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Difference between revisions of "Module:DropTable"
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for param, list in pairs(frame.args) do | for param, list in pairs(frame.args) do | ||
local label = string.upper(mw.text.split(param, "_")[1]) -- Should be single letter in uppercase | local label = string.upper(mw.text.split(param, "_")[1]) -- Should be single letter in uppercase | ||
− | local shipCode = mw.text.split(param, "_")[2] -- One of DD, CL, CA, BB, CV, CVL, AV, SS, AUX | + | local shipCode = mw.text.split(param, "_")[2] -- One of DE, DD, CL, CA, BB, CV, CVL, AV, SS, AUX |
if drops[label] == nil then | if drops[label] == nil then | ||
drops[label] = {} | drops[label] = {} | ||
Line 14: | Line 14: | ||
end | end | ||
− | local | + | local numTypes = {} |
− | local validLabels = {"A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z"} | + | local validLabels = {"A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z","Z1", "Z2", "Z3", "Z4", "Z5", "Z6", "Z7", "Z8", "Z9", "ZZ1", "ZZ2", "ZZ3"} |
− | local shipTypes = {"DD", "CL", "CA", "BB", "CV", "CVL", "AV", "SS", "AUX"} | + | local shipTypes = {"DE", "DD", "CL", "CA", "BB", "CV", "CVL", "AV", "SS", "AUX"} |
− | for i, | + | for i, letter in pairs(validLabels) do |
− | + | numTypes[letter] = 0 | |
end | end | ||
for x, node in pairs(validLabels) do | for x, node in pairs(validLabels) do | ||
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for y, ship in pairs(shipTypes) do | for y, ship in pairs(shipTypes) do | ||
if drops[node][ship] ~= nil then | if drops[node][ship] ~= nil then | ||
− | + | numTypes[node] = numTypes[node] + 1 | |
end | end | ||
end | end | ||
Line 31: | Line 31: | ||
end | end | ||
− | local tablehtml = | + | local tablehtml = '<table class="mw-collapsible mw-collapsed wikitable" style="width:100%">' |
− | + | tablehtml = tablehtml .. '<tr><th style="width:50px;">Node</th><th colspan="2">Ship List</th></tr>' | |
− | + | local classLink = {} | |
− | local | + | classLink["DE"] = '[[Destroyer Escorts]]' |
− | + | classLink["DD"] = '[[EliteDD|Destroyers]]' | |
− | + | classLink["CL"] = '[[EliteCL|Light Cruisers]]' | |
− | + | classLink["CA"] = '[[EliteCA|Heavy Cruisers]]' | |
− | + | classLink["BB"] = '[[EliteBB|Battleships]]' | |
− | + | classLink["CV"] = '[[EliteDD|Aircraft Carriers]]' | |
+ | classLink["CVL"] = '[[EliteDD|Light Aircraft Carriers]]' | ||
+ | classLink["AV"] = '[[EliteAV|Seaplane Tenders]]' | ||
+ | classLink["SS"] = '[[EliteSS|Submarines]]' | ||
+ | classLink["AUX"] = '[[Auxiliary Ships]]' | ||
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for x, node in pairs(validLabels) do | for x, node in pairs(validLabels) do | ||
− | if | + | if numTypes[node] > 0 then |
− | tablehtml = tablehtml .. '<tr><td style="text-align:center; font-size:18px; font-weight:bold;">' .. node .. '</td>' | + | tablehtml = tablehtml .. '<tr><td style="text-align:center; font-size:18px; font-weight:bold;" ' |
+ | tablehtml = tablehtml .. 'rowspan="' .. numTypes[node] .. '">' .. node .. '</td>' | ||
+ | |||
+ | remTypes = numTypes[node] | ||
for y, ship in pairs(shipTypes) do | for y, ship in pairs(shipTypes) do | ||
