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Difference between revisions of "Module:Data/Ship/Umikaze"
< Module:Data | Ship
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com>Ckwng |
com>Link2530 |
||
Line 59: | Line 59: | ||
_name = "Umikaze", | _name = "Umikaze", | ||
_suffix = "Kai", | _suffix = "Kai", | ||
− | _rarity = | + | _rarity = 5, |
_api_id = 350, | _api_id = 350, | ||
_id = 258, | _id = 258, |
Revision as of 19:44, 10 August 2015
Documentation for this module may be created at Module:Data/Ship/Umikaze/doc
--Categories:
--[[Category:Player ship modules]]
local Umikaze = {
[""] = {
_name = "Umikaze",
_rarity = 4,
_api_id = 458,
_id = 258,
_true_id = false,
_japanese_name = "海風",
_reading = "うみかぜ",
_class = "Shiratsuyu",
_class_number = 7,
_type = 2,
_hp = 16,
_hp_max = 32,
_firepower = 10,
_firepower_max = 29,
_firepower_mod = 0,
_armor = 6,
_armor_max = 19,
_armor_mod = 0,
_torpedo = 24,
_torpedo_max = 69,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 10,
_aa_max = 40,
_aa_mod = 0,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 10,
_luck_max = 49,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 22,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Umikaze/Kai",
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 5,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
["Kai"] = {
_name = "Umikaze",
_suffix = "Kai",
_rarity = 5,
_api_id = 350,
_id = 258,
_true_id = 1430,
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "海風改",
_reading = "うみかぜかい",
_class = "Shiratsuyu",
_class_number = 7,
_type = 2,
_hp = 30,
_hp_max = 48,
_firepower = 12,
_firepower_max = 49,
_firepower_mod = 1,
_armor = 14,
_armor_max = 49,
_armor_mod = 1,
_torpedo = 28,
_torpedo_max = 79,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 16,
_aa_max = 50,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 13,
_luck_max = 64,
_luck_mod = false,
_remodel_level = 30,
_remodel_ammo = 150,
_remodel_steel = 100,
_remodel_blueprint = false,
_remodel_from = "Umikaze/",
_remodel_to = false,
_fuel = 15,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 10,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
}
return Umikaze