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Difference between revisions of "Module:Data/Ship/UIT-25"

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(Created page with "--Categories: --Category:Player ship modules return { [""] = { _name = "UIT-25", _suffix = false, _rarity = 6, _api_id = 539, ...")
 
m
 
(13 intermediate revisions by 6 users not shown)
Line 1: Line 1:
--Categories:
+
-- [[Category:Player ship modules]]
--[[Category:Player ship modules]]
 
  
 
return {
 
return {
Line 6: Line 5:
 
         _name = "UIT-25",
 
         _name = "UIT-25",
 
         _suffix = false,
 
         _suffix = false,
 +
        _page = "Luigi Torelli",
 
         _rarity = 6,
 
         _rarity = 6,
 
         _api_id = 539,
 
         _api_id = 539,
Line 11: Line 11:
 
         _true_id = false,
 
         _true_id = false,
 
         _japanese_name = "UIT-25",
 
         _japanese_name = "UIT-25",
         _reading = nil,
+
         _reading = "ユアイティー25", --card: "ルイージ・トレッリ"
         _class = nil,
+
         _class = "Guglielmo Marconi",
         _class_number = nil,
+
         _class_number = 4,
 
         _type = 13,
 
         _type = 13,
 
         _hp = 13,
 
         _hp = 13,
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         _torpedo_max = 36,
 
         _torpedo_max = 36,
 
         _torpedo_mod = 2,
 
         _torpedo_mod = 2,
         _evasion = nil,
+
         _evasion = 20,
         _evasion_max = nil,
+
         _evasion_max = 62,
 
         _aa = 0,
 
         _aa = 0,
 
         _aa_max = 25,
 
         _aa_max = 25,
 
         _aa_mod = 1,
 
         _aa_mod = 1,
         _asw = nil,
+
         _asw = 0,
         _asw_max = nil,
+
         _asw_max = false,
 
         _speed = 5,
 
         _speed = 5,
         _los = nil,
+
         _los = 9,
         _los_max = nil,
+
         _los_max = 30,
 
         _range = 1,
 
         _range = 1,
 
         _luck = 35,
 
         _luck = 35,
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         _remodel_ammo = 300,
 
         _remodel_ammo = 300,
 
         _remodel_steel = 160,
 
         _remodel_steel = 160,
         _remodel_development_material = nil,
+
         _remodel_development_material = false,
         _remodel_blueprint = nil,
+
         _remodel_blueprint = false,
 
         _remodel_catapult = false,
 
         _remodel_catapult = false,
 
         _remodel_from = "Luigi Torelli/Kai",
 
         _remodel_from = "Luigi Torelli/Kai",
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         _scrap_baux = 1,
 
         _scrap_baux = 1,
 
         _equipment = {
 
         _equipment = {
             {equipment = nil, size = 0},
+
             { equipment = false, size = 0 },
             {equipment = nil, size = 0},
+
             { equipment = false, size = 0 },
 
         },
 
         },
 
         _voice_flag = 3,
 
         _voice_flag = 3,
 
     },
 
     },
 
}
 
}

Latest revision as of 11:11, 2 November 2024

Documentation for this module may be created at Module:Data/Ship/UIT-25/doc

-- [[Category:Player ship modules]]

return {
    [""] = {
        _name = "UIT-25",
        _suffix = false,
        _page = "Luigi Torelli",
        _rarity = 6,
        _api_id = 539,
        _id = 329,
        _true_id = false,
        _japanese_name = "UIT-25",
        _reading = "ユアイティー25", --card: "ルイージ・トレッリ"
        _class = "Guglielmo Marconi",
        _class_number = 4,
        _type = 13,
        _hp = 13,
        _hp_max = 23,
        _firepower = 2,
        _firepower_max = 12,
        _firepower_mod = false,
        _armor = 5,
        _armor_max = 19,
        _armor_mod = false,
        _torpedo = 0,
        _torpedo_max = 36,
        _torpedo_mod = 2,
        _evasion = 20,
        _evasion_max = 62,
        _aa = 0,
        _aa_max = 25,
        _aa_mod = 1,
        _asw = 0,
        _asw_max = false,
        _speed = 5,
        _los = 9,
        _los_max = 30,
        _range = 1,
        _luck = 35,
        _luck_max = 77,
        _luck_mod = false,
        _build_time = 22,
        _remodel_level = 40,
        _remodel_ammo = 300,
        _remodel_steel = 160,
        _remodel_development_material = false,
        _remodel_blueprint = false,
        _remodel_catapult = false,
        _remodel_from = "Luigi Torelli/Kai",
        _remodel_to = "I-504/",
        _fuel = 10,
        _ammo = 20,
        _scrap_fuel = 1,
        _scrap_ammo = 2,
        _scrap_steel = 2,
        _scrap_baux = 1,
        _equipment = {
            { equipment = false, size = 0 },
            { equipment = false, size = 0 },
        },
        _voice_flag = 3,
    },
}