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Difference between revisions of "Module:Data/Ship/Okinami"
< Module:Data | Ship
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Line 61: | Line 61: | ||
_rarity = 5, | _rarity = 5, | ||
_api_id = 359, | _api_id = 359, | ||
− | _id = | + | _id = 252, |
− | _true_id = | + | _true_id = 1439, |
− | |||
− | |||
_japanese_name = "沖波改", | _japanese_name = "沖波改", | ||
_reading = "おきなみかい", | _reading = "おきなみかい", |
Revision as of 18:40, 10 February 2016
Documentation for this module may be created at Module:Data/Ship/Okinami/doc
--Categories:
--[[Category:Player ship modules]]
local Okinami = {
[""] = {
_name = "Okinami",
_rarity = 4,
_api_id = 452,
_id = 252,
_true_id = false,
_japanese_name = "沖波",
_reading = "おきなみ",
_class = "Yuugumo",
_class_number = 1,
_type = 2,
_hp = 16,
_hp_max = 34,
_firepower = 10,
_firepower_max = 30,
_firepower_mod = false,
_armor = 6,
_armor_max = 19,
_armor_mod = 1,
_torpedo = 24,
_torpedo_max = 69,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 9,
_aa_max = 38,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 10,
_luck_max = 49,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 24,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Okinami/Kai",
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 6,
_scrap_baux = 0,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
["Kai"] = {
_name = "Okinami",
_suffix = "Kai",
_rarity = 5,
_api_id = 359,
_id = 252,
_true_id = 1439,
_japanese_name = "沖波改",
_reading = "おきなみかい",
_class = "Yuugumo",
_class_number = 1,
_type = 2,
_hp = 32,
_hp_max = 49,
_firepower = 12,
_firepower_max = 50,
_firepower_mod = 1,
_armor = 14,
_armor_max = 49,
_armor_mod = 1,
_torpedo = 29,
_torpedo_max = 81,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 16,
_aa_max = 50,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 12,
_luck_max = 59,
_luck_mod = false,
_remodel_level = 30,
_remodel_ammo = 130,
_remodel_steel = 110,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Okinami/",
_remodel_to = false,
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 10,
_scrap_baux = 0,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
}
return Okinami