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Difference between revisions of "Module:Data/Ship/I-168"

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com>Kenji135
m (Add availability)
(class fix)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
--Categories:
+
-- [[Category:Player ship modules]]
--[[Category:Player ship modules]]
 
  
 
return {
 
return {
Line 14: Line 13:
 
         _reading = "い168",
 
         _reading = "い168",
 
         _reading_nick = false,
 
         _reading_nick = false,
         _class = "Kaidai VI",
+
         _class = "Kaidai Type VI",
 
         _class_number = 1,
 
         _class_number = 1,
 
         _type = 13,
 
         _type = 13,
Line 77: Line 76:
 
         _reading = "い168かい",
 
         _reading = "い168かい",
 
         _reading_nick = false,
 
         _reading_nick = false,
         _class = "Kaidai VI",
+
         _class = "Kaidai Type VI",
 
         _class_number = 1,
 
         _class_number = 1,
 
         _type = 13,
 
         _type = 13,

Latest revision as of 22:33, 24 January 2024

Documentation for this module may be created at Module:Data/Ship/I-168/doc

-- [[Category:Player ship modules]]

return {
    [""] = {
        _name = "I-168",
        _nick = "Imuya",
        _rarity = 3,
        _api_id = 126,
        _id = 126,
        _true_id = false,
        _japanese_name = "伊168",
        _japanese_nick = "イムヤ",
        _reading = "い168",
        _reading_nick = false,
        _class = "Kaidai Type VI",
        _class_number = 1,
        _type = 13,
        _hp = 10,
        _hp_max = 17,
        _firepower = 2,
        _firepower_max = 7,
        _firepower_mod = false,
        _armor = 3,
        _armor_max = 17,
        _armor_mod = false,
        _torpedo = 24,
        _torpedo_max = 59,
        _torpedo_mod = 2,
        _evasion = 15,
        _evasion_max = 39,
        _aa = 0,
        _aa_max = false,
        _aa_mod = false,
        _asw = 0,
        _asw_max = false,
        _speed = 5,
        _los = 9,
        _los_max = 29,
        _range = 1,
        _luck = 10,
        _luck_max = 49,
        _luck_mod = false,
        _buildable = true,
        _buildable_lsc = false,
        _build_time = 22,
        _remodel_level = false,
        _remodel_from = false,
        _remodel_to = "I-168/Kai",
        _fuel = 10,
        _ammo = 20,
        _scrap_fuel = 1,
        _scrap_ammo = 2,
        _scrap_steel = 2,
        _scrap_baux = 1,
        _equipment = {
            { equipment = false, size = 0 },
        },
        _voice_actor = "Nakajima Megumi",
        _artist = "Shobon",
        _implementation_date = { 2013, 8, 1 },
        _availability = { "drop", "event_reward" },
        _wikipedia = "Japanese submarine I-168",
    },
    ["Kai"] = {
        _name = "I-168",
        _nick = "Imuya",
        _suffix = "Kai",
        _rarity = 4,
        _api_id = 398,
        _id = 126,
        _true_id = 1498,
        _cg_reference = "/",
        _cg_damaged_reference = "/",
        _japanese_name = "伊168改",
        _japanese_nick = "イムヤ",
        _reading = "い168かい",
        _reading_nick = false,
        _class = "Kaidai Type VI",
        _class_number = 1,
        _type = 13,
        _hp = 15,
        _hp_max = 19,
        _firepower = 3,
        _firepower_max = 11,
        _firepower_mod = false,
        _armor = 5,
        _armor_max = 18,
        _armor_mod = false,
        _torpedo = 30,
        _torpedo_max = 69,
        _torpedo_mod = 2,
        _evasion = 16,
        _evasion_max = 49,
        _aa = 0,
        _aa_max = false,
        _aa_mod = false,
        _asw = 0,
        _asw_max = false,
        _speed = 5,
        _los = 10,
        _los_max = 29,
        _range = 1,
        _luck = 10,
        _luck_max = 49,
        _luck_mod = false,
        _remodel_level = 50,
        _remodel_ammo = 200,
        _remodel_steel = 130,
        _remodel_development_material = false,
        _remodel_blueprint = false,
        _remodel_catapult = false,
        _remodel_from = "I-168/",
        _remodel_to = false,
        _fuel = 10,
        _ammo = 20,
        _scrap_fuel = 1,
        _scrap_ammo = 2,
        _scrap_steel = 2,
        _scrap_baux = 1,
        _equipment = {
            { equipment = false, size = 0 },
            { equipment = false, size = 0 },
        },
    },
}