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Difference between revisions of "Module:Data/Ship/Okinami"

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(Created page with "--Categories: --Category:Player ship modules local Okinami = { [""] = { _name = "Okinami", _rarity = nil, _api_id = 452, _id = nil, _true_id = false, _japane...")
 
Line 5: Line 5:
 
[""] = {
 
[""] = {
 
_name = "Okinami",
 
_name = "Okinami",
_rarity = nil,
+
_rarity = 4,
 
_api_id = 452,
 
_api_id = 452,
_id = nil,
+
_id = 252,
 
_true_id = false,
 
_true_id = false,
 
_japanese_name = "沖波",
 
_japanese_name = "沖波",
Line 14: Line 14:
 
_class_number = 1,
 
_class_number = 1,
 
_type = 2,
 
_type = 2,
_hp = nil,
+
_hp = 16,
_hp_max = nil,
+
_hp_max = 34,
_firepower = nil,
+
_firepower = 10,
_firepower_max = nil,
+
_firepower_max = 30,
_firepower_mod = nil,
+
_firepower_mod = false,
_armor = nil,
+
_armor = 6,
_armor_max = nil,
+
_armor_max = 19,
_armor_mod = nil,
+
_armor_mod = 1,
_torpedo = nil,
+
_torpedo = 24,
_torpedo_max = nil,
+
_torpedo_max = 69,
_torpedo_mod = nil,
+
_torpedo_mod = 1,
 
_evasion = nil,
 
_evasion = nil,
 
_evasion_max = nil,
 
_evasion_max = nil,
_aa = nil,
+
_aa = 9,
_aa_max = nil,
+
_aa_max = 38,
_aa_mod = nil,
+
_aa_mod = false,
 
_asw = nil,
 
_asw = nil,
 
_asw_max = nil,
 
_asw_max = nil,
Line 36: Line 36:
 
_los_max = nil,
 
_los_max = nil,
 
_range = 1,
 
_range = 1,
_luck = nil,
+
_luck = 10,
_luck_max = nil,
+
_luck_max = 49,
 
_luck_mod = false,
 
_luck_mod = false,
 
_buildable = false,
 
_buildable = false,
 
_buildable_lsc = false,
 
_buildable_lsc = false,
  _build_time = 30,
+
  _build_time = 24,
 
_remodel_level = false,
 
_remodel_level = false,
 
_remodel_from = false,
 
_remodel_from = false,
 
_remodel_to = "Okinami/Kai",
 
_remodel_to = "Okinami/Kai",
_fuel = 20,
+
_fuel = 15,
_ammo = 25,
+
_ammo = 20,
 
_scrap_fuel = 1,
 
_scrap_fuel = 1,
_scrap_ammo = 2,
+
_scrap_ammo = 1,
_scrap_steel = 13,
+
_scrap_steel = 6,
_scrap_baux = 1,
+
_scrap_baux = 0,
 
_equipment = {
 
_equipment = {
{equipment = nil, size = 0},
 
 
{equipment = nil, size = 0},
 
{equipment = nil, size = 0},
 
{equipment = nil, size = 0},
 
{equipment = nil, size = 0},
Line 60: Line 59:
 
_name = "Okinami",
 
_name = "Okinami",
 
_suffix = "Kai",
 
_suffix = "Kai",
_rarity = nil,
+
_rarity = 5,
_api_id = nil,
+
_api_id = 359,
 
_id = nil,
 
_id = nil,
 
_true_id = nil,
 
_true_id = nil,
Line 71: Line 70:
 
_class_number = 1,
 
_class_number = 1,
 
_type = 2,
 
_type = 2,
_hp = nil,
+
_hp = 32,
_hp_max = nil,
+
_hp_max = 49,
_firepower = nil,
+
_firepower = 12,
_firepower_max = nil,
+
_firepower_max = 50,
_firepower_mod = nil,
+
_firepower_mod = 1,
_armor = nil,
+
_armor = 14,
_armor_max = nil,
+
_armor_max = 49,
_armor_mod = nil,
+
_armor_mod = 1,
_torpedo = nil,
+
_torpedo = 29,
_torpedo_max = nil,
+
_torpedo_max = 81,
_torpedo_mod = nil,
+
_torpedo_mod = 1,
 
_evasion = nil,
 
_evasion = nil,
 
_evasion_max = nil,
 
_evasion_max = nil,
_aa = nil,
+
_aa = 16,
_aa_max = nil,
+
_aa_max = 50,
_aa_mod = nil,
+
_aa_mod = 1,
 
