Difference between revisions of "User:Ninnin/Sandbox/1"

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=Combat Phases=
+
==Calculation==
In each node, combat will consist of at least one, up to several Combat Phases. The number of combat phases depends on the node type, with each node type using a different set of combat phases and order.
+
Installations generally have a lot of HP and/or armor. But multiple different cumulative bonuses exist against them, allowing for massive damage when using the right set-ups.
More information on ''[[Combat/Map Mechanics and Nodes#Nodes|Nodes]]''.
+
These bonuses are divided into 5 groups and are calculated in the following order<ref>https://docs.google.com/document/d/1mXGyJ3yeNWeOmuGZQrXkcuGSuSEQYqmKhPelHMkzkGI/edit</ref>:
 +
# [[#Ship Type Bonuses|Ship type bonuses]],
 +
# [[#General Multiplicative Bonuses|General multiplicative bonuses]],
 +
# [[#Landing Craft Specific Bonuses|Landing craft specific bonuses]],
 +
# [[#Flat Damage Bonuses|Flat damage bonuses]],
 +
# [[#Post-Cap Bonuses|Post-cap bonuses]],
 +
# [[#Airstrike And Land-Base Bonus|Airstrike and land-base]] special cases,
 +
# [[#Installation-Like Warships|"Installation-like warships"]] special cases.
 +
*The bonuses' exact order is still under investigation and may be subject to changes.
  
In no particular order, the combat phases are made out of '''[[Aerial Combat]]''', '''[[Battle Opening]]''', '''[[Day Battle]]''', '''[[Night Battle]]''', '''[[LBAS|Land-based Aerial Support]]''', and '''[[Support Expedition]]'''.
+
{|class="wikitable mw-collapsible mw-collapsed" width="100%"
 +
!colspan=2|Damage Bonuses Calculations
 +
|-
 +
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Pre-cap</div>
 +
|
 +
'''Surface Shelling:'''
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"| <math>\text{Atk}_\text{pre-cap} =
 +
\Bigg[ \Bigg( \bigg[ \bigg( \Big[ \Big( \big[ \big( [ (
 +
\text{Atk}_\text{base} {\color{tomato} \times \text{A0}} {\color{DeepSkyBlue} + \text{B0}} )
 +
{\color{tomato} \times \text{A1}} {\color{DeepSkyBlue}} ]
 +
{\color{tomato} \times \text{A21}} {\color{DeepSkyBlue} + \text{B21}} \big)
 +
{\color{tomato} \times \text{A22}} {\color{DeepSkyBlue} + \text{B22}} \big]
 +
{\color{tomato} \times \text{A23}} {\color{DeepSkyBlue} + \text{B23}} \Big)
 +
{\color{tomato} \times \text{A24}} {\color{DeepSkyBlue} + \text{B24}} \Big]
 +
{\color{tomato} \times \text{A25}} {\color{DeepSkyBlue} + \text{B25}} \bigg)
 +
{\color{tomato} \times \text{A26}} {\color{DeepSkyBlue} + \text{B26}} \bigg]
 +
{\color{tomato} \times \text{A27}} {\color{DeepSkyBlue} + \text{B27}} \Bigg)
 +
{\color{tomato} \times \text{A28}} {\color{DeepSkyBlue} + \text{B28} + \text{B1}} \Bigg]
 +
\times \text{Mod}_\text{others}</math>
 +
|}
  
  
=Day Battle Breakdown=
+
'''Carrier Shelling:'''
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"| <math>\text{Atk}_\text{pre-cap} =
 +
\Bigg[ \Bigg( \bigg[ \bigg( \Big[ \Big( \big[ \big( [ ( \text{Atk}_\text{base} {\color{tomato} \times \text{A0} \times \text{A1}} )
 +
{\color{tomato} \times \text{A21}} {\color{DeepSkyBlue} + \text{B21}} ]
 +
{\color{tomato} \times \text{A22}} {\color{DeepSkyBlue} + \text{B22}} \big)
 +
{\color{tomato} \times \text{A23}} {\color{DeepSkyBlue} + \text{B23}} \big]
 +
{\color{tomato} \times \text{A24}} {\color{DeepSkyBlue} + \text{B24}} \Big)
 +
{\color{tomato} \times \text{A25}} {\color{DeepSkyBlue} + \text{B25}} \Big]
 +
{\color{tomato} \times \text{A26}} {\color{DeepSkyBlue} + \text{B26}} \bigg)
 +
{\color{tomato} \times \text{A27}} {\color{DeepSkyBlue} + \text{B27}} \bigg]
 +
{\color{tomato} \times \text{A28}} {\color{DeepSkyBlue} + \text{B28} + \text{B1}} +(\text{DB} \times 1.3) + 15 \Bigg)
 +
\times 1.5 +25 \Bigg]
 +
\times \text{Mod}_\text{others}</math>
 +
|}
  
The Day Battle is the phase where the majority of combat takes place. This article will go more in-depth on the stages that take place in Day Battle.
+
|-
 +
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Cap</div>
 +
|
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{Atk}_\text{cap} = \text{Cap} + \sqrt{\text{Atk}_\text{pre-cap} - \text{Cap}}</math>
 +
|}
 +
|-
 +
!width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Post-Cap</div>
 +
|
 +
{|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px"
 +
|valign="center"|  <math>\text{Atk}_\text{post-cap} = \text{Atk}_\text{cap} \times \text{Mod}_\text{others} {\color{tomato} \times \text{C}} {\color{tomato} \times \text{C1} \times \text{Mod}_\text{Inst}} \times_\downarrow \text{Crit}</math>
 +
|}
 +
|-
 +
|colspan=2|
 +
;With
 +
*<math>\text{Atk}_\text{base}</math> the base attack deffined [[Damage Calculations#Basic Attack Power Formulas|''here'']],
 +
* '''{{Color|tomato|A & C}}''' the Multiplicative bonuses,
 +
* '''{{Color|DeepSkyBlue|B}}''' the Flat bonuses,
 +
* '''A & B''' being pre-cap bonuses,
 +
* '''C''' being post-cap bonuses.
 +
* <math>\text{Mod}_\text{others}</math> being all other modifiers unrelated to installation (see [[Damage Calculations]] for more details)
 +
* <math>\text{DB}</math> being the {{Dive}} bombing stat of '''Anti-installation''' Dive Bomber only
 +
* <math>\text{Cap}</math> is:
 +
**'''220''' during day,
 +
**'''360''' during night.
  
Although it will be mentioned when the other related battle phases take place, keep in mind that this page will not go more in-depth about it due to the complexity of the mechanics behind them. Instead, check each's own article page.
+
<references/>
 +
|}
  
The Day Battle has the following structure:
+
==Bonuses==
# Detection
+
===Ship Type Bonuses===
# Engagement
+
{|class="wikitable" style="font-weight:bold;
# First Shelling Phase
+
!
# Second Shelling Phase
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!Ship Type!!Target!!Bonuses
# Closing Torpedo Salvo
+
|-
 +
!style="font-size:125%; color:tomato" rowspan=2|A0
 +
|[[DD]], [[CL]]
 +
|{{Enemy/Link|Artillery Imp|Pillbox Imp|Anti-Air Guns Imp|Fortified Pillbox Princess|link=Pillbox|text=Pillboxes}}
 +
| 1.4
 +
|-
 +
|[[Akagi]], [[Hiryuu]], [[Souryuu]]<ref>Kaga has been tested and no bonus has been found against the [[Harbour Summer Princess]].</ref>
 +
|{{Enemy/Banner|Harbour Summer Princess|small=true}}
 +
| 1.25
 +
|-
 +
!style="font-size:125%; color:DeepSkyBlue"|B0
 +
|[[SS]], [[SSV]]
 +
|All installation
 +
| 30
 +
|}
 +
<references/>
  
