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Difference between revisions of "Star"
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**There is no upper limit, with "big stars" representing 10 "small stars" each to be more compact. | **There is no upper limit, with "big stars" representing 10 "small stars" each to be more compact. | ||
**This system is relatively unreliable, being too simplistic. | **This system is relatively unreliable, being too simplistic. | ||
+ | *[[Furniture]] rarity, from 1 to 7, being cosmetic only. | ||
*The "[[Star Shell]]" {{StarShell}}, a night equipment with its own set of mechanics. | *The "[[Star Shell]]" {{StarShell}}, a night equipment with its own set of mechanics. | ||
**See more details ''[[Night Contact|here]]''. | **See more details ''[[Night Contact|here]]''. |
Revision as of 21:14, 20 September 2024
This article is a disambiguation page for Star
Please use the following links below to direct to the element of interest. |
"Stars" mostly refer to the "Improvement Level" of equipment, represented in-game with stars ( & )
Stars also refer to:
- "Equipment Rarity", with each equipment having 1 to 7 stars on its card, representing its level of rarity.
- This system is relatively unreliable, see more details here.
- Ships "modernization level", ranging from 1 to 5 and max , indicating the amount of "general modernization" a given ship has received.
- "Map Difficulty", with each sortie map having its difficulty represented with stars.
- There is no upper limit, with "big stars" representing 10 "small stars" each to be more compact.
- This system is relatively unreliable, being too simplistic.
- Furniture rarity, from 1 to 7, being cosmetic only.
- The "Star Shell" , a night equipment with its own set of mechanics.
- See more details here.