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Difference between revisions of "Module:Data/Ship/Iowa"
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(Added max HP and max luck values) |
m |
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Line 6: | Line 6: | ||
_name = "Iowa", | _name = "Iowa", | ||
_rarity = nil, | _rarity = nil, | ||
− | _api_id = | + | _api_id = 440, |
_id = nil, | _id = nil, | ||
_true_id = false, | _true_id = false, |
Revision as of 18:45, 2 May 2016
Documentation for this module may be created at Module:Data/Ship/Iowa/doc
--Categories:
--[[Category:Player ship modules]]
local Iowa = {
[""] = {
_name = "Iowa",
_rarity = nil,
_api_id = 440,
_id = nil,
_true_id = false,
_japanese_name = "Iowa",
_reading = "アイオワ",
_class = "Iowa",
_class_number = 1,
_type = 8,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 3,
_luck = nil,
_luck_max = nil,
_luck_mod = false,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Iowa/Kai",
_fuel = nil,
_ammo = nil,
_scrap_fuel = nil,
_scrap_ammo = nil,
_scrap_steel = nil,
_scrap_baux = nil,
_equipment = {
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
},
},
["Kai"] = {
_name = "Iowa",
_suffix = "Kai",
_rarity = nil,
_api_id = nil,
_id = nil,
_true_id = false,
_japanese_name = "Iowa改",
_reading = "アイオワかい",
_class = "Iowa",
_class_number = 1,
_type = 8,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 3,
_luck = nil,
_luck_max = nil,
_luck_mod = false,
_remodel_level = nil,
_remodel_ammo = nil,
_remodel_steel = nil,
_remodel_from = "Iowa/",
_remodel_to = false,
_fuel = nil,
_ammo = nil,
_scrap_fuel = nil,
_scrap_ammo = nil,
_scrap_steel = nil,
_scrap_baux = nil,
_equipment = {
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
},
},
["Vita"] = {
_name = "Iowa",
_suffix = "Vita",
_display_suffix = "(Vita)",
_api_id = nil,
_rarity = 7,
_id = 251,
_card = "FBB Iowa Card.png",
_true_id = false,
_japanese_name = "Iowa",
_reading = "アイオワ",
_class = "Iowa",
_class_number = 1,
_type = 8,
_hp = 84,
_hp_max = nil,
_firepower = 85,
_firepower_max = 105,
_firepower_mod = 7,
_armor = 79,
_armor_max = 95,
_armor_mod = 6,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 34,
_evasion_max = 67,
_aa = 70,
_aa_max = 96,
_aa_mod = 3,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 24,
_los_max = nil,
_range = 3,
_luck = 35,
_luck_max = nil,
_luck_mod = false,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Iowa/Kai Vita",
_fuel = 200,
_ammo = 250,
_scrap_fuel = 31,
_scrap_ammo = 81,
_scrap_steel = 131,
_scrap_baux = 34,
_equipment = {
{equipment = "16inch Triple Gun Mount Mk.7", size = 4},
{equipment = false, size = 4},
{equipment = false, size = 4},
{equipment = false, size = 4},
},
},
["Kai Vita"] = {
_name = "Iowa",
_suffix = "Kai Vita",
_display_suffix = "Kai (Vita)",
_api_id = nil,
_rarity = 8,
_overlay = "stars",
_id = 251,
_card = "FBB Iowa Kai Card.png",
_true_id = false,
_japanese_name = "Iowa改",
_reading = "アイオワかい",
_class = "Iowa",
_class_number = 1,
_type = 8,
_hp = 92,
_hp_max = 101,
_firepower = nil,
_firepower_max = 115,
_firepower_mod = 7,
_armor = nil,
_armor_max = 107,
_armor_mod = 6,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = 70,
_aa = nil,
_aa_max = 120,
_aa_mod = 3,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = nil,
_los_max = 70,
_range = 3,
_luck = 40,
_luck_max = 99,
_luck_mod = false,
_remodel_level = 50,
_remodel_catapult = false,
_remodel_ammo = 3400,
_remodel_steel = 2800,
_remodel_from = "Iowa/Vita",
_remodel_to = false,
_remodel_to_catapult = false,
_remodel_blueprint = false,
_fuel = 200,
_ammo = 275,
_scrap_fuel = 33,
_scrap_ammo = 89,
_scrap_steel = 153,
_scrap_baux = 46,
_equipment = {
{equipment = "16inch Triple Gun Mount Mk.7", size = 4},
{equipment = false, size = 4},
{equipment = false, size = 4},
{equipment = false, size = 4},
},
},
class = {
_name = "Iowa",
_class = true,
_base_type = 8,
}
}
return Iowa