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'''Installations''' are an enemy-type representing "land-based installations", and are characterized by high armor and high HP. They are difficult to handle using normal anti-ship setups and require specific setups in order to be destroyed. Installations are typically found as bosses or as boss escorts.
 
  
=General Characteristics=
 
* They cannot be targeted by torpedoes.
 
** Opening and closing torpedoes will fail to trigger if only installation targets remain.
 
* The torpedo stat is '''ignored''' when calculating night battle damage against installations. Please see [[Night Battle]] for more details.
 
** This makes destroyers, light cruisers, and heavy cruisers much weaker unless equipped with anti-installation equipment.
 
* Submarines can attack installations during shelling if equipped with a {{EquipmentLink|Special Type 2 Amphibious Tank}}.
 
** They will be able to attack installations at night regardless of equipment.
 
** Their low firepower makes them poor anti-installation ships.
 
* Only '''dive bombers''' will attack installations during the air strike phase.
 
{{Category:Anti-Installation Dive Bombers}}
 
* Carriers are '''unable to perform cut-ins''' on installations, even if equipped with anti-installation dive bombers.
 
* They have different damage statuses instead of the normal ones used for ships.
 
 
{| class="wikitable" style="text-align:center"
 
!width=180px|Ship Damage Label
 
!width=180px|Installation Damage Label
 
|-
 
|style="color:#FFCE00"|'''Lightly Damaged<br>(小破)
 
|style="color:#FFCE00"|'''Confused<br>(混乱)
 
|-
 
|style="color:orange"|'''Moderately Damaged<br>(中破)
 
|style="color:orange"|'''Damaged<br>(損害)
 
|-
 
|style="color:red"|'''Heavily Damaged<br>(大破)
 
|style="color:red"|'''Broken<br>(損壊)
 
|-
 
|style="color:blue"|'''Sunk<br>(撃沈)
 
|style="color:blue"|'''Destroyed<br>(破壊)
 
|}
 
 
=Installation Classification=
 
 
Installations are classified by two categories: Ship Type (BB, BBV, CV) and Toughness (Soft Skin or Hard Skin).
 
 
===Ship Type===
 
{|class="wikitable"
 
!Type
 
!Characteristics
 
|-
 
|style="text-align:center"|'''Battleship (BB)'''
 
|Examples are {{Enemy/Link|Artillery Imp|text=Artillery Imps}} and {{Enemy/Link|Central Princess}}.
 
* Uses the [[Damage_Calculations#Surface_Shelling|surface shelling formula]] for calculating damage.
 
* Uses the shelling attack animation in day and night battle.
 
* '''Can continue attacking''' when moderately damaged.
 
|-
 
|style="text-align:center"|'''Aviation Battleship (BBV)'''
 
|Most installations fall under this category.
 
* Uses the [[Damage_Calculations#Carrier_Attacks|carrier attack formula]] for calculating damage.
 
* Uses the shelling attack animation in day and night battle.
 
* Cannot attack during the day if heavily damaged {{Tooltip|or if there are no planes left| some exceptions}}.
 
* Forced to attack submarines if they have equipment with {{ASW}}Anti-Submarine stat.
 
|-
 
|style="text-align:center"|'''Carrier (CV)'''
 
|Example is {{Enemy/Link|Lycoris Princess}}.
 
* Uses the carrier attack formula for calculating damage.
 
* Uses the carrier attack animation in day battle and the shelling animation at night.
 
* Cannot attack during the day if moderately damaged or if there are no planes left.
 
* Do not enable the 2nd shelling phase if there is no battleship present.
 
|}
 
 
===Skin Toughness===
 
{|class="wikitable"
 
!Type
 
!Characteristics
 
|-
 
|style="text-align:center"|'''Soft Skin'''
 
|Examples are {{Enemy/Link|Supply Depot Princess}}, {{Enemy/Link|Harbour Princess}} and {{Enemy/Link|Northern Princess}}.
 
