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Difference between revisions of "Module:Data/Ship/I-503"
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(Created page with "-- Category:Player ship modules return { [""] = { _name = "I-503", _page = "C.Cappellini", _suffix = false, _rarity = 7, _api_...") |
Jigaraphale (talk | contribs) m |
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Line 11: | Line 11: | ||
_true_id = false, | _true_id = false, | ||
_japanese_name = "伊503", | _japanese_name = "伊503", | ||
− | _reading = "い503", | + | _reading = "い503", --card: "コマンダンテ・カッペリーニ" |
_class = "Marcello", | _class = "Marcello", | ||
− | _class_number = | + | _class_number = 10, |
_type = 13, | _type = 13, | ||
_hp = 13, | _hp = 13, | ||
− | _hp_max = | + | _hp_max = 23, |
_firepower = 4, | _firepower = 4, | ||
_firepower_max = 18, | _firepower_max = 18, | ||
Line 26: | Line 26: | ||
_torpedo_max = 70, | _torpedo_max = 70, | ||
_torpedo_mod = 2, | _torpedo_mod = 2, | ||
− | _evasion = | + | _evasion = 23, |
− | _evasion_max = | + | _evasion_max = 68, |
_aa = 0, | _aa = 0, | ||
_aa_max = 29, | _aa_max = 29, | ||
Line 34: | Line 34: | ||
_asw_max = false, | _asw_max = false, | ||
_speed = 5, | _speed = 5, | ||
− | _los = | + | _los = 10, |
− | _los_max = | + | _los_max = 33, |
_range = 1, | _range = 1, | ||
_luck = 43, | _luck = 43, |
Latest revision as of 11:05, 2 November 2024
Documentation for this module may be created at Module:Data/Ship/I-503/doc
-- [[Category:Player ship modules]]
return {
[""] = {
_name = "I-503",
_page = "C.Cappellini",
_suffix = false,
_rarity = 7,
_api_id = 940,
_id = 540,
_true_id = false,
_japanese_name = "伊503",
_reading = "い503", --card: "コマンダンテ・カッペリーニ"
_class = "Marcello",
_class_number = 10,
_type = 13,
_hp = 13,
_hp_max = 23,
_firepower = 4,
_firepower_max = 18,
_firepower_mod = false,
_armor = 5,
_armor_max = 22,
_armor_mod = false,
_torpedo = 32,
_torpedo_max = 70,
_torpedo_mod = 2,
_evasion = 23,
_evasion_max = 68,
_aa = 0,
_aa_max = 29,
_aa_mod = 1,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = 10,
_los_max = 33,
_range = 1,
_luck = 43,
_luck_max = 93,
_luck_mod = false,
_build_time = 22,
_remodel_level = 55,
_remodel_ammo = 360,
_remodel_steel = 180,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "UIT-24/",
_remodel_to = false,
_fuel = 10,
_ammo = 20,
_scrap_fuel = 1,
_scrap_ammo = 2,
_scrap_steel = 2,
_scrap_baux = 1,
_equipment = {
{ equipment = false, size = 0 },
{ equipment = false, size = 0 },
},
_voice_flag = 3,
},
}