Other phases that may happen during '''Detection''' and '''Engagement''':
+
===General Multiplicative Bonuses===
* [[LBAS|Land-based Aerial Support]]
+
These bonuses depend on the enemy targeted, as well as the equipment used.
* [[Aerial Combat]]
 
* [[Support Expedition]]
 
* [[Battle Opening]](s)
 
  
In case neither fleets meet the requirements, the sub-phase will be skipped.
+
{|class="wikitable" style="font-weight:bold; text-align:center"
 +
! style="font-size:150%; color:tomato" colspan=10|A1<ref>Last time updated: 21/03/2024, source:https://bbs.nga.cn/read.php?tid=33769345&rand=868</ref>
 +
|-
 +
! rowspan=3 colspan=2| Installation Type
 +
! width="130px" rowspan=3 colspan=2| Soft-Skinned
 +
! width="130px" colspan=6| Hard-Skinned
 +
|-
 +
! width="130px" colspan=2| {{Enemy/Banner|Isolated Island Princess|small=true}}
 +
! width="130px" colspan=2| {{Enemy/Link|Artillery Imp|Pillbox Imp|Anti-Air Guns Imp|Fortified Pillbox Princess|link=Pillbox|text=Pillboxes|small=true}}
 +
! width="130px" colspan=2| {{Enemy/Banner|Harbour Summer Princess|small=true}}
 +
|-
 +
! colspan=2| Isolated Island Princess
 +
! colspan=2| Pillboxes
 +
! colspan=2| Harbour Summer Princess
 +
|-
 +
! colspan=2| Number Equipped
 +
! Single!! Multiple
 +
! Single!! Multiple
 +
! Single!! Multiple
 +
! Single!! Multiple
 +
|-
 +
| width="80px"|{{AA Shell}}
 +
| width="200px"|{{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|Type 3 Shell Kai Ni|text=AA Shells|link_category=Anti-Aircraft Shells}}
 +
|2.5
 +
!
 +
|1.75
 +
!
 +
!colspan=2|
 +
|1.75
 +
!
 +
|-
 +
|{{AP Shell}}
 +
|{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}}
 +
!colspan=2|
 +
!colspan=2|
 +
|1.85
 +
!
 +
|1.3
 +
!
 +
|-
 +
|rowspan=2|{{AntiGroundArtillery}}
 +
|{{EquipmentLink|WG42 (Wurfgerät 42)}}
 +
|1.3
 +
|1.4
 +
|1.4
 +
|1.5
 +
|1.6
 +
|1.7
 +
|1.4
 +
|1.2
 +
|-
 +
|{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Type 4 Anti-Ground Rockets}}
 +
|1.25
 +
|1.5
 +
|1.3
 +
|1.65
 +
|1.5
 +
|1.8
 +
|1.25
 +
|1.4
 +
|-
 +
|{{DCother}}
 +
|{{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortars|link_category=ASW Mortars}}
 +
|1.2
 +
|1.3
 +
|1.2
 +
|1.4
 +
|1.3
 +
|1.5
 +
|1.1
 +
|1.15
 +
|-
 +
|{{Dive Bomber}}
 +
|[[Dive Bomber]]s
 +
!colspan=2|
 +
|1.4
 +
|1.75
 +
|1.5
 +
|2
 +
|1.3
 +
|1.2
 +
|-
 +
|{{SPB}}{{SPF}}
 +
|Seaplane [[SPB|Bombers]]/[[SPF|Fighters]]
 +
|1.2
 +
!
 +
!colspan=2|
 +
|1.5
 +
!
 +
|1.3
 +
!
 +
|-
 +
!colspan=10|
 +
|-
 +
|colspan=2|{{LandingCraft}} [[Landing Craft]] Type and<br>{{Amphibious Tank}} [[Ka-Tsu]] Type Multiplier
 +
|colspan=2|1.4
 +
|colspan=2|1.8
 +
|colspan=2|1.8
 +
|colspan=2|1.7
 +
|-
 +
|rowspan=7|{{LandingCraft}}<br>{{Amphibious Tank}}
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft|text=Toku Daihatsu}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<ref name="PanzerIII">https://twitter.com/Divinity_123/status/1695813425660661965</ref><br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J|text=Toku DLC + Panzer III J}}
 +
|1.15
 +
!
 +
|1.15
 +
!
 +
|1.15
 +
!
 +
|1.2
 +
!
 +
|-
 +
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<ref name="PanzerIII"/><br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J|text=Toku DLC + Panzer III J}}
 +
|1.5
 +
|rowspan=2|1.3
 +
|1.2
 +
|rowspan=2|1.4
 +
|1.5
 +
|rowspan=2|1.4
 +
|1.6
 +
|rowspan=2|1.5
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}<ref>For example: vs Soft-Skin, 1 {{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Chi-Ha}} = '''no bonus''', 2 {{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Chi-Ha}} = '''1.3''', 1 {{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=T89}} + 1 {{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Chi-Ha}} = '''1.95''' (1.5x1.3)</ref><br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}<ref name="chiha">https://docs.google.com/document/d/1y8kisQTFuAd57GFAQRpJzPOEk9kpUzoEf1sxmnywx3A/edit#heading=h.hycuzmt5tebu, TsunDB, confirmed except Harbour Summer Princess</ref>
 +
! !! !! !!
 +
|-
 +
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}
 +
| 1.5
 +
| 1.3
 +
| 1.2
 +
| 1.4
 +
| 1.5
 +
| 1.4
 +
| 1.6
 +
| 1.5
 +
|-
 +
|{{EquipmentLink|M4A1 DD}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}<ref name="chiha"></ref><br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J|text=Toku DLC + Panzer III J}}
 +
|1.1
 +
!
 +
|1.8
 +
!
 +
|2.0
 +
!
 +
|2.0
 +
!
 +
|-
 +
|☀ Day Only
 +
{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
 +
| 1.1
 +
|rowspan=2| 1.1
 +
| 1.3
 +
|rowspan=2| 1.1
 +
| 1.3
 +
|rowspan=2| 1.2
 +
| 1.5
 +
|rowspan=2| 1.1
 +
|-
 +
|☀ Day Only
 +
{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu Tank}}<br>{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Tank Kai}}
 +
! !! !! !!
 +
|-
 +
|rowspan=2|{{Amphibious Tank}}
 +
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}}
 +
|1.5
 +
|rowspan=2|1.2
 +
|2.4
 +
|rowspan=2|1.35
 +
|2.4
 +
|rowspan=2|1.35
 +
|2.8
 +
|rowspan=2|1.5
 +
|-
 +
|{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Tank Kai}}<ref>In this case the Ka-Tsu Kai count as two, 1 Ka-Tsu Kai = 1.2</ref>
 +
! !! !! !!
 +
|-
 +
|{{Landing Forces}}
 +
|'''[[Landing Force]]s
 +
|colspan=8|''Unknown yet
 +
|-
 +
!colspan=10|
 +
|-
 +
|rowspan=3|{{IM2}} {{Star}}<br>[[Improvement]]
 +
| {{LandingCraft}} [[Landing Craft]] &<br>{{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Tanks|link=Ka-Tsu}}
 +
|colspan=8|1 + (Average DLC {{Star}} /50) + (Average Ka-Tsu {{Star}} /50)
 +
|-
 +
|{{Amphibious Tank}} {{Equipment/Link|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}}
 +
|colspan=8|1 + (Average {{Star}} /30)
 +
|-
 +
|{{Landing Forces}} '''[[Landing Force]]s
 +
|colspan=8|''Unknown yet
 +
|}
 +
;Notes
 +
* The Improvement Bonus takes the average for all Landing Craft equipped on the ship.
 +
* The Improvement Bonus takes the average for all Special Amphibious Tanks equipped on the ship.
 +
<references/>
  
 +
===Landing Craft Specific Bonuses===
 +
The following multipliers are '''pre-cap'''.
  