* Takes a lot of damage from {{GreenAmmo}}{{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|text=Anti-Aircraft Shells}} and less from other Anti-Installation equipment.
 
** This weakness allows battleships and heavy cruisers to easily deal with these installation types.
 
** Still takes a decent amount of damage from other anti-installation equipment.
 
*{{Enemy/Link|Supply Depot Princess}} has extra Post-Cap modifiers.
 
|-
 
|style="text-align:center"|'''Hard Skin'''
 
|Examples are {{Enemy/Link|Isolated Island Demon}}, {{Enemy/Link|Artillery Imp}}, and {{Enemy/Link|Harbour Summer Princess}}.
 
* Takes more damage from Anti-Installation equipment like {{Landing Craft}}[[:Category:Landing Craft|Landing Crafts]], {{Amphibious Tank}}[[:Category:Amphibious Tank|Amphibious Tanks]] and {{AntiGroundArtillery}}[[:Category:Anti-Ground Artillery|Anti-ground Artillery]]
 
|}
 
 
=Damage Bonuses=
 
 
Please see [[Damage_Calculations#Anti-Installation_Attacks|Damage Calculations]] for more details on how anti-installation damage is calculated.
 
 
* During day, damage is capped at 220 so any ship with a proper anti-installation setup will be able to hit the cap.
 
** When facing hard-skinned installations, it is better for battleships to have AP shells instead of Type 3 because they will hit the day cap anyway.
 
* Anti-installation is very important during night battle when the cap is raised to 360.
 
* Torpedo stat is always counted as 0 when attacking installations. This applies to both airstrikes and night battles.
 
* [[Supply Depot Princess]] is the only known installation that takes post-cap damage from anti-installation equipment.
 
** This makes her vulnerable to getting one shot by nuke setups. See [[#Equipment Setups|below]] for details.
 
* Pairing rockets or mortars give better multipliers than using them individually. Eg. WG/WG instead of WG/T4.
 
* While dive bombers have a post-cap bonus during the air-strike, the low base damage means it is of limited effectiveness against high armor installations.
 
 
===Bonuses===
 
{|class="wikitable" style="width:950px; font-weight:bold; text-align:center; vertical-align:middle"
 
! Installation Type
 
! width:=15% colspan=2| Soft-Skinned
 
! width:=15% colspan=2| {{Enemy/Link|Isolated Island Princess}}
 
! width:=15% colspan=2| {{Enemy/Link|Artillery Imp}}
 
! width:=15% colspan=2| {{Enemy/Link|Harbour Summer Princess}}
 
! width:=15% colspan=2| {{Enemy/Link|Supply Depot Princess}}<br>(Post Cap)
 
|-
 
! Number Equipped
 
! Single
 
! Multiple
 
! Single
 
! Multiple
 
! Single
 
! Multiple
 
! Single
 
! Multiple
 
! Single
 
! Multiple
 
|-
 
|style="background-color:#D0EAD8"|{{GreenAmmo}}{{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|text=AA Shells|link_category=Anti-Aircraft Shells}}
 
|colspan="2" |2.5
 
|colspan="2" |1.75
 
!colspan="2" |
 
|colspan="2" |1.75
 
!colspan="2" |
 
|-
 
|style="background-color:#FFD1D1"|{{RedAmmo}}{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}}
 
!colspan="2" |
 
!colspan="2" |
 
|colspan="2" |1.85
 
|colspan="2" |1.3
 
!colspan="2" |
 
|-
 
|style="background-color:#FFAFAF"|{{AntiGroundArtillery}}{{EquipmentLink|WG42 (Wurfgerät 42)}}
 
|1.3
 
|1.82
 
|1.4
 
|2.1
 
|1.6
 
|2.72
 
|1.4
 
|1.68
 
|1.25
 
|1.625
 
|-
 
|style="background-color:#FFAFAF"|{{AntiGroundArtillery}}{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-Ground Rocket Launcher}}
 
