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=Shooting Order & Targeting=
 
=Shooting Order=
 
  
==Range==
 
===OASW===
 
 
 
===First Shelling===
 
 
===Flag Ship Priority===
 
 
 
==Second Shelling==
 
 
=Targeting=
 
Tiens voilà la sauce
 
https://wikiwiki.jp/kancolle/%E6%94%BB%E6%92%83%E5%AF%BE%E8%B1%A1%E3%81%AE%E9%81%B8%E6%8A%9E
 
et pour l'ordre c'est ici
 
https://wikiwiki.jp/kancolle/%E6%88%A6%E9%97%98%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6#Phase
 
==Flagship Protection==
 
==Formation Selection==
 
Combined Fleets have special [[Combined Formation|formations]] that differ from the standard single fleet ones.
 
 
{|class="wikitable" style="text-align:center"
 
!colspan=2|Formation
 
!Flagship Protection
 
|-
 
|width=140px|Line Ahead
 
|{{LineAhead}}
 
|45%
 
|-
 
|Double Line
 
|{{DoubleLine}}
 
|60%
 
|-
 
|Diamond
 
|{{Diamond}}
 
|style="color:red"|'''75%
 
|-
 
|Echelon
 
|{{Echelon}}
 
|60%
 
|-
 
|Line Abreast
 
|{{LineAbreast}}
 
|60%
 
|-
 
|rowspan=2|Vanguard
 
|rowspan=2|{{Vanguard}}
 
|Medium
 
|-
 
|High
 
|}
 
 
'''Flagship Protection''' is when a non-flagship protects the flagship from being targeted by receiving the attack instead. When activated, a "curved shield" animation plays in front of the flagship's banner.
 
* Activation rate is determined solely by the selected formation. If activated, a ship with HP above Minor Damage ({{lang|ja|小破}}) is randomly selected to be the protector.
 
** If no ships are above Minor Damage, flagship protection cannot activate.
 
** Having more ships above Minor Damage does not increase the rate.
 
* It may activate on any type of attack, including shelling, torpedo, ASW, airstrike, and support.
 
* Submarines do not protect surface ships and surface ships do not protect submarines.
 
* [[Installation]]s cannot perform protection, and cannot receive protection if they are flagship.
 
* In [[Combined Fleet]]s, the escort flagship does not receive flagship protection.
 
 
==Submarines==
 
Only certain ships meeting certain conditions can attack SS(V).
 
*Here, {{AnyBomber}} refers to any {{RedPlane}}/{{BluePlane}}
 
{|class="wikitable"
 
!rowspan=2|Ship!!colspan=2|Conditions!!rowspan=2|Day Battle!!rowspan=2|Night Battle
 
|-
 
!Stats
 
!Equipment
 
|-
 
|{{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=''Taiyou''-class Kai Ni|link_class=Taiyou}}<br>{{Ship/Link|Kaga Kai Ni Go}}
 
|rowspan=4|Not more than<br>{{color|orange|'''moderately damaged (中破)'''}}
 
|rowspan=4|{{AnyBomber}} with 1+{{ASW}}<ref>A 0{{ASW}} attack plane paired with a [[Rotorcraft]] {{Autogyro}} or a [[Liaison Aircraft]] {{ASWPlane}} do work</ref><ref name="zero">If all relevant aircraft are in zero plane slots, the ship cannot attack SS.</ref>
 
|rowspan=3|Prioritize SS
 
|[[Combat/Night_Battle#Trigger Requirements|Nigth Air Attack]] will prioritize surface target<ref>In absence of surface target will do a night shelling against SS</ref><br>Nigth Shelling prioritize SS
 
|-
 
|{{Ship/Link|Gambier Bay Mk.II}}
 
|Prioritize SS (with a special night air attack)
 
|-
 
|All other [[CVL]]
 
|rowspan=5|Do not attack SS
 
|-
 
|{{Ship/Link|Suzuya Kou Kai Ni|Kumano Kou Kai Ni|text=''Mogami''-class Kou Kai Ni|link_class=Mogami}}
 