=Aerial Combat Breakdown=
+
{|class="wikitable" style="width:950px; font-weight:bold; text-align:center"
Aerial Combat is one of the ''daytime combat'' intermediary phases. In this phase, allied and enemy fleets indirectly fight each other for aerial dominance and airstrike potential, granting either fleet some substantial advantages in the subsequent combat phases.
+
!colspan=3|Equipment
 +
!Multiplicative Bonuses
 +
!Flat Bonuses
 +
|-
 +
!colspan=3|Toku DLC Tank Bonus
 +
!style="font-size:125%; color:tomato"|A21
 +
!style="font-size:125%; color:DeepSkyBlue"|B21
 +
|-
 +
|colspan=3|
 +
{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}<br>
 +
{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}<br>
 +
{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<br>
 +
{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J|text=Toku DLC + Panzer III J}}
 +
| 1.8|| 25
 +
|-
 +
!colspan=3|Sherman Bonus
 +
!style="font-size:125%; color:tomato"|A22
 +
!style="font-size:125%; color:DeepSkyBlue"|B22
 +
|-
 +
|colspan=3|{{Landing Craft}}{{EquipmentLink|M4A1 DD}}
 +
| 1.4|| 35
 +
|-
 +
!colspan=3|Ho-Ni Tank Regiment Bonus
 +
!style="font-size:125%; color:tomato"|A23
 +
!style="font-size:125%; color:DeepSkyBlue"|B23
 +
|-
 +
|colspan=3|{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}
 +
| 1.3|| 42
 +
|-
 +
!colspan=3|Chi-Ha (non-Kai) Bonus
 +
!style="font-size:125%; color:tomato"|A24
 +
!style="font-size:125%; color:DeepSkyBlue"|B24
 +
|-
 +
|colspan=3|{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}
 +
| 1.4|| 28
 +
|-
 +
!colspan=3|Chi-Ha Kai Bonus
 +
!style="font-size:125%; color:tomato"|A25
 +
!style="font-size:125%; color:DeepSkyBlue"|B25
 +
|-
 +
|colspan=3|{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}
 +
| 1.5|| 33
 +
|-
 +
!colspan=3|Katsu Bonus
 +
!style="font-size:125%; color:tomato"|A26
 +
!style="font-size:125%; color:DeepSkyBlue"|B26
 +
|-
 +
|colspan=3|{{Amphibious Tank}}{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu}}<br>{{Amphibious Tank}}{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Kai}}
 +
| 1.2|| 42
 +
|-
 +
!colspan=3|Katsu Kai Bonus
 +
!style="font-size:125%; color:tomato"|A27
 +
!style="font-size:125%; color:DeepSkyBlue"|B27
 +
|-
 +
|colspan=3|{{Amphibious Tank}}{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Kai}}
 +
| 1.1|| 28
 +
|-
 +
!colspan=3|Armored Boats Synergy Bonus<ref>https://twitter.com/oxke_admiral/status/1642326265364615168?cxt=HHwWgMDQxa7C28otAAAA</ref>
 +
!rowspan=2 style="font-size:125%; color:tomato"|A28
 +
!rowspan=2 style="font-size:125%; color:DeepSkyBlue"|B28
 +
|-
 +
!{{Landing Craft}}{{EquipmentLink|Armed Daihatsu}}<br>{{Landing Craft}}{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
 +
!Group 1
 +
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto"
 +
!
 +
|-
 +
|{{QuestRewardEquip|Daihatsu Landing Craft}} {{QuestRewardEquip|Toku Daihatsu Landing Craft}}<br>{{QuestRewardEquip|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)}} {{QuestRewardEquip|Toku Daihatsu Landing Craft + Type 1 Gun Tank}}<br>{{QuestRewardEquip|Daihatsu Landing Craft (Panzer II/North African Specification)}} {{QuestRewardEquip|Special Type 4 Amphibious Tank}}<br>{{QuestRewardEquip|Special Type 4 Amphibious Tank Kai}}
 +
|}
 +
!Group 2
 +
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto"
 +
!
 +
|-
 +
|{{QuestRewardEquip|Toku Daihatsu Landing Craft + 11th Tank Regiment}} {{QuestRewardEquip|Toku Daihatsu Landing Craft + Panzer III (North African Specification)}}<br>{{QuestRewardEquip|Toku Daihatsu Landing Craft + Chi-Ha}} {{QuestRewardEquip|Toku Daihatsu Landing Craft + Chi-Ha Kai}}<br>{{QuestRewardEquip|Toku Daihatsu Landing Craft + Panzer III Ausf. J}} {{QuestRewardEquip|Special Type 2 Amphibious Tank}}
 +
|}
 +
|-
 +
|Only one<ref>Due to some bug using 2 Soukoutei or 2 Armed Daihatsu cancel the bonuses</ref>
 +
|colspan=2|1 of Any
 +
| 1.2|| 10
 +
|-
 +
|rowspan=3| Both
 +
| 1|| 0|| 1.3|| 15
 +
|-
 +
| 0|| 1|| 1.4|| 20
 +
|-
 +
|colspan=2| 2 of any
 +
| 1.5|| 25
 +
|}
 +
<references/>
 +
{{clear}}
  
Aerial Combat has the following structure:
+
===Flat Damage Bonuses===
* [[LBAS]]'s Jet Assault
+
{|class="wikitable" style="font-weight:bold; text-align:center"
* Fleet's Jet Assault
+
! style="font-size:150%; color:deepskyblue" colspan=10|B1
* [[LBAS|Land-based Aerial Support]]
+
|-
* Stage 1 - Battle for Air Superiority
+
!colspan=2| Amount Equipped
* Stage 2 - Fleet Anti-Air Defense
+
!width="50px"| 1
* Stage 3 - Airstrike
+
!width="50px"| 2
 +
!width="50px"| 3
 +
!width="50px"| 4+
 +
|-
 +
| width="120px" rowspan=3|{{AntiGroundArtillery}}
 +
|{{EquipmentLink|WG42 (Wurfgerät 42)|text=WG42}}
 +
|75||110||140||160
 +
|-
 +
|{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|text=Type 4 Anti-Ground Rockets}}
 +
|55||115||160||190
 +
|-
 +
|{{EquipmentLink|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Type 4 Anti-Ground Rockets CD}}
 +
|80||170||230||260
 +
|-
 +
|rowspan=2|{{DCother}}
 +
|{{EquipmentLink|Type 2 12cm Mortar Kai|text=ASW Mortar}}
 +
|30||55||75||90
 +
|-
 +
|{{EquipmentLink|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortar CD}}
 +
|60||110||150||180
 +
|}
  
If an LBAS phase happens before the Aerial Combat phase, the enemy fleet state, such as plane slots and Fighter Power used for the subsequent Aerial Combat, is carried over. This can be used to tamper with the Enemy's Aerial Combat initial conditions. For more information, check the [[LBAS]] article.
+
===Post-Cap Bonuses===
 +
====Supply Depot Princess====
 +
{{Enemy/Link|Supply Depot Princess}} and its variants are currently the only installations to have post-cap bonuses.
 +
*These bonuses are applied after the damage soft-cap, and can reach the damage display cap of '''9999'''.
 +
** If the damage displayed is 9999, the actual damage can be higher.
 +
*Supply Depot Princess is a '''soft-skinned''' installation for purposes of Pre-Cap Bonuses.
  