|1.25
 
|1.875
 
|1.3
 
|2.145
 
|1.5
 
|2.7
 
|1.25
 
|1.75
 
|1.2
 
|1.68
 
|-
 
|style="background-color:#CFDFFF"|{{DepthCharge}}{{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortars|link_category=ASW Mortars}}
 
|1.2
 
|1.56
 
|1.2
 
|1.68
 
|1.3
 
|1.95
 
|1.1
 
|1.265
 
|1.15
 
|1.38
 
|-
 
|style="background-color:#FDF0BC"|{{LandingCraft}}{{color|black|[[:Category:Landing_Craft|Landing Craft]] Type Multiplier}}
 
|colspan="2" |1.4
 
|colspan="2" |1.8
 
|colspan="2" |1.8
 
|colspan="2" |1.7
 
|colspan="2" |1.7
 
|-
 
|style="background-color:#FDF0BC"|{{IM2}} {{color|black|Landing Craft Improvement Multiplier}}
 
|colspan="8"|1 + (Average ★ /50) [Max 1.2x]
 
|colspan="2" |Apply again <br> (Twice if T89/HoNi)
 
|-
 
|style="background-color:#FDF0BC"|{{LandingCraft}} {{EquipmentLink|Toku Daihatsu Landing Craft}}
 
|colspan="2" |1.15
 
|colspan="2" |1.15
 
|colspan="2" |1.15
 
|colspan="2" |1.2
 
|colspan="2" |1.2
 
|-
 
|style="background-color:#FDF0BC"|{{LandingCraft}} {{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)}}
 
|1.5
 
|1.95
 
|1.2
 
|1.68
 
|1.5
 
|2.1
 
|1.6
 
|2.4
 
|1.3
 
|2.08
 
|-
 
|style="background-color:#FDF0BC"|{{LandingCraft}} {{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku Daihatsu Landing Craft + Type 1 Gun Tank (HoNi)}}
 
|colspan="10" | Counted as Type 89 Medium Tank & Landing Force
 
|-
 
|style="background-color:#FDF0BC"|{{LandingCraft}} {{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)}}
 
|colspan="2"| 1.5
 
|colspan="2"| 1.2
 
|colspan="2"| 1.5
 
|colspan="2"| 1.6
 
|colspan="2"| 1.3
 
|-
 
|style="background-color:#FDF0BC"|{{LandingCraft}} {{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment}}
 
|colspan="2" |1.8
 
|colspan="2" |1.8
 
|colspan="2" |1.8
 
|colspan="2" |1.8
 
!colspan="2" |
 
|-
 
|style="background-color:#FDF0BC"|{{LandingCraft}} {{EquipmentLink|M4A1 DD}}
 
|colspan="2" |1.1
 
|colspan="2" |1.8
 
|colspan="2" |2.0
 
|colspan="2" |2.0
 
|colspan="2" |1.2
 
|-
 
|style="background-color:#FDF0BC"|{{LandingCraft}} {{EquipmentLink|Armed Daihatsu|Soukoutei (Armored Boat Class)|text=Armed Daihatsu + Soukoutei (AB)}}
 
| 1.1
 
| 1.21
 
| 1.3
 
| 1.43
 
| 1.3
 
| 1.43
 
|colspan="2" | ?
 
| 1.5
 
| 1.65
 
|-
 
|style="background-color:#D2C99A"|{{Amphibious Tank}} {{EquipmentLink|Special Type 2 Amphibious Tank}}
 
|1.5
 
|1.8
 
|2.4
 
|3.24
 
|2.4
 
|3.24
 
|2.8
 
|4.2
 
|1.7
 
|2.55
 
|-
 
|style="background-color:#D2C99A"|{{IM2}} {{color|black|Amphibious Tank Improvement Multiplier}}
 
|colspan="8"|1 + (Average ★ /30) [Max 1.33x]
 
|colspan="2"|1 + (Average ★ /30) [Max 1.33x]
 
|-
 
|style="background-color:#FFC1B1"|{{RedPlane}} {{color|black|Carrier-based Dive Bomber}}
 