− | if | + | if drops[node][ship] ~= nil then |
− | tablehtml = tablehtml .. '<td>' | + | tablehtml = tablehtml .. '<td style="text-align:center; width:70px;">' .. classLink[ship] .. '</td>' |
− | + | tablehtml = tablehtml .. '<td>' .. drops[node][ship] .. '</td>' | |
− | tablehtml = tablehtml .. | + | remTypes = remTypes - 1 |
+ | if remTypes > 0 then | ||
+ | tablehtml = tablehtml .. '</tr><tr>' | ||
+ | else | ||
+ | tablehtml = tablehtml .. '</tr>' | ||
+ | break | ||
end | end | ||
− | |||
end | end | ||
end | end | ||
− | |||
end | end | ||
end | end | ||
− | + | ||
tablehtml = tablehtml .. '</table>' | tablehtml = tablehtml .. '</table>' | ||
return tablehtml | return tablehtml |
Latest revision as of 14:38, 19 November 2017
Documentation for this module may be created at Module:DropTable/doc
local p = {}
local remiLib = require("Module:RemiLib")
function p.createDropTable(frame)
-- entries are in the form of <Node>_<Ship Type> = <List of Ships>
local drops = {}
for param, list in pairs(frame.args) do
local label = string.upper(mw.text.split(param, "_")[1]) -- Should be single letter in uppercase
local shipCode = mw.text.split(param, "_")[2] -- One of DE, DD, CL, CA, BB, CV, CVL, AV, SS, AUX
if drops[label] == nil then
drops[label] = {}
end
drops[label][shipCode] = list
end
local numTypes = {}
local validLabels = {"A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z","Z1", "Z2", "Z3", "Z4", "Z5", "Z6", "Z7", "Z8", "Z9", "ZZ1", "ZZ2", "ZZ3"}
local shipTypes = {"DE", "DD", "CL", "CA", "BB", "CV", "CVL", "AV", "SS", "AUX"}
for i, letter in pairs(validLabels) do
numTypes[letter] = 0
end
for x, node in pairs(validLabels) do
if drops[node] ~= nil then
for y, ship in pairs(shipTypes) do
if drops[node][ship] ~= nil then
numTypes[node] = numTypes[node] + 1
end
end
end
end
local tablehtml = '<table class="mw-collapsible mw-collapsed wikitable" style="width:100%">'
tablehtml = tablehtml .. '<tr><th style="width:50px;">Node</th><th colspan="2">Ship List</th></tr>'
local classLink = {}
classLink["DE"] = '[[Destroyer Escorts]]'
classLink["DD"] = '[[EliteDD|Destroyers]]'
classLink["CL"] = '[[EliteCL|Light Cruisers]]'
classLink["CA"] = '[[EliteCA|Heavy Cruisers]]'
classLink["BB"] = '[[EliteBB|Battleships]]'
classLink["CV"] = '[[EliteDD|Aircraft Carriers]]'
classLink["CVL"] = '[[EliteDD|Light Aircraft Carriers]]'
classLink["AV"] = '[[EliteAV|Seaplane Tenders]]'
classLink["SS"] = '[[EliteSS|Submarines]]'
classLink["AUX"] = '[[Auxiliary Ships]]'
for x, node in pairs(validLabels) do
if numTypes[node] > 0 then
tablehtml = tablehtml .. '<tr><td style="text-align:center; font-size:18px; font-weight:bold;" '
tablehtml = tablehtml .. 'rowspan="' .. numTypes[node] .. '">' .. node .. '</td>'
remTypes = numTypes[node]
for y, ship in pairs(shipTypes) do
if drops[node][ship] ~= nil then
tablehtml = tablehtml .. '<td style="text-align:center; width:70px;">' .. classLink[ship] .. '</td>'
tablehtml = tablehtml .. '<td>' .. drops[node][ship] .. '</td>'
remTypes = remTypes - 1
if remTypes > 0 then
tablehtml = tablehtml .. '</tr><tr>'
else
tablehtml = tablehtml .. '</tr>'
break
end
end
end
end
end
tablehtml = tablehtml .. '</table>'
return tablehtml
end
return p