In case neither fleets meet the requirements, the sub-phase will be skipped.
+
{|class="wikitable" style="font-weight:bold; text-align:center"
 
+
!colspan=5 style="font-size:150%; color:tomato"|C
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"  
+
|-
!colspan=7|Planes in combat phases
+
! rowspan=2 colspan=2| Installation Type
 +
! width="130px" colspan=3| {{Enemy/Banner|Supply Depot Princess|small=true}}
 +
|-
 +
! colspan=3| Supply Depot Princesses
 +
|-
 +
! colspan=2| Number Equipped
 +
! Single
 +
!colspan=2| Multiple
 +
|-
 +
|width="80px" rowspan=2|{{AntiGroundArtillery}}
 +
|{{EquipmentLink|WG42 (Wurfgerät 42)|text=WG42}}
 +
|1.25
 +
|colspan=2|1.3
 +
|-
 +
|{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Type 4 Anti-Ground Rockets}}
 +
|1.2
 +
|colspan=2|1.4
 +
|-
 +
|{{DCother}}
 +
|{{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortars|link_category=ASW Mortars}}
 +
|1.15
 +
|colspan=2|1.2
 +
|-
 +
!colspan=5|
 +
|-
 +
|colspan=2|{{LandingCraft}} [[Landing Craft]] Type and<br>{{Amphibious Tank}} [[Ka-Tsu]] Type Multiplier
 +
|colspan=3|1.7
 +
|-
 +
|rowspan=6|{{LandingCraft}}
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft|text=Toku Daihatsu}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<ref name="PanzerIII">https://twitter.com/Divinity_123/status/1695813425660661965</ref><br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J|text=Toku DLC + Panzer III J}}
 +
|1.2
 +
!colspan=2|
 +
|-
 +
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<ref name="PanzerIII"/><br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J|text=Toku DLC + Panzer III J}}
 +
|1.3
 +
|rowspan=2 colspan=2|1.6
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}<ref>For example: 1 {{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Chi-Ha}} = '''no bonus''', 2 {{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Chi-Ha}} = '''1.6''', 1 {{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=T89}} + 1 {{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Chi-Ha}} = '''2.08''' (1.3x1.6)</ref>
 +
!
 +
|-
 +
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}
 +
| 1.3
 +
|colspan=2| 1.6
 +
|-
 +
|{{EquipmentLink|M4A1 DD}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J|text=Toku DLC + Panzer III J}}
 +
|1.2
 +
!colspan=2|
 +
|-
 +
|{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
 +
| 1.5
 +
|rowspan=2 colspan=2| 1.1
 +
|-
 +
|rowspan=3|{{Amphibious Tank}}
 +
|{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu Tank}}<br>{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Tank Kai}}
 +
!
 +
|-
 +
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}}
 +
|1.7
 +
|rowspan=2 colspan=2|1.5
 +
|-
 +
|{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Tank Kai}}<ref>In this case the Ka-Tsu Kai count as two, 1 Ka-Tsu Kai = 1.2</ref>
 +
!
 +
|-
 +
!colspan=2| Number Equipped
 +
! 1
 +
! 2
 +
! 3
 +
|-
 +
|colspan=2| {{Landing Forces}} [[Landing Force]]s Type Multiplier
 +
|3.15||2.35||1.2
 +
|-
 +
|rowspan=2|{{Landing Forces}}
 +
|{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)}}<br>{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai}}
 +
|1.2
 +
!colspan=2|
 
|-
 
|-
!Plane type
+
|{{EquipmentLink|Army Infantry Corps}}<br>{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai}}
!Detection
+
|1.55
!Contact
+
!colspan=2|
!Air power
 
!Opening airstrike
 
!Day Cut-in
 
!ASW
 
 
|-
 
|-
|{{GreenPlane}}{{Night Fighter Aircraft}} [[Fighter]]
+
!colspan=8|
|style="background-color:#ffb6c1;"|❌ <!--Detection-->
 
|style="background-color:#ffb6c1;"|❌ <!--Contact-->
 
|style="background-color:#90ee90;"|✔️ <!--Air power-->
 
|style="background-color:#ffb6c1;"|❌ <!--Airstrike-->
 
|style="background-color:#90ee90;"|✔️ <!--Day Cut-in-->
 
|style="background-color:#ffb6c1;"|❌ <!--ASW-->
 
 
|-
 
|-
|{{BluePlane}}{{Night Torpedo Bomber}} [[Torpedo Bomber]]
+
|rowspan=5|{{IM2}} {{Star}}<br>[[Improvement]]
|style="background-color:#ffb6c1;"|❌ <!--Detection-->
 
|style="background-color:#90ee90;"|✔️ <!--Contact-->
 
|style="background-color:#90ee90;"|✔️ <!--Air power-->
 
|style="background-color:#90ee90;"|✔️ <!--Airstrike-->
 
|style="background-color:#90ee90;"|✔️ <!--Day Cut-in-->
 
|style="background-color:#90ee90;"|✔️ <!--ASW-->
 
 
|-
 
|-
|{{RedPlane}} [[Dive Bomber]]
+
|rowspan=2|{{LandingCraft}} [[Landing Craft]] &<br>{{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Tanks|link=Ka-Tsu}}
|style="background-color:#ffb6c1;"|❌ <!--Detection-->
+
|colspan=3|[1 + (Average DLC {{Star}} /50) + (Average Ka-Tsu {{Star}} /50)]<sup>'''N'''</sup>
|style="background-color:#ffb6c1;"|❌ <!--Contact-->
 
|style="background-color:#90ee90;"|✔️ <!--Air power-->
 
|style="background-color:#90ee90;"|✔️ <!--Airstrike-->
 
|style="background-color:#90ee90;"|✔️ <!--Day Cut-in-->
 
|style="background-color:#90ee90;"|✔️ <!--ASW-->
 
 
|-
 
|-
|{{JetFighterBomber1}}{{JetFighterBomber2}} [[:Category:Jet-powered Fighter-Bombers|Jets]]
+
|colspan=3 style="text-align:left"|
|style="background-color:#ffb6c1;"|❌ <!--Detection-->
+
* N = 1 for any [[Landing Craft]]/[[Ka-Tsu]]
|style="background-color:#ffb6c1;"|<!--Contact-->
+
* +1 to N for each unique:
|style="background-color:#90ee90;"|✔️ <!--Air power-->
+
**{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}<br>OR {{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}<br>OR {{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<ref name="PanzerIII"/><br>OR {{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J|text=Toku DLC + Panzer III J}}
|style="background-color:#90ee90;"|✔️ <!--Airstrike-->
+
**{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}
|style="background-color:#ffb6c1;"|❌ <!--Day Cut-in-->
 
|style="background-color:#ffb6c1;"|❌ <!--ASW-->
 
 
|-
 
|-
|{{YellowPlane}} [[Carrier Recon]]
+
|{{Amphibious Tank}} {{Equipment/Link|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}}
|style="background-color:#90ee90;"|✔️ <!--Detection-->
+
|colspan=3|1 + (Average {{Star}} /30)
|style="background-color:#90ee90;"|✔️ <!--Contact-->
 
|style="background-color:#ffb6c1;"|❌ <!--Air power-->
 
|style="background-color:#ffb6c1;"|❌ <!--Airstrike-->
 
|style="background-color:#ffb6c1;"|❌ <!--Day Cut-in-->
 
|style="background-color:#ffb6c1;"|❌ <!--ASW-->
 
 
|-
 
|-
|{{SPR}}{{Night Recon}} [[SPR|Seaplane Recon]]
+
|{{Landing Forces}} '''[[Landing Force]]s
|style="background-color:#90ee90;"|✔️ <!--Detection-->
+
|colspan=3|''Unknown yet
|style="background-color:#90ee90;"|✔️ <!--Contact-->
+
|}
|style="background-color:#ffb6c1;"|❌ <!--Air power-->
+
<references/>
|style="background-color:#ffb6c1;"|❌ <!--Airstrike-->
+
 
|style="background-color:#90ee90;"|✔️ <!--Day Cut-in-->
+
====Rations Bonuses====
|style="background-color:#ffb6c1;"|❌ <!--ASW-->
+
The developers have mentioned that {{Rations}} {{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations|link_category=Ration}} consumed by a girl "affect landing craft's morale"<ref>https://twitter.com/KanColle_STAFF/status/715840109103484928</ref>.
 +
 