!colspan="2" |
 
|colspan="2" |1.4
 
|colspan="2" |1.5
 
|colspan="2" |1.3
 
!colspan="2" |
 
|-
 
|style="background-color:#D5EAC0"|{{Seaplane}}/{{SeaplaneFighter}}<br>[[SPB|Seaplane Bombers]]/[[SPF|Fighters]]
 
|colspan="2" |1.2
 
!colspan="2" |
 
|colspan="2" |1.5
 
|colspan="2" |1.3
 
!colspan="2" |
 
|-
 
|Destroyer / Light Cruiser (DD/CL)
 
!colspan="2" |
 
!colspan="2" |
 
|colspan="2" |1.4
 
!colspan="2" |
 
!colspan="2" |
 
|-
 
!colspan="11"| Airstrike-Only Multipliers
 
|-
 
|style="background-color:#B5CAA0"|{{Land-based Attack Aircraft}} {{color|black|Land Based Attack Aircraft}}
 
!colspan="2" |
 
|colspan="2" |1.18
 
|colspan="2" |1.6
 
!colspan="2" |
 
|colspan="2" |2.1
 
|-
 
|style="background-color:#FFC1B1"|{{Land-based Attack Aircraft}} {{Seaplane}} {{RedPlane}} {{color|black|Bombers (Post cap)}}
 
!colspan="2" |
 
|colspan="2" |1.7
 
|colspan="2" |1.55
 
!colspan="2" |
 
!colspan="2" |
 
|}
 
'''Notes'''
 
* With the exception of Post-cap and the LHA Bonus, the Armed Daihatsu + Soukoutei (AB) bonus only applies in '''Daytime''' combat. (Landing Craft type bonus still functions at night)
 
 
The following multipliers are '''pre-cap''', but are applied after Flat Damage Bonuses from {{EquipmentLink|Toku Daihatsu Landing Craft}} and {{EquipmentLink|M4A1 DD}} are added:
 
{|class="wikitable" style="width:950px; font-weight:bold; text-align: center; vertical-align: middle;"
 
|-
 
!colspan="3"|If {{LandingCraft}} {{EquipmentLink|M4A1 DD}} is Equipped
 
|-
 
!style="width:56%; background-color:#FDF0BC"|{{color|black|Pre-Cap Bonus}}
 
|style="width:44%" colspan="2"|1.4
 
|-
 
|-
 
!colspan="3"|If {{LandingCraft}} {{EquipmentLink|Armed Daihatsu|Soukoutei (Armored Boat Class)|text=Armed Daihatsu + Soukoutei (AB)}} are both Equipped
 
|-
 
!style="width:56%"|Equipment
 
!style="width:22%"|Single
 
!style="width:22%"|Multiple
 
|-
 
!style="background-color:#FDF0BC"|{{color|black|IJN Landing Craft}}
 
|colspan="2"| 1.2
 
|-
 
!style="background-color:#FDF0BC"|{{EquipmentLink|Daihatsu Landing Craft|Toku Daihatsu Landing Craft|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=Group A}}
 
| 1.1
 
| 1.32
 
|-
 
!style="background-color:#FDF0BC"|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|Special Type 2 Amphibious Tank|text=Group B}}
 
| 1.2
 
| 1.32
 
|-
 
!colspan="3"|
 
|-
 
! Maximum Group Bonus
 
| colspan="2"| 1.32
 
|}
 
{{clear}}
 
 
===Flat Damage Bonuses===
 
{|class="wikitable" style="width:950px; font-weight:bold; text-align: center; vertical-align: middle;"
 
|-
 
! Amount Equipped
 
! style="width: 15%;" | 1
 
! style="width: 15%;" | 2
 
! style="width: 15%;" | 3
 
! style="width: 15%;" | 4
 
|-
 
|style="background-color:#FFAFAF"|{{AntiGroundArtillery}}{{EquipmentLink|WG42 (Wurfgerät 42)}}
 
|75
 
|110
 
|140
 
|160
 
|-
 
|style="background-color:#FFAFAF"|{{AntiGroundArtillery}}{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher}}
 
|55
 
|115
 
|160
 
|190
 
|-
 
|style="background-color:#FFAFAF"|{{AntiGroundArtillery}}{{EquipmentLink|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)}}
 
|80
 
|170
 
|?
 