|Prioritize surface target<ref>Can still attack SS</ref>
 
|-
 
|[[BBV]], [[CAV]], [[AV]], [[LHA]]
 
|rowspan=4|''None
 
|{{SPB}}, {{Autogyro}}, {{Large Flying Boat}}, {{AnyBomber}} with 1+{{ASW}}<ref name="zero"/>
 
|rowspan=3|Prioritize SS
 
|-
 
|{{Ship/Link|Fusou Kai Ni|Yamashiro Kai Ni|text=''Fusou''-class Kai Ni|link_class=Fusou}}
 
|Same as other BBV with also {{DepthCharge}}
 
|-
 
|rowspan=2|{{Ship/Link|Hayasui Kai}}<br>{{Ship/Link|Yamashio Maru Kai}}
 
|Equiped with {{AnyBomber}}<ref name="zero"/>
 
|-
 
|Not equiped with {{AnyBomber}}
 
|colspan=2 rowspan=2|Prioritize SS
 
|-
 
|rowspan=2|All other ships
 
|At least 1 base {{ASW}} ASW
 
|rowspan=2|''None
 
|-
 
|No base {{ASW}} ASW
 
|colspan=2|Do not attack SS
 
|}
 
<references/>
 
 
;Notes
 
*As [[Abyssal]]s also follow those conditions, SS/V can be used as "Submarine Tanks" on some maps to deviate attacks from the fleet to the submarine.
 
 
==Installations==
 
[[Installation]]s are immune to certain types of attacks:
 
 
===Shelling===
 
Submarines can only attack installations during the shelling if equipped with {{Amphibious Tank}} '''[[Special Amphibious Tank]]s'''.
 
* They will only target installations during the shelling phases.
 
* They will be able to attack installations at night regardless of equipment.
 
* Their low firepower makes them poor anti-installation ships.
 
 
Carriers are '''unable to perform [[CVCI]]''' on installations, even if equipped with [[Combat/Anti-Installation#Air strike|anti-installation dive bombers]].
 
* {{Class|Ise|Kai Ni}} can still perform the [[Combat/Artillery_Spotting#Setups_and_Attack_Types|Suisei-CI]] against installations.
 
 
[[Special Attacks]] behave like normal against installation.
 
 
===Torpedo===
 
Both [[Opening Torpedo Salvo]]s and [[Closing Torpedo Salvo]]s '''cannot''' target installations.
 
* Opening and closing torpedoes will fail to trigger if only installation targets remain.
 
 
==Searchlights==
 
The following table describes how {{Searchlight}}{{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights|link_category=Searchlights}} actually work on the game side, assuming a night battle fleet with 6 ships.
 
*When a ship is attacking, it will roll a random "regular target" like usual, and then:
 
**If a searchlight is activated, the game will try additional rolls, to check whether the SL carrier(s) will be the new target or not.
 
***The game '''treat whoever is carrying a SL as the SL carrier''', thus increasing the chance of hitting the SL carrier as mentioned below (the process will stop as soon as the game '''"rolled an SL carrier"''', even if that girl's searchlight did not triggered).
 
**If this attempt fails to roll that girl, it will '''repeat the roll again''', up to two or three times, depending on the type of searchlight.
 
**This process stops once it rolled the girl carrying the SL or after it failed all the attempts and accepts the regular target rolled in the last attempt as the girl to be aimed at.
 
 
{|class="wikitable"
 
!
 
!width=45%|{{Small Searchlight}} {{EquipmentLink|Searchlight|text=Small Searchlight|link_category=Small Searchlight}}
 
!width=45%|{{Large Searchlight}} {{EquipmentLink|Type 96 150cm Searchlight|text=Large Searchlight|link_category=Large Searchlights}}
 
|-
 
!Rolls
 
|'''2 rolls''' are made at most
 
|'''3 rolls''' are made at most
 
|-
 
!Scenario 1
 
|colspan=2|'''Attempt 1:
 
The game rolls the SL carrier immediately: 1/6 chance = '''16.67%'''
 
|-
 
!Scenario 2
 
|colspan=2|'''Attempt 2:
 