 +
{|class="wikitable" style="font-weight:bold; text-align:center"
 +
!colspan=4 style="font-size:150%; color:tomato"|C1
 
|-
 
|-
|{{SPB}} [[Seaplane Bomber]]
+
! colspan=2| Installation Type
|style="background-color:#90ee90;"|✔️ <!--Detection-->
+
! width="130px" colspan=2| All installations<ref>https://twitter.com/hedgehog_hasira/status/1566086797343412224</ref>
|style="background-color:#ffb6c1;"|❌ <!--Contact-->
 
|style="background-color:#90ee90;"|✔️ <!--Air power-->
 
|style="background-color:#90ee90;"|✔️ <!--Airstrike-->
 
|style="background-color:#90ee90;"|✔️ <!--Day Cut-in-->
 
|style="background-color:#90ee90;"|✔️ <!--ASW-->
 
 
|-
 
|-
|{{SeaplaneFighter}} [[SPF|Seaplane Fighters]]
+
! colspan=2| Number Equipped
|style="background-color:#ffb6c1;"|❌ <!--Detection-->
+
! Single
|style="background-color:#ffb6c1;"|❌ <!--Contact-->
+
! Multiple
|style="background-color:#90ee90;"|✔️ <!--Air power-->
 
|style="background-color:#ffb6c1;"|❌ <!--Airstrike-->
 
|style="background-color:#ffb6c1;"|❌ <!--Day Cut-in-->
 
|style="background-color:#ffb6c1;"|❌ <!--ASW-->
 
 
|-
 
|-
|{{LargeFlyingBoat}} [[LFB|Large Flying Boats]]
+
|width="80px" rowspan=3|{{Rations}}
|style="background-color:#90ee90;"|✔️ <!--Detection-->
+
|{{EquipmentLink|Combat Ration}}
|style="background-color:#90ee90;"|✔️ <!--Contact-->
+
| 1.13
|style="background-color:#ffb6c1;"|❌ <!--Air power-->
+
| ??
|style="background-color:#ffb6c1;"|❌ <!--Airstrike-->
 
|style="background-color:#ffb6c1;"|❌ <!--Day Cut-in-->
 
|style="background-color:#90ee90;"|✔️ <!--ASW-->
 
 
|-
 
|-
|{{Autogyro}} [[Rotorcraft]]
+
|{{EquipmentLink|Combat Ration (Special Onigiri)}}
|style="background-color:#ffb6c1;"|❌ <!--Detection-->
+
| ??
|style="background-color:#ffb6c1;"|❌ <!--Contact-->
+
| ??
|style="background-color:#ffb6c1;"|❌ <!--Air power-->
 
|style="background-color:#ffb6c1;"|❌ <!--Airstrike-->
 
|style="background-color:#ffb6c1;"|❌ <!--Day Cut-in-->
 
|style="background-color:#90ee90;"|✔️ <!--ASW-->
 
 
|-
 
|-
|{{ASWPlane}} [[Liaison Aircraft]]
+
|{{EquipmentLink|Canned Saury}}
|style="background-color:#ffb6c1;"|❌ <!--Detection-->
+
| ??
|style="background-color:#ffb6c1;"|❌ <!--Contact-->
+
| ??
|style="background-color:#ffb6c1;"|❌ <!--Air power-->
 
|style="background-color:#ffb6c1;"|❌ <!--Airstrike-->
 
|style="background-color:#ffb6c1;"|❌ <!--Day Cut-in-->
 
|style="background-color:#90ee90;"|✔️ <!--ASW-->
 
 
|}
 
|}
 +
<references/>
 +
;Notes:
 +
*A {{LandingCraft}} [[Landing Craft]] might be required to be equipped on the attacking ship for this bonus to be applied.
 +
*As it is the only post-cap bonus common to all installations, it has a great potential.
 +
*Due to the limited nature of Rations, this bonus is mostly "Pay To Win", and so is not recommended.
  
 +
===Airstrike And Land-Base Bonus===
 +
For the damage formula, please refer to the [[Land-Based Air Squadron#Attack Power|LBAS]] and [[Damage_Calculations#Airstrike|airstrike]] page. The multiplier is chosen randomly between two values. The chance is roughly 50%.
  
=Night Battle Breakdown=
+
There are exceptions:
[[File:Pursue_Nightbattle.png|thumb|right|The screen after Day Battle. Clicking "夜戦突入" on the right will begin Night Battle]]
+
*For {{BluePlane}} [[Torpedo Bomber]]:
When the fleet pursues the enemy into Night Battle (夜戦, ''yasen''), or enters special Nodes such as '''Night Nodes''' or '''Night to Day Nodes''', the fleet will fight at night.
+
** The {{torpedo}} torpedo stat is counted as 0 in airstrike,
 +
** The behavior is unclear for LBAS (the damage are overestimated).
  
The Night Battle has the following structure:
+
*For {{JetFighterBomber2}}{{JetFighterBomber1}} {{EquipmentLink|Kikka Kai|Jet Keiun Kai|text=Jets|link=Jets}}:
* Night Contact and Spotting
+
** There are inconsistencies with the bonuses.
* Night Shelling Phase
 
  
Other phases that may happen before '''Night Shelling Phase''':
+
*For the {{Large Land-based Aircraft}} {{Equipment/Link|Shinzan|Shinzan Kai|text=Land-Based Heavy Bombers|link_category=Land-Based Heavy Bombers}}:
* Support Expedition (if the battle starts at night)
+
** Could have a higher modifier than other planes.
* [[Friend Fleet|Allied Friendly Fleet Phase]]
 
  
In case neither fleets meet the requirements, the sub-phase will be skipped.
+
 
 +
{|class="wikitable" style="font-weight:bold; text-align:center"
 +
!colspan=9|<math>{\color{tomato}\text{Mod}_\text{Inst}}</math>[https://twitter.com/Divinity_123/status/1659942254671216642]
 +
|-
 +
!rowspan=2|Installation (ID)
 +
!colspan=2|Airstrike
 +
!colspan=2|LBAS
 +
|-
 +
|Low mod ||High mod ||Low mod ||High mod
 +
|-
 +
!width="130px"|{{Enemy/Banner|Isolated Island Princess|small=true}}<br>Isolated Island Princess (1671-1672)
 +
!colspan=2|
 +
|colspan=2| 2
 +
|-
 +
!width="130px"|{{Enemy/Banner|Artillery Imp|small=true}}<br>Artillery Imp (1665-1667)
 +
|1.3? ||1.7 ||1.6 ||2.5
 +
|-
 +
!width="130px"|{{Enemy/Banner|Supply Depot Princess|small=true}}<br>"Old" Supply Depot Princesses (1653-1658)
 +
|rowspan=2|1.5
 +
|rowspan=2|2.4
 +
|1.7 ||3.6?
 +
|-
 +
!width="130px"|{{Enemy/Banner|Supply Depot Princess D|small=true}}<br>"New" Supply Depot Princesses (B, C, D, ...) (ID>1658)
 +
! !!
 +
|-
 +
!width="130px"|{{Enemy/Banner|Harbour Summer Princess B|small=true}}<br>Harbour Summer Princess B (2023)
 +
|? ||? ||? ||?
 +
|}
 +
 
 +
===Installation-Like Warships===
 +
This section is for special ships with installation-like behaviors, taking additional damage from anti-installation equipment.
 +
*Those bonuses are '''post-cap only''', meaning none of the "anti-installation bonuses" previously mentioned are applied.
 +
*Be aware that the sample is limited (event only) so the information may be inaccurate and/or old<ref>Updated the 08/09/2022 during the [[Summer 2022 Event]] [https://nga.178.com/read.php?tid=33769345&rand=329].</ref>.
 +
 
