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→‎Formula 33: add visible bonus note, and fix empty slot notes
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*<math>L_s</math> is the ship's base LoS.
 
*<math>L_s</math> is the ship's base LoS.
 +
**Total LoS of visible fit bonus from specific equipment should be added to this part, unlike equipment improvement bonus.
 
*<math>C_{n}</math> is the node factor, it represents the weighting of the formula that is '''known to vary''' across different maps and nodes. See [[Line_of_Sight#Equipment LoS weighting modifier|following section]] for more details.
 
*<math>C_{n}</math> is the node factor, it represents the weighting of the formula that is '''known to vary''' across different maps and nodes. See [[Line_of_Sight#Equipment LoS weighting modifier|following section]] for more details.
 
*<math>C_{l}</math> is the equipment multiplier:
 
*<math>C_{l}</math> is the equipment multiplier:
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**Large Flying Boat: 0.6
 
**Large Flying Boat: 0.6
 
**Seaplane Fighter: 0.6
 
**Seaplane Fighter: 0.6
*<math>S_{l}</math> is the displayed LoS value of the equipment.
+
*<math>S_{l}</math> is the displayed LoS value of the equipment, excluding visible fit bonus.
 
*<math>S_l^{\star}</math> is the equipment's improvement bonus to eLoS.
 
*<math>S_l^{\star}</math> is the equipment's improvement bonus to eLoS.
 
**This is calculated by multiplying <math>C_l^{\star}</math>, the improvement multiplier of that equipment, with the square root of the equipment's improvement level.
 
**This is calculated by multiplying <math>C_l^{\star}</math>, the improvement multiplier of that equipment, with the square root of the equipment's improvement level.
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*<math>H</math> is your HQ level. The result is rounded up to the nearest whole number.
 
*<math>H</math> is your HQ level. The result is rounded up to the nearest whole number.
 
*<math>M</math> is the number of empty ship slots in your fleet.
 
*<math>M</math> is the number of empty ship slots in your fleet.
**It is unknown whether this value increases mid-sortie if a ship disappears from your fleet (e.g. sinking).
+
**This value will increase mid-sortie if a ship disappears from your fleet (e.g. sunk or retreated).
 +
**For Striking Force 7-ship fleet, this value will be -1.
    
===Equipment LoS weighting modifier===
 
===Equipment LoS weighting modifier===
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