The game fails the first attempt (rolled any other 5 ships instead, so 5/6 = 83.33%), but successfully the SL carrier on the second attempt (1/6 = 16.67%), meaning this scenario has 83.33% x 16.67% = '''13.89%''' chance of happening.
 
|-
 
!Scenario 3
 
|'''All attempts fail:
 
The game fails both attempts, meaning 5/6 x 5/6 = '''69.44%''' chance that '''the SL carrier will NOT get aimed at'''.
 
|'''Attempt 3:
 
The game fails the first two attempts (rolled any other 5 ships instead, so 5/6 x 5/6 = 69.44%), but successfully the SL carrier on the third attempt (1/6 = 16.69%), meaning this scenario has 69.44% x 16.67% = '''11.57%''' chance of happening
 
|-
 
!Scenario 4
 
|N/A
 
|'''All attempts failed:
 
The game fails both attempts, meaning 5/6 x 5/6 x 5/6 = '''57.87%''' chance that '''the SL carrier will NOT get aimed at'''.
 
|-
 
!Results
 
|The SL carrier has {{ToolTip|'''{{color|red|30.56%}}'''|16.67% + 13.89%}} chance to get aimed at ('''69.44%''' of not getting aimed at).
 
|The SL carrier has {{ToolTip|'''{{color|red|42.13%}}'''|16.67% + 13.88% + 11.57%}} chance to get aimed at ('''57.87%''' of not getting aimed at).
 
|}
 
 
===Effect On the SL Carrier===
 
All SL carriers get an 80% evasion penalty, regardless of searchlight activation (''see [[evasion]]'').
 
 
If the SL is [[Improvement|improved]] {{Star}}, the chance of '''the SL carrier getting hit''' increases (more likely to take damage).
 
*[[Improvement|Improved]] searchlight '''does not change the rate of "getting aimed at"''', it is still the base rate.
 
*Improving SL reduces enemy CI rate even further while increasing the fleet CI so it is great to put some investment on this equipment.
 
*Despite this, it is still recommended to improve SL as it offers '''firepower/yasen''' (up to +3{{Firepower}} at +9{{Star}}).
 
 
If the fleet contains 2 girls or more carrying the '''small SL''' and '''large SL''', the large SL takes priority.
 
*If they carry the same type of SL, the priority follows ship order.
 
 
===SL Flagship Protection===
 
All the cases mentioned above assumed all the ships have an equal chance of getting aimed rate, meaning the flagship position was not considered.
 
 
When considering the [[#Flagship Protection]] too, if the SL carrier is the flagship, she will be shielded by the other ships in the fleet, thus reducing the chance of getting aimed at compared to the previously shown rates.
 
*'''Line Ahead''' has 45% FS protection, the rate of triggering the shield are '''13.74% (Normal) and 18.94% (Big SL)'''
 
*'''Diamond''' has 75% FS protection, the rate of triggering the shield are '''22.90% (Normal) and 31.57% (Big SL)'''
 
*'''Double Line, Echelon and Line Abreast''' has 60% FS protection, the rate of triggering the shield are '''18.32% (Normal) and 25.26% (Big SL)'''
 
 
[[Combined Fleet]]s are unaffected by this issue as Flagship Protection does not apply there.
 
 
 
In practical use, especially during event, '''it is ill-advised to put searchlight on FS''' due to the potential of triggering this shield where the other girls could have stood alone and shot the enemies instead of taking bullets for the flagship and wasting a shot.
 
 
''Source'': [http://i.imgur.com/ElrJxcM.jpg]
 
 
==Vanguard Formation==
 
 
==PT-Imp==
 
'''{{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}}''' has the ability to '''prioritize focusing''' on attacking PT-Imp with '''significantly increased accuracy''' if any are present.
 
*Ships placed in the composition slots above and below her will gain a noticeable '''accuracy boost''' and will '''prioritize''' attacking PT-Imp if any are present.
 
 
{{Anti-PT Imp Setups}}
 

Latest revision as of 19:06, 17 October 2024