 +
{|class="wikitable mw-collapsible mw-collapsed" style="font-weight:bold; text-align:center"
 +
! colspan=9|Installation-like warships
 +
|-
 +
! style="font-size:150%; color:tomato" colspan=9|C
 +
|-
 +
! colspan=2 rowspan=2| Installation Type
 +
! width="130px" colspan=2| {{Enemy/Banner|Anchorage Water Demon Vacation Mode|small=true}}
 +
! width="130px" colspan=2| {{Enemy/Banner|Dock Princess|small=true}}
 +
! width="130px" colspan=3| {{ItemStack|item={{Enemy/Banner|Supply Depot Princess C Vacation Mode Damaged|small=true}}|text=Mod C}}{{ItemStack|item={{Enemy/Banner|Supply Depot Princess C Vacation Mode|small=true}}|text=Mod C}}
 +
|-
 +
! colspan=2|Anchorage Water Demon Vacation Mode
 +
! colspan=2| Dock Princess
 +
! colspan=3| Supply Depot Princess C<br>Vacation Mode
 +
|-
 +
! colspan=2| Number Equipped
 +
! Single!! Multiple!! Single!! Multiple!! Single
 +
!colspan=2| Multiple
 +
|-
 +
|Ships
 +
|{{Class|Nagato}}<br>{{Class|Yamato}}
 +
|1.2
 +
!
 +
!colspan=2|
 +
!colspan=3|
 +
|-
 +
| width="80px"|{{AA Shell}}
 +
| width="200px"|{{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|Type 3 Shell Kai Ni|text=AA Shells|link_category=Anti-Aircraft Shells}}
 +
|1.45
 +
!
 +
|1.3
 +
!
 +
!colspan=3|
 +
|-
 +
|rowspan=2|{{AntiGroundArtillery}}
 +
|{{EquipmentLink|WG42 (Wurfgerät 42)}}
 +
|1.2
 +
|1.3
 +
|1.1
 +
|1.2
 +
|1.25
 +
|colspan=2|1.3
 +
|-
 +
|{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Type 4 Anti-Ground Rockets}}
 +
|1.15
 +
|1.4
 +
!colspan=2|?
 +
|1.2
 +
|colspan=2|1.4
 +
|-
 +
|{{DCother}}
 +
|{{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortars|link_category=ASW Mortars}}
 +
|1.1
 +
|?
 +
!colspan=2|?
 +
|1.15
 +
|colspan=2|1.2
 +
|-
 +
|{{Dive Bomber}}
 +
|[[Dive Bomber]]s
 +
|1.4
 +
|rowspan=2|1.75
 +
|rowspan=2|1.1
 +
|rowspan=2|1.1
 +
!colspan=3|
 +
|-
 +
|{{JetFighterBomber1}}
 +
|[[Jets]]
 +
|1.75
 +
!colspan=3|
 +
|-
 +
|{{SPB}}{{SPF}}
 +
|Seaplane [[SPB|Bombers]]/[[SPF|Fighters]]
 +
!colspan=2|
 +
|colspan=2|1.1
 +
!colspan=3|
 +
|-
 +
! colspan=9|
 +
|-
 +
|colspan=2|{{LandingCraft}} [[Landing Craft]] Type Multiplier
 +
|colspan=2|1.4
 +
|colspan=2|1.1
 +
|colspan=3|1.7
 +
|-
 +
|rowspan=6|{{LandingCraft}}
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft|text=Toku Daihatsu}}
 +
|1.15
 +
!
 +
!colspan=2|
 +
|1.2
 +
!colspan=2|
 +
|-
 +
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}
 +
|1.2
 +
|1.4
 +
|1.15
 +
|1.15
 +
|1.3
 +
|colspan=2|1.6
 +
|-
 +
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}
 +
|1.2
 +
|1.4
 +
|1.15
 +
|1.15
 +
|1.3
 +
|colspan=2|1.6
 +
|-
 +
|{{EquipmentLink|M4A1 DD}}
 +
|1.8
 +
!
 +
|1.1
 +
!
 +
|1.2
 +
!colspan=2|
 +
|-
 +
|{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
 +
|1.2
 +
!
 +
|1.1
 +
!
 +
| 1.5
 +
|colspan=2| 1.1
 +
|-
 +
|
 +
{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}<br>
 +
{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}<br>
 +
{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}
 +
!colspan=2|
 +
|1.4
 +
!
 +
!colspan=3|
 +
|-
 +
|{{Amphibious Tank}}
 +
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}}
 +
|2.4
 +
|1.35
 +
|1.2
 +
|1.2
 +
|1.7
 +
|colspan=2|1.5
 +
|-
 +
!colspan=2| Number Equipped
 +
!colspan=4|
 +
! 1
 +
! 2
 +
! 3
 +
|-
 +
|colspan=2| {{Landing Forces}} [[Landing Force]]s Type Multiplier
 +
!colspan=4; rowspan=3| ''Unknown
 +
|3.15||2.35||1.2
 +
|-
 +
|rowspan=2|{{Landing Forces}}
 +
|{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)}}<br>{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai}}
 +
|1.2
 +
!colspan=2|
 +
|-
 +
|{{EquipmentLink|Army Infantry Corps}}<br>{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai}}
 +
|1.55
 +
!colspan=2|
 +
|-
 +
! colspan=9|
 +
|-
 +
|rowspan=4|{{IM2}} {{Star}}<br>[[Improvement]]
 +
|rowspan=2| {{LandingCraft}} [[Landing Craft]] &<br>{{Amphibious Tank}} {{Equipment/Link|Special Type 4 Amphibious Tank|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu Tanks|link=Ka-Tsu}}
 +
|colspan=4 rowspan=2|1 + (Average DLC {{Star}} /50) + (Average Ka-Tsu {{Star}} /50)
 +
|colspan=3|[1 + (Average DLC {{Star}} /50)<br>+ (Average Ka-Tsu {{Star}} /50)]<sup>'''N'''</sup>
 +
|-
 +
|colspan=3 style="text-align:left"|
 +
* N = 1 for any [[Landing Craft]]
 +
* +1 to N for each unique:
 +
**{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}<br>OR {{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}<br>OR {{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}<br>OR {{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf. J|text=Toku DLC + Panzer III J}}
 +
**{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}
 +
|-
 +
|{{Amphibious Tank}} {{Equipment/Link|Special Type 2 Amphibious Tank|text=Ka-Mi Tank}}
 +
|colspan=7|1 + (Average {{Star}} /30)
 +
|-
 +
|{{Landing Forces}} '''[[Landing Force]]s
 +
|colspan=7|''Unknown
 +
|}
 +
<references/>
 +
*The missing bonuses from new equipment can be extrapolated from the other installation bonuses.

Latest revision as of 16:35, 23 March 2024

Calculation

Installations generally have a lot of HP and/or armor. But multiple different cumulative bonuses exist against them, allowing for massive damage when using the right set-ups. These bonuses are divided into 5 groups and are calculated in the following order[1]:

  1. Ship type bonuses,
  2. General multiplicative bonuses,
  3. Landing craft specific bonuses,
  4. Flat damage bonuses,
  5. Post-cap bonuses,
  6. Airstrike and land-base special cases,
  7. "Installation-like warships" special cases.
  • The bonuses' exact order is still under investigation and may be subject to changes.
Damage Bonuses Calculations
Pre-cap

Surface Shelling:

[math]\displaystyle{ \text{Atk}_\text{pre-cap} = \Bigg[ \Bigg( \bigg[ \bigg( \Big[ \Big( \big[ \big( [ ( \text{Atk}_\text{base} {\color{tomato} \times \text{A0}} {\color{DeepSkyBlue} + \text{B0}} ) {\color{tomato} \times \text{A1}} {\color{DeepSkyBlue}} ] {\color{tomato} \times \text{A21}} {\color{DeepSkyBlue} + \text{B21}} \big) {\color{tomato} \times \text{A22}} {\color{DeepSkyBlue} + \text{B22}} \big] {\color{tomato} \times \text{A23}} {\color{DeepSkyBlue} + \text{B23}} \Big) {\color{tomato} \times \text{A24}} {\color{DeepSkyBlue} + \text{B24}} \Big] {\color{tomato} \times \text{A25}} {\color{DeepSkyBlue} + \text{B25}} \bigg) {\color{tomato} \times \text{A26}} {\color{DeepSkyBlue} + \text{B26}} \bigg] {\color{tomato} \times \text{A27}} {\color{DeepSkyBlue} + \text{B27}} \Bigg) {\color{tomato} \times \text{A28}} {\color{DeepSkyBlue} + \text{B28} + \text{B1}} \Bigg] \times \text{Mod}_\text{others} }[/math]


