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Difference between revisions of "Module:Data/Equipment/Combat Ration"

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com>Ckwng
m (Ckwng moved page Module:Combat Provisions to Module:Combat Ration: Rename as per Admiral Mikado)
 
(16 intermediate revisions by 6 users not shown)
Line 1: Line 1:
--Categories:
+
return {
--[[Category:Equipment modules]]
+
  _name = "Combat Ration",
 
+
  _id = 145,
local Combat_Ration = {
+
  _item_id = 66,
_name = "Combat Ration",
+
  _japanese_name = "戦闘糧食",
_page = false,
+
  _reading = "せんとうりょうしょく",
_id = 145,
+
  _type = 43,
_japanese_name = "戦闘糧食",
+
  _icon = 34,
_reading = "せんとうりょうしょく",
+
  _types = {18, 34, 43, 34, 0},
_type = 43,
+
  _rarity = 1,
_icon = 34,
+
  _firepower = false,
_rarity = 1,
+
  _bombing = false,
_firepower = false,
+
  _torpedo = false,
_bombing = false,
+
  _aa = false,
_torpedo = false,
+
  _armor = false,
_aa = false,
+
  _asw = false,
_armor = false,
+
  _shelling_accuracy = false,
_asw = false,
+
  _torpedo_accuracy = false,
_shelling_accuracy = false,
+
  _evasion = false,
_torpedo_accuracy = false,
+
  _los = false,
_evasion = false,
+
  _speed = false,
_los = false,
+
  _luck = false,
_speed = false,
+
  _range = false,
_luck = false,
+
  _special = "Boosts ship's and fleet's morale upon entering battle<br>Provides bonuses against installations",
_range = false,
+
  _scrap_fuel = 1,
_special = "Boosts morale of equipping ship and adjacent ships randomly when entering battle",
+
  _scrap_ammo = false,
_scrap_fuel = 1,
+
  _scrap_steel = false,
_scrap_ammo = false,
+
  _scrap_bauxite = false,
_scrap_steel = false,
+
  _info = "腹が減ってはなんとやら・・・・・・戦闘前にしっかりと腹ごしらえをしておきましょう。<br>海の上で食べる握り飯の味は格別です!<br>(発動すると消滅します)",
_scrap_bauxite = false,
+
  _info_en = "You can't fight on an empty whatever......Let's make sure to fill our stomachs before the battle.<br>The flavor of rice balls eaten at sea is something special!<br>(Is consumed on activation)",
_buildable = false,
+
  _wikipedia = "Field ration",
_upgradable = false,
+
  _buildable = false,
 +
  _improvements = {
 +
    _ammo = false,
 +
    _bauxite = 5,
 +
    _fuel = 10,
 +
    _products = {
 +
      ["Combat Ration (Special Onigiri)"] = {
 +
        ["0"] = {
 +
          _development_material = 1,
 +
          _development_material_x = 2,
 +
          _equipment = {
 +
            [true] = 1,
 +
          },
 +
          _improvement_material = 0,
 +
          _improvement_material_x = 0,
 +
        },
 +
        ["6"] = {
 +
          _development_material = 1,
 +
          _development_material_x = 2,
 +
          _equipment = false,
 +
          _improvement_material = 1,
 +
          _improvement_material_x = 1,
 +
        },
 +
        ["10"] = {
 +
          _development_material = 1,
 +
          _development_material_x = 3,
 +
          _equipment = {
 +
            [true] = 1,
 +
          },
 +
          _improvement_material = 0,
 +
          _improvement_material_x = 1,
 +
        },
 +
        _ships = {
 +
          ["Agano/"] = {
 +
            Friday = true,
 +
            Monday = false,
 +
            Saturday = true,
 +
            Sunday = true,
 +
            Thursday = false,
 +
            Tuesday = false,
 +
            Wednesday = false,
 +
          },
 +
          ["Agano/Kai"] = {
 +
            Friday = true,
 +
            Monday = false,
 +
            Saturday = true,
 +
            Sunday = true,
 +
            Thursday = false,
 +
            Tuesday = false,
 +
            Wednesday = false,
 +
          },
 +
          ["Naganami/"] = {
 +
            Friday = true,
 +
            Monday = true,
 +
            Saturday = true,
 +
            Sunday = true,
 +
            Thursday = true,
 +
            Tuesday = true,
 +
            Wednesday = true,
 +
          },
 +
          ["Naganami/Kai"] = {
 +
            Friday = true,
 +
            Monday = true,
 +
            Saturday = true,
 +
            Sunday = true,
 +
            Thursday = true,
 +
            Tuesday = true,
 +
            Wednesday = true,
 +
          },
 +
          ["Naganami/Kai Ni"] = {
 +
            Friday = true,
 +
            Monday = true,
 +
            Saturday = true,
 +
            Sunday = true,
 +
            Thursday = true,
 +
            Tuesday = true,
 +
            Wednesday = true,
 +
          },
 +
        },
 +
      },
 +
    },
 +
    _steel = false,
 +
  },
 
