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→‎Ship Bonuses (Tentative): Merged Sandbox into Guidepage
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{{:{{BASEPAGENAME}}/E-3/Historical_Ships}}
 
{{:{{BASEPAGENAME}}/E-3/Historical_Ships}}
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==General Information==
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This map has three ship locks:
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*Orange Tag: 2nd Torpedo Squadron (Single Fleet)
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*Grey Tag: 8th Fleet (Single Fleet, '''with CA(V) flagship''')
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**Starting point unlocks after Phase 1 is cleared
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**Only really used for one unlocking gimmick
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*Yellow Tag: Combined Fleet (Combined Fleet)
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**Same starting point as Orange Tag, but tagged with Combined Fleet Tag when sortied as a Combined Fleet (STF or CTF)
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==E3-1==
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Phase 1 is a TP Phase, with 350/350/500/750 points required on Casual/Easy/Medium/Hard at HQ 120
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*Composition: 0-1 CL, 5-6 DD
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**A fleet with CL will off-route to {{MapRoute|E|red}}
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*Route: {{MapRoute|A|blue|C|red|G|red|F|blue|I|blue|J|red|L|purple|M|green|N|red}} with 0 CL
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**{{MapRoute|A|blue|C|red|E|red|G|red|F|blue|I|blue|J|red|L|purple|M|green|N|red}} with 1 CL
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*'''A total of 0/?/3/4 drum-equipped ships are required on Casual/Easy/Medium/Hard for this route.'''
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*LBAS:
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**2 LBAS with 4x LBAA each to boss (7 Range); OR
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**1 LBAS with 4x Toukai/ASW to {{MapRoute|C|red}} (2 Range), 1 LBAS with 4x LBAA to Boss; OR
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**Fighter sweep {{MapRoute|E|red|G|red}}
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*Notes:
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**Support expeditions are optional, vanguard formation can be used to increase passing rate. Generic AACI is sufficient for the Air Raids.
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**S-Ranking the boss is not strictly necessary, but if desired, the new Torpedo/SLO+/Torpedo and/or Torpedo/SLO+/Drum cut-ins may be useful.
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***With a [[Reinforcement Expansion]] unlocked, a Torpedo/Torpedo/Drum/[SLO+] set-up may be utilised.
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***SLO+ refers to [[Torpedo Squadron Skilled Lookouts]].
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**This phase has '''no LoS check'''.
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==E3-1.5==
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Unlocking {{MapRoute|W|Red}} has 2 requirements:
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* AS Node {{MapRoute|B|Red}} & {{MapRoute|O2|Red}}
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* S rank Node O3 & O1
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<tabber>
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|-|Node B & O2=
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* Composition: Combined Fleet (CTF): 2 CV(L) + 1 CL, 2 DD
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* This composition will receive a Yellow Tag
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* Route: {{MapRoute|A|blue|B|red|D|blue|O2|red}}
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* LBAS: AP/AS {{MapRoute|O2|Red}} Hard: 169/380 @ 4Range; AP/AS {{MapRoute|B|Red}} Hard: 160/359 @ Range 2
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|-|Node O1 & O3=
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* Composition: Single Fleet: 2 CA(V), 1-2 CL, 2-3 DD
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* A CA(V) '''must''' be flagship; this composition will receive a Grey Tag
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* Route: {{MapRoute|P|blue|B|red|O1|red|O2|red}}
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* LBAS: Range 3, no airpower {{MapRoute|O1|Red}}; Range 4, no air power {{MapRoute|O3|Red}}
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* Note: O1 contains a New Submarine Princess along with 2 other submarines. Bring Toukai/ASW Aircraft as well as OASW. O3 is a surface combat node.
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</tabber>
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==E3-2==
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The objective here is to take down the enemy combined fleet at Node {{MapRoute|W|Red}}
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<tabber>
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|-|STF=
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* Composition: Surface Task Force: 2 CVL, 2 FBB, 1-2 CA(V), 1-2 CL + 1 CA, 1 CL, 4 DD
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* Route: {{MapRoute|A|blue|C|red|E|red|G|red|Q|blue|R|red|V|red|W|red}}
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* LBAS: Range 7. AD/AP/AS for Hard: 90/180/405. LD: 96/191/429.
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|-|CTF=
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Goes {{MapRoute|Q|blue|S|red}} instead of {{MapRoute|Q|blue|R|red}}
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* Composition: Carrier Task Force (CTF): 2 CV, 1 FBB, 1 CA(V), CL + 1 CA, 1 CL, 4 DD
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* Route: {{MapRoute|A|blue|C|red|E|red|G|red|Q|blue|S|red|U|red|W|red}}
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* LBAS: Range 7. AD/AP/AS for Hard: 90/180/405. LD: 96/191/429.
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|-|Heavy CTF=
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* Composition: 2 CV, 2 CVL, 1 CAV, 1 CL + 1 CA, 1 CL, 4 DD
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**Speed does not matter for this composition and route (i.e. use of Slow CVLs is acceptable).
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* Route: {{MapRoute|A|blue|C|red|E|red|G|red|Q|blue|R|red|V|red|W|red}}
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* LBAS: Range 6 {{MapRoute|V|red}} & 7 {{MapRoute|W|red}}.
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**AD/AP/AS for {{MapRoute|V|red}} Hard: 62/124/279.
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**AD/AP/AS for {{MapRoute|W|red}} Hard: 90/180/405. LD: 96/191/429.
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</tabber>
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==E3-2.5==
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To unlock {{MapRoute|Z|Red}}, you will only need to AS {{MapRoute|H|red}}
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* Composition: Transport Combined Fleet (TCF): 0-1 CVE, 1CAV/AV, 4-5 DD + 1 CL, 3 DD
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* Route: {{MapRoute|A|blue|C|red|E|red|G|red|F|blue|H|red}}
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* LBAS: Range 5, AP/AS for Hard: 160/359
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* Note: Set up your LBAS with fighters only and send them to Node H to help secure AS.
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** 1 CVE and 1 CAV with full fighter & SPF set-ups can almost certainly attain AS without the need for LBAS swapping.
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==E3-3==
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This is the final phase for this map and the MO. The objective is to sink the Lungga princess at {{MapRoute|Z|red}}. There is a boss debuff available for unlocking once LD is reached, if so desired.
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* Composition: Single Fleet: 6 DD ''' OR''' 1 CL 5 DD ('''EASY AND CASUAL ONLY''')
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**A fleet with CL will off-route to {{MapRoute|E|red}}
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* Route: {{MapRoute|A|blue|C|red|G|red|F|blue|I|blue|X|red|M|green|Z|red}} with 0 CL
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** {{MapRoute|A|blue|C|red|E|red|G|red|F|blue|I|blue|X|red|M|green|Z|red}} with 1 CL
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* LBAS: Range 8, no Airpower
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* Note: '''Fleet must have 0/3/?/5 drum-equipped ships on Casual/Easy/Medium/Hard.'''
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*LoS Requirement: About '''29.95-30 Cn2 LoS''' is required for {{MapRoute|M|green}} to {{MapRoute|Z|red}} routing.
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==Lungga Hime Debuff Phase==
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You can do all these steps in any order you like to. There are 6 requirements for you to do after you got the boss to Last Dance
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* LBAS raid - AS x1
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* O3 node - S rank x1
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* E node - AS x1
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* W node - S rank x1
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* K node - S rank x1
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* N node - S rank x1 (go with TCF)
    
==Enemy Compositions==
 
==Enemy Compositions==
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