Carrier Shelling:

[math]\displaystyle{ \text{Atk}_\text{pre-cap} = \Bigg[ \Bigg( \bigg[ \bigg( \Big[ \Big( \big[ \big( [ ( \text{Atk}_\text{base} {\color{tomato} \times \text{A0} \times \text{A1}} ) {\color{tomato} \times \text{A21}} {\color{DeepSkyBlue} + \text{B21}} ] {\color{tomato} \times \text{A22}} {\color{DeepSkyBlue} + \text{B22}} \big) {\color{tomato} \times \text{A23}} {\color{DeepSkyBlue} + \text{B23}} \big] {\color{tomato} \times \text{A24}} {\color{DeepSkyBlue} + \text{B24}} \Big) {\color{tomato} \times \text{A25}} {\color{DeepSkyBlue} + \text{B25}} \Big] {\color{tomato} \times \text{A26}} {\color{DeepSkyBlue} + \text{B26}} \bigg) {\color{tomato} \times \text{A27}} {\color{DeepSkyBlue} + \text{B27}} \bigg] {\color{tomato} \times \text{A28}} {\color{DeepSkyBlue} + \text{B28} + \text{B1}} +(\text{DB} \times 1.3) + 15 \Bigg) \times 1.5 +25 \Bigg] \times \text{Mod}_\text{others} }[/math]
Cap
[math]\displaystyle{ \text{Atk}_\text{cap} = \text{Cap} + \sqrt{\text{Atk}_\text{pre-cap} - \text{Cap}} }[/math]
Post-Cap
[math]\displaystyle{ \text{Atk}_\text{post-cap} = \text{Atk}_\text{cap} \times \text{Mod}_\text{others} {\color{tomato} \times \text{C}} {\color{tomato} \times \text{C1} \times \text{Mod}_\text{Inst}} \times_\downarrow \text{Crit} }[/math]
With
  • [math]\displaystyle{ \text{Atk}_\text{base} }[/math] the base attack deffined here,
  • A & C the Multiplicative bonuses,
  • B the Flat bonuses,
  • A & B being pre-cap bonuses,
  • C being post-cap bonuses.
  • [math]\displaystyle{ \text{Mod}_\text{others} }[/math] being all other modifiers unrelated to installation (see Damage Calculations for more details)
  • [math]\displaystyle{ \text{DB} }[/math] being the   bombing stat of Anti-installation Dive Bomber only
  • [math]\displaystyle{ \text{Cap} }[/math] is:
    • 220 during day,
    • 360 during night.

Bonuses

Ship Type Bonuses

Ship Type Target Bonuses
A0 DD, CL Pillboxes 
 
 
 
1.4
Akagi, Hiryuu, Souryuu[1]   1.25
B0 SS, SSV All installation 30
  1. Kaga has been tested and no bonus has been found against the Harbour Summer Princess.

General Multiplicative Bonuses

These bonuses depend on the enemy targeted, as well as the equipment used.

A1[1]
Installation Type Soft-Skinned Hard-Skinned
  Pillboxes 
 
 
 
 
Isolated Island Princess Pillboxes Harbour Summer Princess
Number Equipped Single Multiple Single Multiple Single Multiple Single Multiple
  AA Shells 
 
 
2.5 1.75 1.75
  AP Shells 
 
 
1.85 1.3
  WG42 (Wurfgerät 42)  1.3 1.4 1.4 1.5 1.6 1.7 1.4 1.2
Type 4 Anti-Ground Rockets 
 
1.25 1.5 1.3 1.65 1.5 1.8 1.25 1.4
 Other ASW Mortars 
 
1.2 1.3 1.2 1.4 1.3 1.5 1.1 1.15
  Dive Bombers 1.4 1.75 1.5 2 1.3 1.2
 Bomber  Seaplane Bombers/Fighters 1.2 1.5 1.3
  Landing Craft Type and
  Ka-Tsu Type Multiplier
1.4 1.8 1.8 1.7
 
 
Toku Daihatsu 
Toku DLC + Panzer III [2]
Toku DLC + Panzer III J 
1.15 1.15 1.15 1.2
DLC + T89 Tank 
Toku DLC + Ho-Ni Tank 
Toku DLC + Panzer III [2]
Toku DLC + Panzer III J 
1.5 1.3 1.2 1.4 1.5 1.4 1.6 1.5
Toku DLC + Chi-Ha [3]
Toku DLC + Chi-Ha Kai [4]
DLC + Panzer II  1.5 1.3 1.2 1.4 1.5 1.4 1.6 1.5
M4A1 DD 
Toku DLC + Chi-Ha Kai [4]
Toku DLC + Panzer III J 
1.1 1.8 2.0 2.0
☀ Day Only

Armed Daihatsu 
Soukoutei 

1.1 1.1 1.3 1.1 1.3 1.2 1.5 1.1
☀ Day Only

Ka-Tsu Tank 
Ka-Tsu Tank Kai 

  Ka-Mi Tank  1.5 1.2 2.4 1.35 2.4 1.35 2.8 1.5
Ka-Tsu Tank Kai [5]
  Landing Forces Unknown yet
   
Improvement
  Landing Craft &
  Ka-Tsu Tanks 
 
1 + (Average DLC   /50) + (Average Ka-Tsu   /50)
  Ka-Mi Tank  1 + (Average   /30)
  Landing Forces Unknown yet
Notes
  • The Improvement Bonus takes the average for all Landing Craft equipped on the ship.
  • The Improvement Bonus takes the average for all Special Amphibious Tanks equipped on the ship.
  1. Last time updated: 21/03/2024, source:https://bbs.nga.cn/read.php?tid=33769345&rand=868
  2. 2.0 2.1 https://twitter.com/Divinity_123/status/1695813425660661965
  3. For example: vs Soft-Skin, 1 Chi-Ha  = no bonus, 2 Chi-Ha  = 1.3, 1 T89  + 1 Chi-Ha  = 1.95 (1.5x1.3)
  4. 4.0 4.1 https://docs.google.com/document/d/1y8kisQTFuAd57GFAQRpJzPOEk9kpUzoEf1sxmnywx3A/edit#heading=h.hycuzmt5tebu, TsunDB, confirmed except Harbour Summer Princess
  5. In this case the Ka-Tsu Kai count as two, 1 Ka-Tsu Kai = 1.2

Landing Craft Specific Bonuses

The following multipliers are pre-cap.

