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* '''Expedition''' - Send your fleet to search for materials. They won't take damage or engage in fights, but there is an ammo/fuel cost and some expeditions can take quite a long time.
 
* '''Expedition''' - Send your fleet to search for materials. They won't take damage or engage in fights, but there is an ammo/fuel cost and some expeditions can take quite a long time.
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After choosing to Sortie you'll be asked to choose a map, which your fleet will explore at random. Depending on the map they may fight multiple battles (or none.) Ship girls who enter a battle undamaged or lightly damaged may take major damage, but shouldn't sink. '''If you enter a battle with a ship at moderate damage or greater, they are at risk of sinking and being lost forever!''' The exception is your '''flagship''' (the first ship in your fleet), which can never be sunk.
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After choosing to Sortie you'll be asked to choose a map, which your fleet will explore. Depending on the map, the path the fleet takes may be random or may depend on the ship types you have equipped; see the wiki pages about the individual maps for details. Ship girls who enter a battle undamaged or lightly damaged may take major damage, but shouldn't sink. '''If you enter a battle with a ship at moderate damage or greater, they are at risk of sinking and being lost forever!''' The exception is your '''flagship''' (the first ship in your fleet), which can never be sunk.
    
[[File:KanColleFormation.png|thumb]]
 
[[File:KanColleFormation.png|thumb]]
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The Resupply screen is sorted by fleet and appears fairly straightforward. Click on one or more ships to select them, then click on the bottom right button to refill their fuel and ammo. (You can also refill only fuel or only ammo if you wish.) Easy, right? Unfortunately, it's not nearly that simple.
 
The Resupply screen is sorted by fleet and appears fairly straightforward. Click on one or more ships to select them, then click on the bottom right button to refill their fuel and ammo. (You can also refill only fuel or only ammo if you wish.) Easy, right? Unfortunately, it's not nearly that simple.
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This is not shown on the Resupply screen itself, but refilling fuel and ammo also refills other consumables attached to ships, most notably airplanes that were shot down. These also cost materials to refill- in the case of airplanes, 10 bauxite apiece. If you don't have enough bauxite, not all the airplanes on your ships will be refilled, and you'll be unable to do this until you spend some of the ship in question's fuel and ammo on an expedition or sortie.
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This is not shown on the Resupply screen itself, but refilling fuel and ammo also refills other consumables attached to ships, most notably airplanes that were shot down. These also cost materials to refill- in the case of airplanes, bauxite is consumed. If you don't have enough bauxite, not all the airplanes on your ships will be refilled, and you'll be unable to do this until you spend some of the ship in question's fuel and ammo on an expedition or sortie.
    
In short, '''be careful of your bauxite level when resupplying carriers''' or other ships with airplanes.
 
In short, '''be careful of your bauxite level when resupplying carriers''' or other ships with airplanes.
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* Scrap Item
 
* Scrap Item
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Building a ship brings up the dialog on the right. You can fine tune the amount of materials you want to use to attempt to get a certain category of ship, with 30-60% accuracy. You can try your luck with random amounts (which is likely to result in a destroyer), see the [[Construction]] page or individual ship pages for details on ship 'recipes,' or use these basic ones: (Materials are in the order Fuel/Ammo/Steel/Bauxite)
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Building a ship brings up the dialog on the right. You can fine tune the amount of materials you want to use to attempt to get a certain category of ship, with 30-60% accuracy. You can try your luck with random amounts (which is likely to result in a destroyer), see the [[Construction]] page or individual ship pages for details on ship formulas, or use these basic ones: (Materials are in the order Fuel/Ammo/Steel/Bauxite)
    
* '''Destroyer/Light Cruiser''': 30/30/30/30 (48% chance of Destroyer, 45% chance of Light Cruiser, 7% chance of Heavy Cruiser)
 
* '''Destroyer/Light Cruiser''': 30/30/30/30 (48% chance of Destroyer, 45% chance of Light Cruiser, 7% chance of Heavy Cruiser)
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The slider will allow you to use a '''Fast Build Item''', akin to Fast Repair. You are unlikely to run out of these unless you build ships nonstop. However, if attempting to build a specific type of ship, you may wish to begin the build first, compare the build time to those listed on [[Construction]] page to see what you're building, and then instantly complete the build if you so wish by clicking the button on the right of the dock. When you're no longer a newbie, fast builds are wasted on destroyers and light cruisers you'll have no use for anyway.
 
The slider will allow you to use a '''Fast Build Item''', akin to Fast Repair. You are unlikely to run out of these unless you build ships nonstop. However, if attempting to build a specific type of ship, you may wish to begin the build first, compare the build time to those listed on [[Construction]] page to see what you're building, and then instantly complete the build if you so wish by clicking the button on the right of the dock. When you're no longer a newbie, fast builds are wasted on destroyers and light cruisers you'll have no use for anyway.
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'''Scrapping''' ships will destroy a ship to give you a small portion of materials, and should be self-explanatory when performed in game. The amount of materials returned is meager enough that you should consider using unwanted ships for [[modernization]] instead. '''All equipment on a ship will be destroyed as well''' when you scrap a ship, you may wish to remove it first.
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'''Scrapping''' ships will destroy a ship to give you a small portion of materials, and should be self-explanatory when performed in game. The amount of materials returned is meager enough that you should consider using unwanted ships for [[modernization]] instead. '''All equipment on a ship will be scrapped as well''' when you scrap a ship, so if you want to keep the equipment you may wish to remove it first.
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Building items is similar to building ships, but has a '''chance to fail completely''' which is rather high when not following a pre-tested recipe. On a failure, you will lose all materials used. Due to this, it is the writer of this tutorial's personal opinion that building items is not worthwhile except when required by quests or if you have an excess of materials. A much slower, but more reliable way to get rare items is to refit ships; their new versions will come with upgraded equipment.
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Building items is similar to building ships, but the result depends on the flagship of your main fleet as well as the materials used, and has a '''chance to fail completely''' which is rather high when not following a pre-tested formula. Upon a failure, you will lose all materials used.
    
Scrapping items works similarly to scrapping ships. However, you can't do anything else with unwanted items, so you may as well make use of this.
 
Scrapping items works similarly to scrapping ships. However, you can't do anything else with unwanted items, so you may as well make use of this.
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