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Difference between revisions of "Active Branching"

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==Maps that Have Used Active Branching==
 
==Maps that Have Used Active Branching==
 
Spring Event Map [[Spring_2015_Event#E-3|E-3]], [[Spring_2015_Event#E-4|E-4]] and [[Spring_2015_Event#E-5|E-5]].
 
Spring Event Map [[Spring_2015_Event#E-3|E-3]], [[Spring_2015_Event#E-4|E-4]] and [[Spring_2015_Event#E-5|E-5]].
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Extra Operation map 4-5
  
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]

Revision as of 15:43, 12 June 2015

Mechanic in Maps

Starting with the Spring 2015 Event, the Active Branching mechanic was added. For the first time in the history of KanColle, the ability to make a choice with the branching choice was introduced. As of the Spring Event, all Active Branching nodes are done without combat and are purely for selecting paths.

Maps that Have Used Active Branching

Spring Event Map E-3, E-4 and E-5. Extra Operation map 4-5