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==Choose Equipment==
 
  
While the above set-up guide recommend a type of equipment this section gives the general rules to choose the best equipment of a certain type.
 
 
 
Equipments of a same type are different by their "stat" in a wider range than the usual stats shown in game ({{Firepower}}, {{Torpedo}}, {{AA}}, ...) for the following reasons:
 
* When talking about a stat of an equipment this include most of the time [[Fit Bonuses]] (both visible and invisible) and [[Improvement]] {{Star}} stats.
 
* Some modifiers and mechanics may also be included.
 
 
 
Equipments have a wide range of stats however not all of them have thesame level of importance.
 
So, for the purpose of this guide the equipment "stats" have been arbitrarily dispatch into 3 categories:
 
* '''Primary stats''': This is the stats that influence the effectiveness of the equipment in its main purpose
 
* '''Secondary stats''': This is stats that influence the effectiveness of the equipment in other purpose than its main one.
 
* '''Bonus stats''': All the other stats. These stats doesn't influence the effectiveness of the equipment.
 
 
 
The rules for choosing the best equipment are as follow:
 
# Take the equipment with the highest '''primary stats'''
 
# If two equipments have the same primary stats take the one with the highest '''Secondary stats'''
 
# '''Bonus stats''' can be ignored when choosing an equipment.
 
 
{|class="wikitable"
 
!colspan=6|Equipment stats category
 
|-
 
!colspan=6|Main armament
 
|-
 
!Icon
 
!Equipment types
 
!Primary stats
 
!Secondary stats
 
!Note
 
|-
 
|{{RedGunLight}}{{RedGunMedium}}{{RedGunHeavy}}{{YellowGun}}
 
|[[Main Gun]]
 
|{{Firepower}}
 
|{{Hit}}
 
|
 
* for smal caliber [[Fit Bonus]] generaly are higher than base stats
 
* For Medium and Large caliber [[Hidden Fit Bonuses]] plays a major role when choosing a gun
 
* {{Range}} Range is only relevant in specific cases like when using [[Special Attack]]
 
|-
 
|{{GreenGunDP}}
 
|[[High-Angle Gun]]
 
|{{AA}} {{Firepower}}
 
|{{Hit}}
 
|
 
* Having an good [[AACI]] takes priority over stats
 
|-
 
|{{GreenGunMG}}
 
|[[AA Gun|Anti-Aircraft Guns]]
 
|{{AA}}
 
|{{Firepower}} {{Hit}}
 
|
 
*Despite its stats the {{Equipment/Link|12cm 30-tube Rocket Launcher Kai Ni|text=RLK2}} is '''the best''' on [[Anti-Air Rocket Barrage|certain ships]]
 
* Having an good [[AACI]] takes priority over stats
 
|-
 
|rowspan=2|{{TorpedoWeapon}}
 
|[[Torpedo]]
 
|rowspan=2|{{Torpedo}}
 
|rowspan=2|{{Firepower}} {{Hit}}
 
|rowspan=2|
 
* For [[:Category:Submarine Torpedoes|Sub torps]], [[:Category:Late Model Submarine Torpedoes|Late model]] ones unlock a better [[Combat/Night_Battle#Original_Cut-ins|Cut-in]]
 
|-
 
|[[Midget Submarine]]
 
|-
 
|{{Sonar}} {{DepthCharge}}
 
|[[:Category:Anti-submarine Weaponry|Anti-submarine Weaponry]]
 
|{{ASW}}
 
|{{Hit}} Armor Penetration
 
|
 
* Having [[OASW]] takes priority over stats (Link?)
 
* When having [[OASW]] [[Anti-Submarine_Warfare#Damage_Calculation|Synergy]] takes priority over stats
 
|-
 
!colspan=6|Aircraft
 
|-
 
!Icon
 
!Equipment types
 
!Primary stats
 
!Secondary stats
 
!Note
 
|-
 
|rowspan=2|{{RedPlane}} {{JetFighterBomber1}}
 
|[[Dive Bomber]]
 
|{{Dive}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 
|rowspan=2|{{Double Chevron}} {{Firepower}} {{ASW}}
 
|rowspan=2|
 
* If the main purpose of your ship is [[ASW]] then naturaly {{ASW}} become the primary stats
 
|-
 
|[[Fighter-Bomber]] and [[Jets]]
 
|{{Dive}} {{AA}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 
|-
 
|{{BluePlane}} {{Night Torpedo Bomber}}
 
|[[Torpedo Bomber]]
 
|{{Torpedo}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 
|{{Double Chevron}} {{Firepower}} {{ASW}}
 
|
 
* If the main purpose of your ship is [[ASW]] then naturaly {{ASW}} become the primary stats
 
|-
 
|{{GreenPlane}} {{Night Fighter Aircraft}}
 
|[[Fighter]]
 
|{{AA}}
 
|{{Double Chevron}} {{Firepower}}
 
|
 
|-
 
|{{YellowPlane}}
 
|[[:Category:Carrier-based Reconnaissance Aircraft|Reconnaissance Aircraft]]
 
|{{LOS}} {{Hit}}
 
|{{Firepower}}
 
|
 
|-
 
|{{Seaplane}} {{Night Recon}}
 
|[[SPR|Seaplanes Recon]]
 
|rowpsna=2|{{LOS}} {{Hit}}
 
|{{Firepower}}
 
|
 
|-
 
|{{SPB}}
 
|[[SPB|Seaplane Bombers]]
 
| {{LOS}} {{Dive}}
 
|{{Hit}} [[Aerial_Combat#Anti-Air_Resistance|AA resist]]
 
|-
 
|{{SeaplaneFighter}}
 
|[[SPF|Seaplane Fighters]]
 
| {{AA}}
 
| {{Double Chevron}}
 
|
 
|-
 
|{{Autogyro}} {{ASWPlane}}
 
| [[:Category:Aircraft with with 7+ ASW stat|ASW planes]]
 
| {{ASW}}
 
|
 
|
 
|-
 
!colspan=6|Other Equipment
 
|-
 
!Icon
 
!Equipment types
 
!Primary stats
 
!Secondary stats
 
!Note
 
|-
 
|Rowspan=2|{{Radar}}
 
|[[Surface Radar]]
 
| {{LOS}} {{Hit}}
 
|rowspan=2| {{Firepower}}
 
|
 
|-
 
|[[Air Radar]]
 
| {{AA}} {{LOS}} {{Hit}}
 
|
 
|-
 
|{{LandingCraft}} {{Amphibious Tank}} {{AntiGroundArtillery}} ...
 
|[[:Category:Equipment with Anti-Installation Mechanics|Anti-intallation Equipment]]
 
| Anti-installation modifiers
 
|
 
|
 
|-
 
|{{ArmorEquipment}}
 
|[[Extra Armor]]
 
|{{Armor}}
 
|
 
|
 
|-
 
|{{Turbine}}
 
|[[:Category:Engines|Engines]]
 
|{{Speed}}
 
|
 
|
 
* The {{Evasion}} of {{Turbine}} is negligeable and shouldn't be the main purpose of equiping it.
 
|-
 
|colspan=2|All Other Equipment
 
|colspan=4|Is generaly a case by case basis, the stats are just irrelevent or simply there's like one or two equipments of this type
 
|}
 

Latest revision as of 20:12, 27 September 2024