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=Introduction=
 
=Introduction=
   −
Repairs to your ship girls can be done either through the [[Docking]] menu or by using [[Akashi]] or [[Akitsushima]]. It is important to keep your ship girls healthy as damage can have detrimental effects on their [[Damage_Calculations#Damage_State|combat performance]]. Also important to note is that <span style="color:red;">'''heavily damaged'''</span> ship girls can be sunk and '''permanently lost''' in sorties.
+
Repairs to ship girls can be done either through the [[Docking]] menu or by using [[Akashi]] or [[Akitsushima]]. It is important to keep ship girls healthy as damage can have detrimental effects on their [[Damage_Calculations#Damage_State|combat performance]]. Also important to note is that only {{color|red|'''heavily damaged'''}} ship girls can be sunk and '''permanently lost''' in sorties.
    
=Overview=
 
=Overview=
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* Repairs cost fuel {{Fuel}}, steel {{Steel}} and time.
 
* Repairs cost fuel {{Fuel}}, steel {{Steel}} and time.
 
** The cost is the same for both methods.
 
** The cost is the same for both methods.
* Repairs can be completed immediately using Instant Repairs {{IR}}.
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* Repairs can be completed immediately using {{IR}} Instant Repairs (Buckets).
 
* Repairs will reset a ship girl's [[Morale and Fatigue|morale]] to 40 if she is below 39 morale.
 
* Repairs will reset a ship girl's [[Morale and Fatigue|morale]] to 40 if she is below 39 morale.
 
* Ship girls being repaired can be:
 
* Ship girls being repaired can be:
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*** Equipment in a [[Reinforcement Expansion]] can still be adjusted.
 
*** Equipment in a [[Reinforcement Expansion]] can still be adjusted.
 
** Be sent on [[Sortie]]s, [[Expeditions]], or [[Exercises]].
 
** Be sent on [[Sortie]]s, [[Expeditions]], or [[Exercises]].
* There are actions which will restore your ship girl to full HP besides repairs.
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* There are actions which will restore girls to full HP besides repairs.
 
** [[Repair Goddess]]
 
** [[Repair Goddess]]
 
** [[Remodel (Mechanic)|Remodeling]]
 
** [[Remodel (Mechanic)|Remodeling]]
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* <math>\text{Mod}_\text{ship}</math> is the ship type modifier given by the table below:
 
* <math>\text{Mod}_\text{ship}</math> is the ship type modifier given by the table below:
   −
{| class="wikitable"
+
{| class="wikitable" style="text-align: center;"
 
!Ship Type
 
!Ship Type
 
!Multiplier
 
!Multiplier
 
|-
 
|-
|Battleships, Aviation Battleships, Aircraft Carriers, Repair Ships
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|BB, BBV, CV, CVB, AR
| style="text-align: center;"|2
+
|2
 
|-
 
|-
|Heavy Cruisers, Aviation Cruisers, Fast Battleships, Light Aircraft Carriers, Submarine Tenders
+
|CA, CAV, FBB, CVL, AS
| style="text-align: center;"|1.5
+
|1.5
 
|-
 
|-
|Light Cruisers, Destroyers, Submarine Aircraft Carriers, Seaplane Tenders, Amphibious Assault Ships, Torpedo Cruisers
+
|CL, CLT, CT, DD, SSV, AV, LHA
| style="text-align: center;"|1
+
|1
 
|-
 
|-
|Submarines, Destroyer Escorts
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|SS, DE
| style="text-align: center;"|0.5
+
|0.5
 
|}
 
|}
    
===Repair cost===
 
===Repair cost===
 +
The fuel {{Fuel}} and steel {{Steel}} costs for repairs are calculated by:
   −
The fuel {{Fuel}} and steel {{Steel}} costs for repairs are calculated by:
+
<math>\text {Fuel} = \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.032)\rfloor</math>
   −
<math>\text {Fuel} = \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.032)\rfloor</math><br />
   
<math>\text {Steel} = \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.06)\rfloor</math>
 
<math>\text {Steel} = \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.06)\rfloor</math>
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=Emergency Anchorage Repairs=
 