}
 
}
 
return Combat_Ration
 

Latest revision as of 09:04, 6 May 2024

Documentation for this module may be created at Module:Data/Equipment/Combat Ration/doc

return {
  _name = "Combat Ration",
  _id = 145,
  _item_id = 66,
  _japanese_name = "戦闘糧食",
  _reading = "せんとうりょうしょく",
  _type = 43,
  _icon = 34,
  _types = {18, 34, 43, 34, 0},
  _rarity = 1,
  _firepower = false,
  _bombing = false,
  _torpedo = false,
  _aa = false,
  _armor = false,
  _asw = false,
  _shelling_accuracy = false,
  _torpedo_accuracy = false,
  _evasion = false,
  _los = false,
  _speed = false,
  _luck = false,
  _range = false,
  _special = "Boosts ship's and fleet's morale upon entering battle<br>Provides bonuses against installations",
  _scrap_fuel = 1,
  _scrap_ammo = false,
  _scrap_steel = false,
  _scrap_bauxite = false,
  _info = "腹が減ってはなんとやら・・・・・・戦闘前にしっかりと腹ごしらえをしておきましょう。<br>海の上で食べる握り飯の味は格別です!<br>(発動すると消滅します)",
  _info_en = "You can't fight on an empty whatever......Let's make sure to fill our stomachs before the battle.<br>The flavor of rice balls eaten at sea is something special!<br>(Is consumed on activation)",
  _wikipedia = "Field ration",
  _buildable = false,
  _improvements = {
    _ammo = false,
    _bauxite = 5,
    _fuel = 10,
    _products = {
      ["Combat Ration (Special Onigiri)"] = {
        ["0"] = {
          _development_material = 1,
          _development_material_x = 2,
          _equipment = {
            [true] = 1,
          },
          _improvement_material = 0,
          _improvement_material_x = 0,
        },
        ["6"] = {
          _development_material = 1,
          _development_material_x = 2,
          _equipment = false,
          _improvement_material = 1,
          _improvement_material_x = 1,
        },
        ["10"] = {
          _development_material = 1,
          _development_material_x = 3,
          _equipment = {
            [true] = 1,
          },
          _improvement_material = 0,
          _improvement_material_x = 1,
        },
        _ships = {
          ["Agano/"] = {
            Friday = true,
            Monday = false,
            Saturday = true,
            Sunday = true,
            Thursday = false,
            Tuesday = false,
            Wednesday = false,
          },
          ["Agano/Kai"] = {
            Friday = true,
            Monday = false,
            Saturday = true,
            Sunday = true,
            Thursday = false,
            Tuesday = false,
            Wednesday = false,
          },
          ["Naganami/"] = {
            Friday = true,
            Monday = true,
            Saturday = true,
            Sunday = true,
            Thursday = true,
            Tuesday = true,
            Wednesday = true,
          },
          ["Naganami/Kai"] = {
            Friday = true,
            Monday = true,
            Saturday = true,
            Sunday = true,
            Thursday = true,
            Tuesday = true,
            Wednesday = true,
          },
          ["Naganami/Kai Ni"] = {
            Friday = true,
            Monday = true,
            Saturday = true,
            Sunday = true,
            Thursday = true,
            Tuesday = true,
            Wednesday = true,
          },
        },
      },
    },
    _steel = false,
  },
}