|?
 
|-
 
|style="background-color:#CFDFFF"|{{DepthCharge}}{{EquipmentLink|Type 2 12cm Mortar Kai}}
 
|30
 
|55
 
|75
 
|90
 
|-
 
|style="background-color:#CFDFFF"|{{DepthCharge}}{{EquipmentLink|Type 2 12cm Mortar Kai (Concentrated Deployment)}}
 
|60
 
|110
 
|150
 
|180
 
|-
 
|style="background-color:#FDF0BC"|{{LandingCraft}} {{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment}}
 
|25
 
!
 
!
 
!
 
|-
 
|style="background-color:#FDF0BC"|{{LandingCraft}} {{EquipmentLink|M4A1 DD}}
 
|25
 
!
 
!
 
!
 
|-
 
|style="background-color:#FDF0BC"|{{LandingCraft}} {{EquipmentLink|Armed Daihatsu|Soukoutei (Armored Boat Class)|text=Armed Daihatsu + Soukoutei (AB)}}<br> (Both Equipped)
 
|10
 
!
 
!
 
!
 
|-
 
! colspan="5"| Ship Type Bonus
 
|-
 
| Submarine (SS/SSV)
 
| colspan="4"| 30
 
|-
 
! colspan="5"| Airstrike-only Bonus
 
|-
 
|style="background-color:#FFC1B1"|{{Land-based Attack Aircraft}} {{Seaplane}} {{RedPlane}} Bombers<br>(Supply Depot Princess Only)
 
|colspan="4"| 100 (Post-cap)
 
|}
 
Notes:
 
*With the exception of the bomber bonus, Flat damage bonuses are '''pre-cap'''
 
 
=Equipment Setups=
 
Below are recommended equipment setups for anti-installation. If a setup is not listed, it means that it is subpar and not worth considering. The order of the equipment is for illustrative purposes only. It '''does not''' matter what order the equipment are in.
 
 
{| class="wikitable" style="text-align: center; width: 960px;"
 
|-
 
!colspan="2"| Battleships
 
|-
 
!style="width:40%;"| Equipment Setup
 
!style="width:60%;"| Notes
 
|-
 
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{RedAmmo}}
 
|This setup is the basic setup for battleships. Because battleships can hit the damage cap easily, they do not benefit much from anti-installation equipment. The standard artillery spotting setup will allow them to be effective against all other targets including the installation.
 
|-
 
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}}
 
|This is an option where you will be facing soft-skinned installations. Taking a Type 3 shell will limit the battleship's effectiveness against all other targets. Careful consideration must be made into whether it is worth it.
 
|-
 
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{LandingCraft}}'''/'''{{Amphibious Tank}}
 
|An alternative setup for [[Nagato|Nagato Kai Ni]] and [[Mutsu|Mutsu Kai Ni]]. The landing craft/amphibious tank will make their Touch attacks deal significant damage to installation enemies. Keeping the seaplane, allows them to perform artillery spotting to maintain some effectivenes against other targets.
 
|-
 
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}}{{RedAmmo}}
 
|This is a unique setup available to [[Musashi|Musashi Kai Ni]] that allows her to have the best of both worlds.
 
|-
 
!colspan="2"| Heavy Cruisers
 
|-
 
!style="width:40%;"| Equipment Setup
 
!style="width:60%;"| Notes
 
|-
 
|{{RedGunMedium}}{{RedGunMedium}}{{Seaplane}}{{GreenAmmo}}
 
|This is the standard anti-installation setup for all heavy cruisers. It allows them to artillery spot and deals decent damage against installations.
 
