boss routing'''. Reports of 24 LOS show that some routings direct the fleet to node H. Greater than 15 will allow the possibility of Boss routing.
+
  |Tips                  =*'''Important Note:''' Upon depleting the TP gauge, you will need to complete the map one more time in order to actually finish it
*1 CL 5 DD will route to BDFG.
+
*'''Recommended Compositions:'''
** This should avoid going onto an extra battle.
+
**No (F)BBs are allowed on this map.
*1-2 CL 3DD 1CVL will easily clear LOS with a [[Saiun]] on the CVL. This also routes to BDFG, assuming a fast CVL (any ''except'' Hiyou, Jun'you, Houshou, or Ryuuhou).
+
**4-6SS(V)
* 1 FBB 1 CL 4DD will route to BEFD and face the weak surface fleet there. This allows for a second round of attacks on the boss, though at a lower fuel and ammo level.
+
***Using all submarines can make the map relatively easy and will reduce the gauge very quickly.
** ASW power is affected by equipment stats only and not by aircraft quantity size, Zuihou and Shouhou are ideal ASW CVLs if you're looking to save your CVLs for later maps. (Not counting their opening airstrike)
+
***On lower difficulties, 4SS can make it through the map relatively unharmed.  
**With a >> Seaplane on a CL, around 30 LOS can easily be achieved.
+
***LBAS strikes should be focused on node B.
* Nodes B and F are sub nodes.
+
***There are no LoS checks for this map.
* Remember that CTs (Training Cruisers) are '''SLOW''', and may be negatively affected by branching at B node
+
**For people who lack the subs needed
* Slow BB(V)s and any CVs are ''not'' allowed on this map.
+
***0-1CAV 1-2CL, 3-4 DD 0-2 SS(V)
** ''FBB''s are allowed. They will route B to E or C, depending on the other ships in the fleet..
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****Good for map clearing up till the final run
*Node G has transports, so it is good to clear the transport quest.
+
*'''Final Run Composition:'''
 +
**1CA(V), 1CVL, CL, 3DD
 +
***Since you're facing additional battles in Wo-class Nodes, additional air defence is required.
 +
*'''Post Clear Run Composition:'''
 +
**1CA(V), 2CL, 3DD
 +
***Can be used for post-clear run and evades Node D.
 +
*TP Gauge on this map is depleted based upon the type of ships you bring (submarines seems to have the most impact) and the number of Zuiun and Seiran seaplane bombers you have equipped in your fleet (which also aid in depleting the TP Gauge).
 +
*Once you pass '''Node I''', you can safely advance even with ships at red health, as the nodes after that do not involve any more battles.
 +
*On the final run, the map will change its routing and your fleet will encounter more battles where you'll face more carrier battles and air attacks unless you follow the requirements to prevent being sent to Node D. <br>
 +
'''Recommended LBAS Attack locations:'''<br>
 +
'''Node B''' and '''Node I'''
 +
*Use All Torpedo Bombers or Land Based Attack Aircrafts
 +
**If using an all-Submarine team, it may be advisable to deploy your LBAS to Node B.
 +
**If you're aiming to farm Node I you may want to eliminate the surface ships so your fleet has a better chance for S-rank.
 +
|OpAEnemyData          ={{EnemyComposition
 +
  |node          =A
 +
  |nodeorigname  =敵侵入潜水艦隊 先遣群
 +
  |nodetransname =
 +
  |formation    ={{Formation|echelon}}{{Formation|abreast}}
 +
  |enemy        ={{AbyssalBanner|534|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}
 +
  |formation2    ={{Formation|echelon}}
 +
  |enemy2        ={{AbyssalBanner|534|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}{{AbyssalBanner|532|110px}}
 +
  }}
 +
  {{EnemyComposition
 +
  |node          =B
 +
  |nodeorigname  =深海軽快戦隊 先行侵入群
 +
  |nodetransname =
 +
  |formation    ={{Formation|ahead}}
 +
  |enemy        ={{AbyssalBanner|527|110px}}{{AbyssalBanner|554|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|501|110px}}{{AbyssalBanner|501|110px}}
 +
  |formation2    ={{Formation|ahead}}{{Formation|double}}
 +
  |enemy2        ={{AbyssalBanner|527|110px}}{{AbyssalBanner|527|110px}}{{AbyssalBanner|554|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}{{AbyssalBanner|575|110px}}
 +
  }}
 
}}
 
}}

Revision as of 05:29, 20 February 2017

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Sea in Front of the Naval Base

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Japan Offshore/Nanao Northern Bay/Maizuru Bay

Template:AreaDetails