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Difference between revisions of "Module:Data/Ship/C.Cappellini"

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Line 10: Line 10:
 
         _true_id = false,
 
         _true_id = false,
 
         _japanese_name = "C.Cappellini",
 
         _japanese_name = "C.Cappellini",
         _reading = "コマンダンテ・カッペリニ",
+
         _reading = "コマンダンテ・カッペリーニ",
 
         _class = "Marcello",
 
         _class = "Marcello",
         _class_number = 9,
+
         _class_number = 10,
 
         _type = 13,
 
         _type = 13,
 
         _hp = 10,
 
         _hp = 10,
         _hp_max = 14,
+
         _hp_max = 20,
 
         _firepower = 5,
 
         _firepower = 5,
 
         _firepower_max = 19,
 
         _firepower_max = 19,
Line 69: Line 69:
 
         _true_id = 1731,
 
         _true_id = 1731,
 
         _japanese_name = "C.Cappellini改",
 
         _japanese_name = "C.Cappellini改",
         _reading = "コマンダンテ・カッペリニかい",
+
         _reading = "コマンダンテ・カッペリーニかい",
 
         _class = "Marcello",
 
         _class = "Marcello",
         _class_number = 9,
+
         _class_number = 10,
 
         _type = 13,
 
         _type = 13,
 
         _hp = 11,
 
         _hp = 11,
         _hp_max = 15,
+
         _hp_max = 21,
 
         _firepower = 0,
 
         _firepower = 0,
 
         _firepower_max = 2,
 
         _firepower_max = 2,

Latest revision as of 11:00, 2 November 2024

Documentation for this module may be created at Module:Data/Ship/C.Cappellini/doc

-- [[Category:Player ship modules]]

return {
    [""] = {
        _name = "C.Cappellini",
        _suffix = false,
        _rarity = 4,
        _api_id = 934,
        _id = 534,
        _true_id = false,
        _japanese_name = "C.Cappellini",
        _reading = "コマンダンテ・カッペリーニ",
        _class = "Marcello",
        _class_number = 10,
        _type = 13,
        _hp = 10,
        _hp_max = 20,
        _firepower = 5,
        _firepower_max = 19,
        _firepower_mod = false,
        _armor = 5,
        _armor_max = 18,
        _armor_mod = false,
        _torpedo = 19,
        _torpedo_max = 65,
        _torpedo_mod = 2,
        _evasion = 17,
        _evasion_max = 44,
        _aa = 0,
        _aa_max = 15,
        _aa_mod = false,
        _asw = 0,
        _asw_max = false,
        _speed = 5,
        _los = 5,
        _los_max = 24,
        _range = 1,
        _luck = 33,
        _luck_max = 73,
        _luck_mod = false,
        _buildable = false,
        _buildable_lsc = false,
        _build_time = 22,
        _remodel_level = false,
        _remodel_from = false,
        _remodel_to = "C.Cappellini/Kai",
        _fuel = 10,
        _ammo = 20,
        _scrap_fuel = 1,
        _scrap_ammo = 2,
        _scrap_steel = 2,
        _scrap_baux = 1,
        _equipment = {
            { equipment = false, size = 0 },
        },
        _voice_flag = 1,
        _voice_actor = "Iwahashi Yuka",
        _artist = "Jiji",
        _implementation_date = { 2023, 8, 26 },
        _availability = { "event_drop" },
        _wikipedia = "Italian submarine Comandante Cappellini",
    },
    ["Kai"] = {
        _name = "C.Cappellini",
        _suffix = "Kai",
        _rarity = 5,
        _api_id = 731,
        _id = 534,
        _true_id = 1731,
        _japanese_name = "C.Cappellini改",
        _reading = "コマンダンテ・カッペリーニかい",
        _class = "Marcello",
        _class_number = 10,
        _type = 13,
        _hp = 11,
        _hp_max = 21,
        _firepower = 0,
        _firepower_max = 2,
        _firepower_mod = false,
        _armor = 5,
        _armor_max = 19,
        _armor_mod = false,
        _torpedo = 0,
        _torpedo_max = 33,
        _torpedo_mod = 2,
        _evasion = 18,
        _evasion_max = 58,
        _aa = 0,
        _aa_max = 18,
        _aa_mod = false,
        _asw = 0,
        _asw_max = false,
        _speed = 5,
        _los = 7,
        _los_max = 28,
        _range = 1,
        _luck = 35,
        _luck_max = 77,
        _luck_mod = false,
        _build_time = 22,
        _remodel_level = 30,
        _remodel_ammo = 50,
        _remodel_steel = 190,
        _remodel_development_material = false,
        _remodel_blueprint = false,
        _remodel_catapult = false,
        _remodel_from = "C.Cappellini/",
        _remodel_to = "UIT-24/",
        _fuel = 10,
        _ammo = 15,
        _scrap_fuel = 1,
        _scrap_ammo = 2,
        _scrap_steel = 2,
        _scrap_baux = 1,
        _equipment = {
            { equipment = false, size = 0 },
            { equipment = false, size = 0 },
        },
        _voice_flag = 3,
    },
    ["UIT-24"] = "UIT-24/",
    ["I-503"] = "I-503/",
}