Equipment Multiplicative Bonuses Flat Bonuses
Toku DLC Tank Bonus A21 B21

 Toku DLC + 11th Reg 
 Toku DLC + Ho-Ni Tank 
 Toku DLC + Panzer III 
 Toku DLC + Panzer III J 

1.8 25
Sherman Bonus A22 B22
 M4A1 DD  1.4 35
Ho-Ni Tank Regiment Bonus A23 B23
 Toku DLC + Ho-Ni Tank  1.3 42
Chi-Ha (non-Kai) Bonus A24 B24
 Toku DLC + Chi-Ha  1.4 28
Chi-Ha Kai Bonus A25 B25
 Toku DLC + Chi-Ha Kai  1.5 33
Katsu Bonus A26 B26
 Ka-Tsu 
 Ka-Tsu Kai 
1.2 42
Katsu Kai Bonus A27 B27
 Ka-Tsu Kai  1.1 28
Armored Boats Synergy Bonus[1] A28 B28
 Armed Daihatsu 
 Soukoutei 
Group 1
 
Daihatsu Landing Craft
 
Toku Daihatsu Landing Craft

 
Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)
 
Toku Daihatsu Landing Craft + Type 1 Gun Tank

 
Daihatsu Landing Craft (Panzer II/North African Specification)
 
Special Type 4 Amphibious Tank

 
Special Type 4 Amphibious Tank Kai
Group 2
 
Toku Daihatsu Landing Craft + 11th Tank Regiment
 
Toku Daihatsu Landing Craft + Panzer III (North African Specification)

 
Toku Daihatsu Landing Craft + Chi-Ha
 
Toku Daihatsu Landing Craft + Chi-Ha Kai

 
Toku Daihatsu Landing Craft + Panzer III Ausf. J
 
Special Type 2 Amphibious Tank
Only one[2] 1 of Any 1.2 10
Both 1 0 1.3 15
0 1 1.4 20
2 of any 1.5 25
  1. https://twitter.com/oxke_admiral/status/1642326265364615168?cxt=HHwWgMDQxa7C28otAAAA
  2. Due to some bug using 2 Soukoutei or 2 Armed Daihatsu cancel the bonuses

Flat Damage Bonuses

B1
Amount Equipped 1 2 3 4+
  WG42  75 110 140 160
Type 4 Anti-Ground Rockets  55 115 160 190
Type 4 Anti-Ground Rockets CD  80 170 230 260
 Other ASW Mortar  30 55 75 90
ASW Mortar CD  60 110 150 180

Post-Cap Bonuses

Supply Depot Princess

Supply Depot Princess  and its variants are currently the only installations to have post-cap bonuses.

  • These bonuses are applied after the damage soft-cap, and can reach the damage display cap of 9999.
    • If the damage displayed is 9999, the actual damage can be higher.
  • Supply Depot Princess is a soft-skinned installation for purposes of Pre-Cap Bonuses.
C
Installation Type  
Supply Depot Princesses
Number Equipped Single Multiple
  WG42  1.25 1.3
Type 4 Anti-Ground Rockets 
 
1.2 1.4
 Other ASW Mortars 
 
1.15 1.2
  Landing Craft Type and
  Ka-Tsu Type Multiplier
1.7
  Toku Daihatsu 
Toku DLC + Panzer III [1]
Toku DLC + Panzer III J 
1.2
DLC + T89 Tank 
Toku DLC + Ho-Ni Tank 
Toku DLC + Panzer III [1]
Toku DLC + Panzer III J 
1.3 1.6
Toku DLC + Chi-Ha 
Toku DLC + Chi-Ha Kai [2]
DLC + Panzer II  1.3 1.6
M4A1 DD 
Toku DLC + Chi-Ha Kai 
Toku DLC + Panzer III J 
1.2
Armed Daihatsu 
Soukoutei 
1.5 1.1
  Ka-Tsu Tank 
Ka-Tsu Tank Kai 
Ka-Mi Tank  1.7 1.5
Ka-Tsu Tank Kai [3]
Number Equipped 1 2 3
  Landing Forces Type Multiplier 3.15 2.35 1.2
  Type 97 Medium Tank New Turret (Chi-Ha Kai) 
Army Infantry Corps + Chi-Ha Kai 
1.2
Army Infantry Corps 
Army Infantry Corps + Chi-Ha Kai 
1.55
   
Improvement
  Landing Craft &
  Ka-Tsu Tanks 
 
[1 + (Average DLC   /50) + (Average Ka-Tsu   /50)]N
  Ka-Mi Tank  1 + (Average   /30)
  Landing Forces Unknown yet
  1. 1.0 1.1 1.2 https://twitter.com/Divinity_123/status/1695813425660661965
  2. For example: 1 Chi-Ha  = no bonus, 2 Chi-Ha  = 1.6, 1 T89  + 1 Chi-Ha  = 2.08 (1.3x1.6)
  3. In this case the Ka-Tsu Kai count as two, 1 Ka-Tsu Kai = 1.2

Rations Bonuses

The developers have mentioned that   Rations 
 
 
consumed by a girl "affect landing craft's morale"[1].

C1
Installation Type All installations[2]
Number Equipped Single Multiple
  Combat Ration  1.13 ??
Combat Ration (Special Onigiri)  ?? ??
Canned Saury  ?? ??
Notes
  • A   Landing Craft might be required to be equipped on the attacking ship for this bonus to be applied.
  • As it is the only post-cap bonus common to all installations, it has a great potential.
  • Due to the limited nature of Rations, this bonus is mostly "Pay To Win", and so is not recommended.

Airstrike And Land-Base Bonus

For the damage formula, please refer to the LBAS and airstrike page. The multiplier is chosen randomly between two values. The chance is roughly 50%.

There are exceptions:

  • For   Torpedo Bomber:
    • The   torpedo stat is counted as 0 in airstrike,
    • The behavior is unclear for LBAS (the damage are overestimated).
  • For    Jets 
     
    :
    • There are inconsistencies with the bonuses.


[math]\displaystyle{ {\color{tomato}\text{Mod}_\text{Inst}} }[/math][2]
Installation (ID) Airstrike LBAS
Low mod High mod Low mod High mod
 
Isolated Island Princess (1671-1672)
2
 
Artillery Imp (1665-1667)
1.3? 1.7 1.6 2.5
 
"Old" Supply Depot Princesses (1653-1658)
1.5 2.4 1.7 3.6?
 
"New" Supply Depot Princesses (B, C, D, ...) (ID>1658)
 
Harbour Summer Princess B (2023)
? ? ? ?

Installation-Like Warships

This section is for special ships with installation-like behaviors, taking additional damage from anti-installation equipment.

  • Those bonuses are post-cap only, meaning none of the "anti-installation bonuses" previously mentioned are applied.
  • Be aware that the sample is limited (event only) so the information may be inaccurate and/or old[1].
Installation-like warships
C
Installation Type      Mod C Mod C
Anchorage Water Demon Vacation Mode Dock Princess Supply Depot Princess C
Vacation Mode
Number Equipped Single Multiple Single Multiple Single Multiple
Ships Nagato-class
Yamato-class
1.2
  AA Shells 
 
 
1.45 1.3
  WG42 (Wurfgerät 42)  1.2 1.3 1.1 1.2 1.25 1.3
Type 4 Anti-Ground Rockets 
 
1.15 1.4 ? 1.2 1.4
 Other ASW Mortars 
 
1.1 ? ? 1.15 1.2
  Dive Bombers 1.4 1.75 1.1 1.1
  Jets 1.75
 Bomber  Seaplane Bombers/Fighters 1.1
  Landing Craft Type Multiplier 1.4 1.1 1.7
  Toku Daihatsu  1.15 1.2
DLC + T89 Tank 
Toku DLC + Ho-Ni Tank 
1.2 1.4 1.15 1.15 1.3 1.6
DLC + Panzer II  1.2 1.4 1.15 1.15 1.3 1.6
M4A1 DD  1.8 1.1 1.2
Armed Daihatsu 
Soukoutei 
1.2 1.1 1.5 1.1

Toku DLC + 11th Reg 
Toku DLC + Ho-Ni Tank 
Toku DLC + Panzer III 

1.4
  Ka-Mi Tank  2.4 1.35 1.2 1.2 1.7 1.5
Number Equipped 1 2 3
  Landing Forces Type Multiplier Unknown 3.15 2.35 1.2
  Type 97 Medium Tank New Turret (Chi-Ha Kai) 
Army Infantry Corps + Chi-Ha Kai 
1.2
Army Infantry Corps 
Army Infantry Corps + Chi-Ha Kai 
1.55
   
Improvement
  Landing Craft &
  Ka-Tsu Tanks 
 
1 + (Average DLC   /50) + (Average Ka-Tsu   /50) [1 + (Average DLC   /50)
+ (Average Ka-Tsu   /50)]N
  Ka-Mi Tank  1 + (Average   /30)
  Landing Forces Unknown
  1. Updated the 08/09/2022 during the Summer 2022 Event [1].
  • The missing bonuses from new equipment can be extrapolated from the other installation bonuses.