|-
 
|{{RedGunMedium}}{{RedGunMedium}}{{AntiGroundArtillery}}{{GreenAmmo}}
 
|This is an alternative setup only for '''aviation cruisers'''. It removes the ability to artillery spot for much more powerful anti-installation damage at night.
 
|-
 
!colspan="2"| Light Cruisers
 
|-
 
!style="width:40%;"| Equipment Setup
 
!style="width:60%;"| Notes
 
|-
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}
 
|This is the standard "nuke" setup. It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against [[Supply Depot Princess]].
 
|-
 
|{{RedGunMedium}}{{RedGunMedium}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
 
|An alternative setup for 4-slot light cruisers. This preserves their ability to double attack at night while giving them significant anti-installation power.
 
|-
 
!colspan="2"| Destroyers<ref>High-angle main guns can stand in for the small-caliber main guns.</ref>
 
|-
 
!style="width:40%;"| Equipment Setup
 
!style="width:60%;"| Notes
 
|-
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}
 
|Same as the "nuke" setup used by light cruisers. It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against [[Supply Depot Princess]].
 
|-
 
|{{RedGunLight}}{{RedGunLight}}{{LandingCraft}}'''/'''{{Amphibious Tank}}
 
|This is an alternative setup that preserves their ability to double attack at night while maintaining decent anti-installation power. This setup works best if the Landing Craft or Amphibious Tanks are upgraded to maximise damage. It also allows them to perform well against non-installation targets at night.
 
|-
 
|{{LandingCraft}}'''/'''{{Amphibious Tank}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
 
|An alternative "nuke" setup if you are lacking Landing Craft or Amphibious Tanks. It will still deal significant damage to [[Supply Depot Princess]].
 
|-
 
|{{RedGunLight}}{{RedGunLight}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
 
|This setup is currently unique to [[Tashkent]]. It functions much like the light cruiser setup with a powerful night battle double attack.
 
|-
 
!colspan="2"| Carriers/Light Carriers
 
|-
 
!style="width:40%;"| Equipment Setup
 
!style="width:60%;"| Notes
 
|-
 
|{{RedPlane}}{{BluePlane}}{{GreenPlane}}{{GreenPlane}}
 
|This is only to be used if you have one of the [[:Category:Anti-Installation Dive Bombers|anti-installation dive bombers]]. It will allow the carrier to still perform CVCI against other targets.
 
|-
 
|{{BluePlane}}{{BluePlane}}{{GreenPlane}}{{GreenPlane}}
 
|The numbers of torpedo bombers and fighters in this setup can be varied depending on the amount of fighter power required. This is the standard carrier anti-installation setup. While it does sacrifice CVCI, the carrier shelling formula and proficiency bonuses still ensure that carriers will do significant damage to installations and other targets.
 
|-
 
!colspan="2"| Seaplane Tenders
 
|-
 
!style="width:40%;"| Equipment Setup
 
!style="width:60%;"| Notes
 
|-
 
|{{LandingCraft}}{{Amphibious Tank}}{{AntiGroundArtillery}}{{WildCard}}
 
|Same "nuke" setup used by light cruisers. For 4-slot AVs, they can either take a 2nd anti-ground rocket or a seaplane fighter as the wild card. It has powerful anti-installation power against all installations but is hampered by the daytime damage cap. It performs best at night or when up against [[Supply Depot Princess]].
 
|-
 
|}
 
<references/>
 
{{clear}}
 
 
=Additional Information=
 
===Landing Craft/Amphibious Tank Capable Ships===
 
{{Landing_Craft/Amphibious_Tank_Capable_Ships|uncollapsed=true}}
 
 
 
=See Also=
 
*[[:Category:Abyssal Land Bases|Abyssal Land Bases List]]
 
 
 
{{Mechanics}}
 

Latest revision as of 20:12, 27 September 2024