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Difference between revisions of "Sandbox/Event Page Mockup/Phase 1"

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(Created page with "==Phase 1: Transport Phase== During this phase of the operation, you will be depleting a TP gauge (~750 TP on Hard). It is not very difficult, merely tedious (also depending...")
 
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==Phase 1: Transport Phase==
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During this phase of the operation, you will be depleting a TP gauge (~750 TP on Hard). It is not very difficult, merely tedious (also depending on equipment and/or ships used).
 
 
 
* '''Composition:''' '''1CL/DE,4-5 DD'''
 
* '''Route: A-B-C-D-G-(H+I/J)-K-L '''
 
* D and G being Submarine Nodes, H/J light surface engagements and L the transport boss with a Submarine Flagship.
 
** I is an additional submarine node which you may be routed to depending on fleet composition (see routing rules).
 
** But it is not a particularly dangerous node and is probably worth taking to reduce the TP gauge more quickly with more ships overall.
 
* [[Daihatsu]]s and [[Drum Canister]]s help accelerate emptying the TP gauge. Keep in mind that this may take a while depending on the difficulty and you may wish to preserve Daihatsu carrying ships to later event maps.
 
* One or two OASW Ships are useful for the sub nodes and Boss.
 
 
 
Boss at node L is a Submarine along with a team of destroyers, if you bring the recommended gear, you should be able to pass the node successfully under double line. Repeat until TP gauge is clear.
 

Latest revision as of 16:29, 17 August 2024