_asw = nil,
 
_asw = nil,
 
_asw_max = nil,
 
_asw_max = nil,
Line 93: Line 92:
 
_los_max = nil,
 
_los_max = nil,
 
_range = 1,
 
_range = 1,
_luck = nil,
+
_luck = 12,
_luck_max = nil,
+
_luck_max = 59,
 
_luck_mod = false,
 
_luck_mod = false,
_remodel_level = nil,
+
_remodel_level = 30,
_remodel_ammo = nil,
+
_remodel_ammo = 130,
_remodel_steel = nil,
+
_remodel_steel = 110,
 
_remodel_development_material = false,
 
_remodel_development_material = false,
 
_remodel_blueprint = false,
 
_remodel_blueprint = false,
Line 104: Line 103:
 
_remodel_from = "Okinami/",
 
_remodel_from = "Okinami/",
 
_remodel_to = false,
 
_remodel_to = false,
_fuel = 20,
+
_fuel = 15,
_ammo = 25,
+
_ammo = 20,
 
_scrap_fuel = 1,
 
_scrap_fuel = 1,
 
_scrap_ammo = 2,
 
_scrap_ammo = 2,
_scrap_steel = 13,
+
_scrap_steel = 10,
_scrap_baux = 1,
+
_scrap_baux = 0,
 
_equipment = {
 
_equipment = {
 
{equipment = nil, size = 0},
 
{equipment = nil, size = 0},

Revision as of 13:10, 10 February 2016

Documentation for this module may be created at Module:Data/Ship/Okinami/doc

--Categories:
--[[Category:Player ship modules]]

local Okinami = {
	[""] = {
		_name = "Okinami",
		_rarity = 4,
		_api_id = 452,
		_id = 252,
		_true_id = false,
		_japanese_name = "沖波",
		_reading = "おきなみ",
		_class = "Yuugumo",
		_class_number = 1,
		_type = 2,
		_hp = 16,
		_hp_max = 34,
		_firepower = 10,
		_firepower_max = 30,
		_firepower_mod = false,
		_armor = 6,
		_armor_max = 19,
		_armor_mod = 1,
		_torpedo = 24,
		_torpedo_max = 69,
		_torpedo_mod = 1,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 9,
		_aa_max = 38,
		_aa_mod = false,
		_asw = nil,
		_asw_max = nil,
		_speed = 10,
		_los = nil,
		_los_max = nil,
		_range = 1,
		_luck = 10,
		_luck_max = 49,
		_luck_mod = false,
		_buildable = false,
		_buildable_lsc = false,
 		_build_time = 24,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Okinami/Kai",
		_fuel = 15,
		_ammo = 20,
		_scrap_fuel = 1,
		_scrap_ammo = 1,
		_scrap_steel = 6,
		_scrap_baux = 0,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
	["Kai"] = {
		_name = "Okinami",
		_suffix = "Kai",
		_rarity = 5,
		_api_id = 359,
		_id = nil,
		_true_id = nil,
		_cg_reference = "/",
		_cg_damaged_reference = "/",
		_japanese_name = "沖波改",
		_reading = "おきなみかい",
		_class = "Yuugumo",
		_class_number = 1,
		_type = 2,
		_hp = 32,
		_hp_max = 49,
		_firepower = 12,
		_firepower_max = 50,
		_firepower_mod = 1,
		_armor = 14,
		_armor_max = 49,
		_armor_mod = 1,
		_torpedo = 29,
		_torpedo_max = 81,
		_torpedo_mod = 1,
		_evasion = nil,
		_evasion_max = nil,
		_aa = 16,
		_aa_max = 50,
		_aa_mod = 1,
		_asw = nil,
		_asw_max = nil,
		_speed = 10,
		_los = nil,
		_los_max = nil,
		_range = 1,
		_luck = 12,
		_luck_max = 59,
		_luck_mod = false,
		_remodel_level = 30,
		_remodel_ammo = 130,
		_remodel_steel = 110,
		_remodel_development_material = false,
		_remodel_blueprint = false,
		_remodel_catapult = false,
		_remodel_from = "Okinami/",
		_remodel_to = false,
		_fuel = 15,
		_ammo = 20,
		_scrap_fuel = 1,
		_scrap_ammo = 2,
		_scrap_steel = 10,
		_scrap_baux = 0,
		_equipment = {
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
			{equipment = nil, size = 0},
		},
	},
}

return Okinami