=Emergency Anchorage Repairs=
   −
{{ShipLink|Akashi/Kai}} or {{ShipLink|Akitsushima/Kai}} have the ability to repair moderately damaged ships mid-sortie if they are equipped with {{Facility}} {{EquipmentLink|Ship Repair Facility}} and the player has one or more {{Item/Link|Emergency Repair Material|size=100px}} in their item inventory (this item cannot be equipped). The repairs are triggered when the fleet reaches an [[Combat/Nodes#Non-Combat_Nodes|Emergency Repair Node]].
+
{{ShipLink|Akashi/Kai}} or {{ShipLink|Akitsushima/Kai}} have the ability to repair moderately damaged ships mid-sortie if they are equipped with {{Facility}} {{EquipmentLink|Ship Repair Facility}} and the player has one or more [[File:Item Icon Emergency Repair Material.png|25px]] {{Item/Link|Emergency Repair Material|size=100px}} in their item inventory (this item cannot be equipped). The repairs are triggered when the fleet reaches an [[Combat/Nodes#Non-Combat_Nodes|Emergency Repair Node]].
    
Depending on the slot the {{Facility}} {{EquipmentLink|Ship Repair Facility}} is equipped in, the range of ships that can be repaired will be different:
 
Depending on the slot the {{Facility}} {{EquipmentLink|Ship Repair Facility}} is equipped in, the range of ships that can be repaired will be different:
    
{|class="wikitable" style="width:960px; text-align: center; vertical-align: middle;"
 
{|class="wikitable" style="width:960px; text-align: center; vertical-align: middle;"
!
+
!Ship
 
!1st Slot
 
!1st Slot
 
!2nd Slot
 
!2nd Slot
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|-
 
|-
 
!{{ShipBanner|Akashi/Kai|small=true}}
 
!{{ShipBanner|Akashi/Kai|small=true}}
| '''Main Fleet'''<br /> 1st - 3rd Ships
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| '''Main Fleet'''<br> 1st - 3rd Ships
| '''Main Fleet'''<br /> 4th - 6th Ships
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| '''Main Fleet'''<br> 4th - 6th Ships
| '''Escort Fleet'''<br /> 1st - 3rd Ships
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| '''Escort Fleet'''<br> 1st - 3rd Ships
| '''Escort Fleet'''<br /> 4th - 6th Ships
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| '''Escort Fleet'''<br> 4th - 6th Ships
 
| '''30% of Max HP'''
 
| '''30% of Max HP'''
 
|-
 
|-
 
!{{ShipBanner|Akitsushima/Kai|small=true}}
 
!{{ShipBanner|Akitsushima/Kai|small=true}}
| '''Escort Fleet'''<br /> 1st - 3rd Ships
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| '''Escort Fleet'''<br> 1st - 3rd Ships
| '''Escort Fleet'''<br /> 4th - 6th Ships
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| '''Escort Fleet'''<br> 4th - 6th Ships
 
| '''No Effect'''
 
| '''No Effect'''
 
! N/A
 
! N/A
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[[File:Anchorage_Node_Prompt_Example.png|thumb|200px|Repair Prompt Example]]
 
[[File:Anchorage_Node_Prompt_Example.png|thumb|200px|Repair Prompt Example]]
 
*Multiple {{Facility}} {{EquipmentLink|Ship Repair Facility}} can be equipped to cover larger areas of the fleet.
 
*Multiple {{Facility}} {{EquipmentLink|Ship Repair Facility}} can be equipped to cover larger areas of the fleet.
*Upon reaching an anchorage node, if the following requirements are met the game will prompt if you would like to perform repairs.
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*Upon reaching an anchorage node, if the following requirements are met the game will prompt if "you would like to perform repairs".
**Any ships ''within'' the repair-capable fleet positions are not {{color|red|'''heavily damaged (大破) '''}}
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**No ship ''within'' the repair-capable fleet positions is {{color|red|'''heavily damaged (大破)'''}}.
**{{ShipLink|Akitsushima/Kai}} or {{ShipLink|Akashi/Kai}} is in the fleet, and placed anywhere other than the flagship position of the first fleet.
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**{{ShipLink|Akitsushima/Kai}} or {{ShipLink|Akashi/Kai}} is in the fleet and placed anywhere other than the flagship position of the first fleet.
 
**{{ShipLink|Akitsushima/Kai}} or {{ShipLink|Akashi/Kai}} is no more than {{color|gold|'''lightly damaged (小破)'''}}.
 
**{{ShipLink|Akitsushima/Kai}} or {{ShipLink|Akashi/Kai}} is no more than {{color|gold|'''lightly damaged (小破)'''}}.
 
*One {{Item/Link|Emergency Repair Material|size=100px}} will be consumed per mass repair.
 
*One {{Item/Link|Emergency Repair Material|size=100px}} will be consumed per mass repair.
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